seven-deadly-sins

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  • The Soapbox: The selfish gamer

    by 
    Justin Olivetti
    Justin Olivetti
    05.17.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. It happened a couple of months ago. I was in a remote area in Lord of the Rings Online when another player -- the only other player in this small zone -- sent me a tell. "Can you help me? I need to finish this quest, and I keep getting killed in this cave." Honestly? My first instinct was to say no. It had been a busy day, and I was sitting down to a brief, 20-minute session that would be my only chance to get anything done until tomorrow. I was hoping to knock out a couple quests of my own, and I really didn't want to log out without accomplishing something with that character. So I responded and declined to help, which he took in good humor. Then it hit me what I just did. In a social online game, I'd refused to help someone who blatantly asked for it, all because I was being self-centered. So I sent him another tell. "You know what? What the heck. I'm sorry; I was having a me moment. Let's do this." And so we did. It was fun, and I logged out 20 minutes later without having advanced my character but feeling as though I accomplished something substantial even so. It was at this moment that I started to realize just how MMOs have conditioned me to be as selfish as possible -- and I made a promise right then and there that I'd start fighting back against that conditioning. I didn't want to be a selfish gamer any longer.

  • Faxion Online launching May 26th

    by 
    Jef Reahard
    Jef Reahard
    05.09.2011

    Judgment day is coming. No, not that one (or even that one). The fire and brimstone of your typical MMORPG launch is bearing down on the world of Faxion Online thanks to the official announcement of the title's launch date. UTV True Games has issued a press release confirming that the free-to-play fantasy game will debut on May 26th and bring its unique blend of tongue-in-cheek humor and an irreverent take on PvP to players across the globe. Faxion's conflict revolves around the control of war-torn Limbo, the halfway house between heaven and hell that serves as the game's central locale. Players will also fight over the seven deadly sins in a never-ending struggle between light and dark. "We are excited to launch Faxion Online, and based on our burgeoning community's feedback, we have added several new features that will only intensify the combat-driven gameplay experience," says UTV's Frank Lucero. While today's press release doesn't elaborate when it comes to the new features, we'll be bringing you more Faxion-related info as launch day draws near.

  • Irreverent confession: An interview with Faxion Online's UTV True Games

    by 
    Justin Olivetti
    Justin Olivetti
    01.13.2011

    You're dead -- so sorry, chap! Fortunately, that doesn't mean your gaming adventures are over. On the contrary, according to Faxion Online, they've just begun. In the world of Limbo, players are pulled between the forces of heaven and hell as they fight each other through the physical manifestations of the seven deadly sins. Curious about Faxion Online, we sat down with UTV True Games to discuss the deep issues of beta, religion and epeens. Massively: How's the progress toward closed beta coming along? UTV True Games: It's coming along at an insane pace. The team is focused and beating away at the long list of tasks that loom before us all prior to launching beta as well as the game. We are working on zones, abilities and items, along with wrapping up features and tightening the nuts and bolts of various aspects of the game. The team was able to catch their breath over the holidays a bit, so it's going to allow us to have a good strong kick to the finish.

  • Explore Faxion Online's seven deadly sins

    by 
    Justin Olivetti
    Justin Olivetti
    01.11.2011

    Does the angel on your right shoulder take a lot of union-approved time off, so much so that you end up listening to the devil on your left shoulder more often than not? Then Faxion Online has a temptation that's right up your alley -- seven sinful zones, each revolving around one of the classic seven deadly sins. Taking heavenly and hellish themes with a strong dose of humor, Faxion Online's world becomes a literal battleground for the soul. By taking each of the deadly sins and turning them into a zone to be fought over and conquered, Faxion has created a unique twist on the genre. If the forces of heaven take over a zone, it turns nicer, and if the forces of evil are triumphant, then there will be hell to pay. UTV True Games' Frank Lucero says that the PvP over these areas will keep players transfixed: "These zones offer all of the competitive combat play that players desire including PVP, innovative territory control and an ability ranking system that will keep players engaged in the timeless struggle of good vs. evil." Hit the jump to read up on Faxion's themed zones and see for yourself what your sins have wrought!

  • The Daily Grind: Which of the deadly sins have you committed in MMOs lately?

    by 
    Justin Olivetti
    Justin Olivetti
    11.24.2010

    You know the seven deadly sins, right? The "Devil's Most Wanted" that pop up in Morgan Freeman movies from time to time? If nothing else, the seven deadly sins are an instructional list of words like "sloth" that nobody uses on a daily basis. Since we tend to take our real-world failings into virtual space, it stands to reason that our bad habits follow as well. So which of the seven deadly sins have you committed in MMOs as of late? Let's run down the list: Wrath: Have you wigged out on your guild, engaged in nerd rage, or cussed out your PUG? Greed: Are you never satisfied with your wealth and gear, but always need more, more, more? Pride: Do people know you as "that player who's always waving around his or her e-peen"? Lust: If there's a naked elf dancing on a mailbox, do you stop to look -- and take screenshots? Sloth: Are you too lazy to get off your butt and finish that major project in game that you've been putting off? Envy: Do you constantly find yourself on edge because other players have the cool uber-loot that you lack? Gluttony: Have you played a little too much -- OK, way too much -- when you know you have other things to be doing? Confess, my child. Confess and clear your virtual soul! Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!