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The South Korean Ministry of Culture, Sports, Tourism and Starcraft (okay, we made that last one up) plans to invest ₩80 billion ($64 million) in serious games. The Korea IT Times reports that the ministry is trying to grow the market to ₩500 billion ($400 million) by 2012. Minister Yu In-chon not...

5 years ago 0 Comments
May 21, 2009 at 3:00AM
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Last week we were kindly invited on the PixelatedGeek podcast (thanks, Erin and Nelson, for having me!) and while there, we heard from Darren of WoW Headhunter, a brand new site that wants to get you or your guild hooked up with some new guildies. The site is pretty barebones: you can look through a...

6 years ago 0 Comments
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We wanted to take this space to highlight Tim Buckley's seven-part It's a Gamer's Life comic. We were genuinely surprised by how touched we were, even if the text stuck to a very cliché A-B-C-B poetic format. It's a serious webcomic, but it's game-related. We wish more people out there woul...

7 years ago 0 Comments
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Unholycow on Thrall finally calls out the CMs (in a more literate-than-usual way, I mean) for something they've been doing a long time on the forums-- posting in inconsequential threads, while big player questions remain unanswered. As he says, "what's going on?" Neth answers pretty quickly, and thi...

7 years ago 0 Comments
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DDR and the Wii have done a good job getting kids (and adults) off the couch and moving. Now HopeLab, a prominent contributer to the growing 'serious games' movement and developer of the surprisingly fun third-person cancer awareness shooter Re-Mission, has announced Ruckus Nation, a new online comp...

7 years ago 0 Comments
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Wish you could play games at work? You know, without having to sneak around? Soon you might be able to. Entrepreneur.com has a short report on the growing number of companies and government agencies that are making their work interfaces more like games. The article doesn't go into much detail, but o...

7 years ago 0 Comments
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For all the bluster about serious games being the wave of the future, most examples of the form thus far are missing that key element of ... what's the word ... oh yeah, fun! Slate takes a withering look at the state of the serious games industry by asking the simple question: "Can a game still be c...

7 years ago 0 Comments
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When parents are going through a divorce, children usually want to focus on something else -- anything else -- rather than watching the painful process of a marriage breaking apart. They might even want to focus on Earthquake in Zipland, a simple adventure game designed by a team of psychologists to...

8 years ago 0 Comments
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NPR's Marketplace introduced the segment saying, "They're often accused of wasting your time or promoting violence but a conference in New York City this week wants games to be known for something more." The ongoing Games For Change conference is part of the larger Serious Games initiative, but is ...

8 years ago 0 Comments