shaker

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  • 'Old-School RPG' Kickstarter project canceled

    by 
    Richard Mitchell
    Richard Mitchell
    10.22.2012

    Shaker, the "Old-School RPG" Kickstarter project from game industry veterans Brenda Brathwaite and Tom Hall, has been canceled. Started on October 3, the project raised over $247,000 of its $1 million goal with 13 days to go. An update on the Kickstarter page reads, "In the industry, games are pitched every day," adding that "some make it to the next stage, but many don't.""Ultimately, our pitch just wasn't strong enough to get the traction we felt it needed to thrive." It seems developer Loot Drop was leery of the project actually reaching its goal. The studio considered pushing forward, but after examining feedback and discussing the matter, "we decided that it made more sense to kill it and come back with something stronger."Loot Drop is apparently going back to the drawing board, and tells fans to "expect something more soon."

  • Old-School RPG Kickstarter update details game's story

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.05.2012

    The "old-school RPG" Kickstarter by industry vets Brenda Brathwaite and Tom Hall took some lumps the other day for not revealing more about the game's story. Today the pair rectified the criticism on the project's Kickstarter page.Two games are planned if the project reaches a $1.9 million stretch goal, one designed by Brathwaite and the other by Hall; both will take place in the same universe. The first game is about James Connelly, an employee of Shaker, "a Bridge corporation between time and worlds." For a fee, the employees can become anyone. An incident occurs and Connelly is stuck in his form on a medieval era planet, with no way home.The second game, which only happens if the Kickstarter reaches the outer milestone, would follow Darien Cole, a rising star at Shaker who is affected by the same incident. The game's Kickstarter page gets into far more detail.With 30 days to go, the project has received $167,048 of a $1 million goal.

  • 'Old-School RPG' Kickstarter created by industry vets Brathwaite, Hall

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.03.2012

    Industry veterans Brenda Brathwaite and Tom Hall want to make an "old-school RPG," and are seeking a million dollars on Kickstarter for that to happen. The pair, who run developer Loot Drop with another industry vet, John Romero, are on a quest to make an RPG in the classic style of the genre from decades past.With respect, the pair have been around the industry for quite a long time. Brathwaite worked on the Wizardry and Dungeons and Dragons series, while Hall was a founder of id Software and worked on Commander Keen, Anachronox, Doom, Wolfenstein and much more.The stretch goals on the project are also interesting. At $1.9 million, which Obsidian's Project Eternity reached in about ten days, Brathwaite and Hall will make "two full games." One will be designed by Brathwaite, the other by Hall.Those who pledge $15 to the project will receive digitally distributed copies of the games created. If you're looking to be a big spender, with a $10,000 pledge, you'll have Brathwaite, Hall and Romero show up at your door and deliver the game in a box on a red velvet pillow. The Kickstarter and its many tiers are live now.

  • Cataclysm earthquake mobs "visible" in Stormwind

    by 
    Adam Holisky
    Adam Holisky
    03.24.2010

    A couple months ago we reported on seemingly random earthquakes happening around Azeroth. These earthquakes, it was reckoned, are part of the long buildup to the Cataclysm world event. There were reports initially on the patch 3.3 PTR that mobs called "[DND] Shaker" were visible in Stormwind and other cities. These Shaker mobs are responsible for causing the earthquakes. Today, WoW.com can report that these mobs are again visible in Stormwind on some servers. We've verified that when you view nameplates on mobs (by pressing the V key) and look up around the Stormwind bank, you can see the [DND] Shaker mob, as pictured above. The Shaker mobs are also present in the trade district. When you are able to view the nameplates, you can't view the actual mob itself -- they are invisible / have no form. We're not sure how they work. We think they appear at random intervals, as sometimes we can see them and other times we can't. We also are guessing that they might only be able to be seen on some specific servers -- we know they're on Sisters of Elune and Ner'zhul.

  • Are invisible mobs ushering in the Cataclysm world event?

    by 
    Adam Holisky
    Adam Holisky
    12.28.2009

    There's been some interesting chatter going on around the internet lately about mysterious in-game earthquakes happening throughout Azeroth. Seemingly at random the screen will shake back and forth for a few moments. There are no visible mobs or other occurrences that would cause this. However, these earthquakes are being reported by more and more people. We know that Deathwing is going to tear Azeroth up in a big way. Take a look at the Cataclysm trailer for how destroyed the land is going to be. Barrens ripped in half, parts of Azeroth's climate will change, and general hell will come forth unto the plentiful lands. We also know that the world event ushering in the Cataclysm is going to be big, really big. The event itself is not in the patch files yet. Or is it? There are invisible mobs called Shakers in the game right now. There are two types of these mobs. The first is just called [DND] Shaker that was potentially in the game as early as patch 3.2.2, based on comments left on the live version of WoWHead. There was also another mob added in patch 3.3 called [DND] Shaker - Small.

  • Sansa Shaker: mystery solved

    by 
    Paul Miller
    Paul Miller
    04.17.2007

    Just in case the semi-mysterious specifications and launch deets we had last week for SanDisk's Sansa Shaker have been keeping you up nights, here's the skinny. The Shaker, which just went "official," includes the dual headphone jacks, built-in speaker, 512MB of memory and SD card slot we told you about. What we weren't clear about is the "interactive Shake feature," but it turns out it merely skips to the next track, and there's nothing stopping your child from controlling playback with the control band at the bottom of the device -- no need for physical exertion when a twist will do, right? SanDisk plans to launch this puppy in the US for $40 by late April, with the rest of the world to follow later this year.

  • SanDisk Sansa Shaker does MP3s for the kids

    by 
    Darren Murph
    Darren Murph
    04.14.2007

    We've seen plenty of times where good toys go bad, but SanDisk's latest Sansa music player looks like a pretty solid bet. The forthcoming Sansa Shaker features a tubular design with blue and pink color schemes to appeal to the younger set, and aside from sporting 512MB of internal capacity, dual headphone outputs for BFF listening, an SD flash card slot for loading up additional tracks, an integrated speaker in case you've lent out your earbuds, and unique "band" playback controls on the top and bottom of the tube. Interestingly, the Amazon product page refers to a mysterious "interactive Shake feature" to be included as well, and while no hard release date nor price is currently listed, we imagine SanDisk will try to keep this one in the $50 range and get it here sometime before summer.[Via AnythingButiPod]