secret-world

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  • Funcom yanks mankini costume from The Secret World

    by 
    Justin Olivetti
    Justin Olivetti
    04.04.2014

    Players who logged in this week to The Secret World might have noticed that there was a new male costume option in the game store: a neon green mankini that covered very, very little. However, those who purchased said mankini discovered the costume gone today, as Funcom pulled the April Fools' Day outfits from characters' dressing rooms, refunded the points spent on them, and gave each previous owner a free mystery box. While there was no explanation as to why the outfit was removed, Funcom apologized for the handling of the joke on the forums: "You may or may not be aware, but the mankini was removed. Anyone that purchased the item has been refunded points and has received a mystery box for the inconvenience. However, if you had purchased points in order to buy the mankini, you can contact customer service for a refund of those points. We're terribly sorry for the trouble, folks. Our CS staff will be happy to help."

  • The Secret World's first mission pack announced for next week

    by 
    MJ Guthrie
    MJ Guthrie
    04.03.2014

    Those thirsting for new content in The Secret World are getting a little something to help tide them over until Tokyo is opened. In his latest Game Director Letter, Joel Bylos announced the game's first ever mission pack. Available in the item store next week, Sidestories: Further Analysis contains four new investigation missions spanning the TSW map and a new undisclosed feature. These missions will delve players deeper into the backstories and lives of various groups and characters like Dr. Aldini and the Draculesti. Bylos also gives more details on the AEGIS system, explaining that these items will be equipped in new gear slots and how the core of the system, controllers, come in three distinct types. On top of that, he noted that a few PvP fixes in patch 1.9 change the way relics are handled in El Dorado. You can catch all the details of these changes in the March letter.

  • Chaos Theory: Grand plans for The Secret World's Black Watchmen ARG

    by 
    MJ Guthrie
    MJ Guthrie
    03.27.2014

    Last week we revealed that a new persistent alternate reality game is in the works from Human Equation, the studio that brought us the pre-launch and End of Days ARGs for The Secret World. But that little introduction is just a drop in the bucket compared to what the company has planned for the community. Human Equation has bought the license to operate the Black Watchmen IP from Funcom, and that means TSW players, fans, and puzzle-enthusiasts have much more in store for them than they realize. Although a major premise behind an ARG is figuring out clues and discovering information over time, I sat down and chatted with Andrea Doyon, the chief innovation officer (aka puppet master) for the ARG to bring you the scoop on those very plans. Check out all the details in this exclusive interview, including future job possibilities, and get a peek at two never-before-seen pieces of concept art.

  • The Secret World fans get a persistent ARG

    by 
    MJ Guthrie
    MJ Guthrie
    03.19.2014

    If you've wanted to get in on the ground floor of an Alternate Reality Game tied to The Secret World, the time is now! A brand-new ARG developed by Human Equation has just entered the scene. Focusing on the Black Watchmen, this ARG differs in that it will be a persistent, complete game with features (such as a class system and NPCs) designed in partnership with Funcom. However, players will have plenty of real-world and online puzzles to work through as well. Check out the official site now to start on the first mission; the second mission unlocks tomorrow, March 20th. Then stay tuned to Chaos Theory for an upcoming interview with the creators for even more details about this new game and what they have in store for this IP. [Source: Human Equation press release]

  • The Secret World's Scenario Weekend starts March 14th

    by 
    Jef Reahard
    Jef Reahard
    03.13.2014

    From Friday, March 14th, until Tuesday, March 18th, The Secret World will be hosting a little something that Funcom calls a Scenario Weekend. Players can take advantage of a 50 percent Aureu boost both when looting scenario loot tokens and when receiving Aureu as an end-of-scenario reward. The firm is also gifting five scenario cooldown removers to everyone who logs in over the weekend. Finally, TSW's cash shop features 30% extra Funcom points with every purchase.

  • Chaos Theory: A guide to finishing off the Filth in TSW's Whispering Tide event

    by 
    MJ Guthrie
    MJ Guthrie
    03.13.2014

    When The Secret World puts on a long-term event, it certainly doesn't skimp on the long part! The Whispering Tide commenced way back in September 2013 and just last month moved into the final phase. During that time, players have unlocked portals, collected lore, and fought the Filth, all with the ultimate goal of opening Tokyo at the end. And while the time of Issue #9 is is almost at hand, it isn't yet here. The best way to hurry it along is to see this event through to completion and eradicate the Filth in this final stage. If you've missed any of the preceding phases, now is the perfect time to jump in and add your efforts to the cause -- not just for speeding up the release of Tokyo but for collecting all the loot and goodies for yourself as well! With this phase players have the chance to rake in all the slivers and fragments needed to purchase the available event loot (sadly, the past lore pieces are one thing that cannot be gotten). Even if you are just starting now, there are still numerous tendrils protruding from the portal, giving you plenty of time to get in on the action. And this guide is going to walk you through it.

  • CEO Ole Schreiner on Funcom's future and that police investigation

    by 
    Jef Reahard
    Jef Reahard
    03.13.2014

    Funcom CEO Ole Schreiner recently spoke with GamesIndustry.biz in a lengthy interview that covers everything from the performance of The Secret World to the future of the company to the recent Økokrim raid. The police action has to do with former CEO Trond Arne Aas and accusations of insider trading relating to The Secret World's launch. "What we know is actually very little and the few things we do know, we can't talk about because it's an ongoing case," Schreiner says. "The charges are two-fold. The first is that Funcom, between August 2011 and August 2012, manipulated the market. The other is that we had wrongfully filed insider information." It's not all gloom-and-doom going forward, though, as Funcom has gotten the Dreamworld tech behind Age of Conan and The Secret World to work on consoles, Android, and iOS devices. "It's not so much about the technology as the knowledge, which we've been building for 13 years," Schreiner explains. "It's a platform -- it has all the elements you need to make, run, and maintain a game from the production tools right down to the customer service and QA tools." Schreiner is also optimistic about Funcom's future, which is currently focused on LEGO Minifigures Online. "This new strategy is a natural evolution of the company," he states. "We would have taken this path anyway, no matter how The Secret World turned out."

  • Director Joel Bylos on The Secret World's Tokyo and Age of Conan's PvP

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.28.2014

    It's the end of the month, and that means it's time for The Secret World and Age of Conan's director letters. Director Joel Bylos had plenty to say about both games. Tokyo may have been pushed back slightly for The Secret World, but Bylos stresses that the net result will be a much better area that will really come alive with flavor. He also discusses the controversy around the game's Mystery Boxes, noting that the boxes are not lockboxes; they can be purchased only directly from the item store, and they contain nothing that cannot be earned in-game. Hyboria, meanwhile, is due for another pass of PvP reward balancing. The Dragon's Spine dungeons and the tradeskill updates are still approaching completion, albeit more slowly than most players would probably like. Daily quests are also on the table for introduction to tie into the new world boss system, which should give adventurers in Age of Conan one more way to enjoy the game.

  • Chaos Theory: Every game needs a Gatekeeper like The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    02.24.2014

    It finally happened. I've been playing The Secret World since launch, wading through lots of lore, wracking my brains on investigations missions, collecting clothes, and soaking up the amazing atmosphere, among other things. But there is one activity that I have successfully dodged participating in that entire time until the moment came when I could no longer justify evading it. I'm talking about the Gatekeeper. For those who aren't familiar with TSW's Gatekeeper, here' the scoop: He's the giant golden golem that stands between you and the PvE endgame. He's the feature that all players who want to participate in the hardest mode of dungeons and acquire the best purple PvE gear must prove themselves against before being allowed to move their play to that next level. Consequently, he prevents those who are completely unprepared for that level of challenge from getting in over their heads and dragging down their groups in the process. Golden boy is a powerful (and merciless) teacher who can humble those not ready for the fight as well as those who are by really testing their knowledge about the game's combat system and forcing all to face up to their inadequacies. So I finally faced this Agarthan nemesis, and he was all I expected him to be. And yes, I was initially schooled. But I did end up laying the smack down on him, learning a few important things in the process. And one of the top lessons? I think every single game should have a Gatekeeper!

  • Finish off Flappy and the filth in The Secret World's massive raid event

    by 
    MJ Guthrie
    MJ Guthrie
    02.11.2014

    Flappy's time has come! The Secret World fans can now exact some long-overdue payback on the filth-flinging winged nemesis that has been tormenting players throughout The Whispering Tide event. The final phase of the event -- a 40-man raid against Flappy himself -- has now started, and players of all strengths and skill levels can take part in taking this black behemoth down. The instanced raid will open every three hours for 30 minutes, and offers the chance to collect epic raid loot. Once the filth is completely eradicated from Agartha, the portal to Tokyo will open and usher in the long-awaited Issue #9. [Source: Funcom press release]

  • Chaos Theory: Controversy swirls around The Secret World's new Mystery Boxes

    by 
    MJ Guthrie
    MJ Guthrie
    02.10.2014

    Although neither the most recent recent patch notes nor the January Game Director letter mentions it, something happened in The Secret World recently that might, if you believe the cries of some, portend the beginning of the end for the horror-filled game. What powerful behemoth will be responsible for slaying TSW and grinding it into the ground? No, not the Økokrim; this time, it's the mighty Mystery box. Players logging in since January 30th have been met with a launchpad announcement heralding the introduction of the new Mystery Box to the item store. And while some players are up in arms about the significance of this addition, I'm going to tell you why it's no big deal.

  • The Secret World's Game Director letter heralds open raid of final phase of Whispering Tide

    by 
    MJ Guthrie
    MJ Guthrie
    02.03.2014

    The Secret World fans who have been itching to slaughter Flappy, that annoying flying Filth monster that punts them off the Agartha ledges, will be delighted to hear that their chance to exact revenge is almost at hand! Besides giving an update on the progress of Issues #9 and 10, TSW's January Game Director letter announced that the final phase of The Whispering Tide event will be launching in just a few days. This last step in clearing the way to Tokyo will involve open 40-man raid instances that are available for 30 minutes every three hours. Any player can simply walk into the lair; when that lair is full, a new instance will open. However, the first group to defeat Flappy during each round will receive a reward bag as well as bonus silvers and fragments. Additionally, the reward bags might contain raid-level items.

  • Chaos Theory: First five favorite moments in The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    01.27.2014

    I've been asked many times why I love The Secret World. And I have always answered enthusiastically about my favorite parts of this unique game. But a more interesting take on the question presented itself recently: When did I love The Secret World? This query gave me pause as I thought back to the point at which my I'm-having-fun feelings turned into bona fide squeals of delight and shrieks of surprise. And I came to the conclusion that all I really needed to love The Secret World I learned in Kingsmouth. If you think about it, that's a pretty good thing. Since Kingsmouth is the first real adventure zone after your tutorial (I'm not counting the faction cities), having experiences that grab folks' interest there is vital to producing long term-players. In a game, just as in a book or a movie, it is important to hook your intended audience early on so its members stick around to see what's going to happen next. And hook me Kingsmouth did. The following are the first five moments that captured my heart (and mind -- this is TSW we're talking about, after all). They are by no means the be-all, end-all of the game; they are very simple, in fact. But these particular moments did help define my appreciation for the game and ensnare me enough to keep me coming back for more.

  • Chaos Theory: The best of The Secret World in 2013

    by 
    MJ Guthrie
    MJ Guthrie
    01.13.2014

    When December wrapped up, so too did The Secret World's first full calendar year, having debuted the summer prior. Coincidentally, the timing also marked the first year of the buy-to-play business model; the game transitioned in December 2012. Looking back over those 12 months, I wonder what can be said of the horror-themed MMO. Certainly updates and new content didn't come as quickly as players would have preferred (what game can ever deliver that?!), but there was still plenty of activity during that time. We're going to delve into highlights of TSW's year that started with awarding all players a coveted pet to counter an exploit discovered during the 2012 holiday event and ended with Hel on earth.

  • The Secret World's December Game Director letter talks Filth, Tokyo, and beyond

    by 
    MJ Guthrie
    MJ Guthrie
    01.08.2014

    With the holidays (and holiday events) over, eyes have turned back to the update that all Secret World fans are looking forward to: Tokyo. And December's Game Director letter assures that Issue #9 will be released within the the first quarter, so players will step into Tokyo before the end of March. Penned by Lead Designer Romain Amiel, the letter also shares that Issue #10 will introduce a new lair and Issue #11 will have a new raid. But before all that can happen, however, the Filth must be eradicated from Agartha. Amiel offers an update on The Whispering Tide event, and players may be happy to hear that the end is near; the final phase, featuring the 60-man indoor world-boss-style fight against Flappy, will commence as soon as the current gate is cleansed. Additionally, the team is working on a way to let players stream music directly through the game and player-designed outfits will be available soon. [Thanks to all who sent in tips.]

  • Some Assembly Required: Virtual world roundup for 2014 and beyond

    by 
    MJ Guthrie
    MJ Guthrie
    01.03.2014

    Just over two years ago there was a great disturbance, as if millions (or so) of voices suddenly cried out in terror and were suddenly silenced. Yes, something terrible had happened: a beloved virtual world was destroyed. And that left a number of sandbox refugees looking for a new place to call home. At that time, Some Assembly Required offered a roundup of the then available virtual worlds that could possibly offer accommodation, depending on what qualities players most desired in their games. But as things are wont to, they changed; a lot can happen in the MMOverse in 24 months, from additional features in existing games to new games to the loss of more worlds. So it's time to update this list of virtual worlds to reflect 2014 and beyond. Take a look and see what titles or titles-to-be have the sandbox features that best make a game a home for you.

  • Chaos Theory: Cramming your Krampus in before TSW's holidays end

    by 
    MJ Guthrie
    MJ Guthrie
    12.30.2013

    Christmas 2013 -- it's quite a different experience in The Secret World than in other MMORPGs. Instead of offering some colorful cutesy characters based on the jolliest aspects of the season, TSW's festivities draw on the darkest parts of our lore to bring you a Christmas devil, a demoness, and undead Mayans. The only carol you hear is a twisted Jingle Bells whispered in the hellish Niflheim dimension, though wave after wave of horny Hel jokes fill the air. But even with all the differences, one thing is definitely the same: the stress of running around trying to get things done in time! As much as I am grateful that a form of last year's End of Days event has returned (I did ask for it after all), the fact that there are three events -- A Mother of a Season, Ever-Ending Days, and Whispering Tide -- happening simultaneously is a bit overwhelming. Add the whole real-life part of the holiday season to the evil RNG, and I am truly scrambling to complete my holiday wish list of pets, achievements, and apparel. I am even struggling to get the lore. (And you know that makes for a very unhappy MJ!) Luckily, the holiday events don't end until January 2nd, so I am going to make a push to finish up as much as I can. If you happen to be in the same boat, here are a few hints to help wrap it all up. If, however, you are one of those people who got everything done early, feel free to skip to the end where I have penned a more appropriate take on a holiday favorite in honor of the season. Hopefully it will become a new cherished tradition!

  • Massively's winter holidays MMO roundup

    by 
    MJ Guthrie
    MJ Guthrie
    12.21.2013

    The holidays are here! That means the hustle and bustle of the season is in full swing, with gifts to get, treats to taste, deals to nab, and plenty of festivities to partake in -- and that's just in the MMOverse! Yes folks, there's a plethora of holiday celebrations out there -- so many, in fact, that it can be hard to keep track of them all, let alone participate to them! If you're trying to catch everything in your favorite games, we're here to help. We've got a round up of the various winter celebrations across the gaming sphere all bundled together right here for you. If something catches your eye, hop in and join in the festivities!

  • Pick up MMOs on the cheap in Steam's holiday sale

    by 
    Mike Foster
    Mike Foster
    12.19.2013

    It's that time of year again, folks -- the time when grandfather Valve slides down the chimney and offers you a huge pile of reasonably priced games. Yes, Steam's holiday sale is now in full effect, bringing with it some nice deals on a few MMO titles. Here's what we've found so far: Guns of Icarus Online - $3.74 (75% off - flash sale!) The Secret World - $14.99 (50% off) The Secret World: Massive Edition - $29.99 (50% off) Darkfall Unholy Wars - $13.58 (66% off) Defiance- $4.99 (50% off) Final Fantasy XI: Ultimate Collection Seekers Edition - $15.99 (60% off) EVE Online - $4.98 (75% off) Keep in mind that sales change daily and that some games above do require subscription fees. The Steam holiday sales ends January 2nd, 2014.

  • Krampus has arrived in The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    12.18.2013

    Bust out the holiday cheer, Krampus is here! The holidays have officially arrived in The Secret World with the start of the all-new Christmas event, A Mother of a Season. Until the 2nd of January, brave groups of adventures can follow Krampus into the realm of Niflheim to fight even more enemies, and even call forth Hel herself. PvPers can try and become the Lord of Misrule, a five-minute title that grants special abilities during PvP. Of course, there are plenty of themed goodies and loot as well, not to mention the return of the End of Days event. Today's patch also brought a handy new addition to the game: a pet inventory. Now you can free up your bag space by clicking on all your pets and moving them to the new pet window (shift + p), earning an achievement for each pet collected.