ship-revamps

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  • EVE Evolved: Retribution is freaking awesome!

    by 
    Brendan Drain
    Brendan Drain
    12.09.2012

    Shortly after the Retribution expansion's deployment, a thread popped up on the EVE Online forums that proved to me that the expansion had been a massive success. In the thread titled So that's what victory in this game feels like, miner Tiberius StarGazer explained that he has always felt like he had no way to get back at people who wronged him. After losing millions of ISK in ships to pirate attacks, he was almost ready to give up on EVE. But when Retribution landed, he was able to sell his kill rights to the public so that every player vigilante who crossed his attacker's path could try to take him down without warning. After just a few hours, Tiberius got a notification that put a smile on his face: He had his first taste of revenge. He'd dealt more damage back to his attacker by clicking a button than had ever been done to him, and the attacker wasn't happy about it. He threatened to find Tiberius and kill him again, and that simple miner's reply said all I needed to know about how successful Retribution has been: "I have deep pockets. Every kill you make on me, I will add as a bounty on your corp; every kill right, I will sell. I can't fight you but others can and you will have to lose five times my loss for wronging me." Retribution has finally given industrialists a reliable way to get revenge and use their wealth as a weapon! In this week's EVE Evolved, I look at the PvP that's springing up in empire space, how the new flagging mechanics affect baiting, and what the ship revamp means for new players.

  • Pirates of the Burning Sea expansion launches tomorrow

    by 
    Jef Reahard
    Jef Reahard
    09.14.2010

    Flying Lab Software has announced the new live date for Power & Prestige, the first expansion for their Pirates of the Burning Sea MMORPG. The update, originally scheduled to sail in August, is bringing quite a few new features to the high seas title, including ship revamps, port governance, and new mission content. Community manager Tom "Rhaegar" Atkinson-Edwards checks in on the official website to give us the low-down on what to expect with the patch. Due to the expansion's extensive content and complexity, the folks at Flying Lab are estimating a 12-hour downtime tomorrow as they work their magic. You can view the full update notes for the expansion on the official Pirates of the Burning Sea support website.