Server-architecture

04.12.13
WildStar explains how MMO servers work
04.12.13

WildStar explains how MMO servers work

Welcome, class, to MMO Servers 101! Your professor today is Carbine Studios Lead Network & Da...

By J. Olivetti,   04.12.13
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01.25.13
DayZ standalone version jacks up graphics, player customization
01.25.13

DayZ standalone version jacks up graphics, player customization

The race to a DayZ standalone version release is on, and creator Dean Hall is feeling excited and...

By J. Olivetti,   01.25.13
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08.22.10
EVE Evolved: The war on lag
08.22.10

EVE Evolved: The war on lag

It seems as though everywhere I go to read about EVE Online, someone is complaining about lag. Thro...

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08.10.10
A look into the nuts-and-bolts of EVE Online's single-shard architecture
08.10.10

A look into the nuts-and-bolts of EVE Online's single-shard architecture

Have you ever wondered why MMOs have multiple servers and limitations on the number of people that...

By J. Olivetti,   08.10.10
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