shadowofthecolossus

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  • Colossal figurine ... at 1/150 scale

    by 
    Christopher Grant
    Christopher Grant
    07.10.2006

    We've been spending most of our free time feeding this dog radioactive kibble in a poorly thought out plan to make him 100 feet tall. Every night, we lay out an oversized bowl, filled to the brim with a dangerous concoction of kibble laced with some radioactive waste that Ludwig found out back. Every night the dog eats it and every morning he's the same size. Not sure that radioactive waste is radioactive at all. On to Plan B: We'll instead focus our efforts on shrinking ourselves and then ascend this 195mm (that's about 7.7", yanks) Shadow of the Colossus figurine and plunge our (now shrunken) swords into its dense resin exterior. 'Course we'll need to order the thing from Japan first and, at ,290 (that's about $90, everyone), it's not coming cheap. Compared to the rough numbers we've been putting together, it's the shrinking machine and not the figurine that's going to set us back. [Via NeoGAF]

  • GDC Awards in the shadow of the Colossus

    by 
    Christopher Grant
    Christopher Grant
    03.23.2006

    The 6th Annual Game Developer's Choice Awards were held tonight immediately following the Independent Games Festival awards. While the winners didn't quite match up with our choices, we did manage six out of eight, including Best Game. Shadow of the Colossus took home a total of 5 awards including Best Game, and the critically acclaimed (but commercially ignored) Psychonauts earning 2. Regardless of who won, all of the finalists were exceptional entrants in their respective categories and are worthy of recognition. You can find out more about the Game Developer's Choice Awards at their website or read on for a list of the winners and some select pics of the ceremony.

  • Ueda: ICO isn't a video game

    by 
    Jennie Lees
    Jennie Lees
    03.09.2006

    In this interview with Wired, Fumito Ueda (the creative mind behind ICO and Shadow of the Colossus) talks about the difference between ICO and "conventional" video games. It seems Ueda has tried to distance the product from the negative connotations of the term "video games"; whether that was successfully accomplished rests in the opinions of those who view games negatively.The interview also talks about some of the design decisions behind Shadow of the Colossus--it's an interesting insight into Ueda's creative processes. Update: Warning, the article contains spoilers for Shadow of the Colossus.

  • Shadow of the (adorable) Colossus

    by 
    Christopher Grant
    Christopher Grant
    02.27.2006

    What kind of person would take an adorable Flickr image of an adorable puppy, quizzically tilting his adorable head, and photoshop him into a giant colossus from Ueda's beautiful Shadow of the Colossus? A genius, that's who! The colossi are tragic characters; slaying each one results in a sort of post-coital depression, the totality of your deed laid before you. From now on, with every reflection on the game and its tragic colossi, I will only see puppies. Adorable, fluffy puppies. Brilliant. [Via Cathode Tan] UPDATE: The genius behind the image was aeg1x at Shacknews. Thanks, prfectjon.

  • A "colossally" romantic valentine; also WoW and Katamari valentines

    by 
    Christopher Grant
    Christopher Grant
    02.14.2006

    Alexandria Neonakis's Shadow of the Colossus valentine is, quite possibly, the best video game-themed valentine ever! Perfect for that gamer-nerd you need to really impress today! If World of Warcraft or Katamari Damacy is more their speed, Alexandria's got you covered there as well.See also:How to say "I love you" (to that special gamer)Be my Black Valentine (or "Poor teddy")[Via insert credit]