ships-of-the-line

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  • Voyage Century Online naval battles detailed

    by 
    Jef Reahard
    Jef Reahard
    05.13.2011

    With Sony Online Entertainment's Pirates of the Burning Sea down for the proverbial count, nautically inclined gamers are likely looking for smoother waters to sail. IGG's Voyage Century Online may be just what the doctor ordered, and the free-to-play publisher has just issued a new press release detailing the game's naval battle mechanics. Voyage Century features three types of naval wars: broadside battles, ramming battles, and boarding party battles. Broadsides require a certain amount of control and accuracy, whereas ramming and boarding party skirmishes are all about your sailors' equipment and your captain's fighting skills. Port towns also offer conflict opportunities for Voyage Century players, and more than 40 of the cities are constantly being attacked by players bent on conquest and resource domination. If any of that tickles your fancy, plot a course to the official Voyage Century website, where you can learn about the game as well as download it.

  • See the full Star Trek Online Federation player ship list

    by 
    Kyle Horner
    Kyle Horner
    10.04.2009

    The final list of player-flyable Federation ships has been revealed on the official Star Trek Online website and it's quite lengthy. Several of the new ships are based on one seen in the movies or TV series, including their names. For instance, the Sovereign class -- best known as the Enterprise-E or "That ship in the later Star Trek movies" to everyone else -- is only available to Admirals and has two kingly-named variants known as the Noble and Majestic.With the entire list of flyable Federation ships known, it's safe to say we'll start hearing more about Klingon ships sometime soon. And with a substantially smaller list of established Klingon ships to pull from the movies and series, we're looking forward to see what Cryptic has up their sleeves.

  • PotBS updated once more, build 1.0.25.0 live to open beta

    by 
    William Dobson
    William Dobson
    12.20.2007

    Whew. Just a couple of days ago, Pirates of the Burning Sea was updated to build 1.0.22.0, but build 1.0.25.0 has already gone live. This revision includes the planned changes to Ships of the Line, bringing them closer to how they were originally intended to be.Also in 1.0.25.0, swashbuckling has been tuned quite a lot, and some new voice acting from foreign speakers has gone in. The invisible avatar problem hasn't been fully resolved yet, but we're promised some more progress when the next patch is released.Once again, this is but a small portion of all the changes in the patch, and the full list is pasted after the break.

  • PotBS beta devlog: Ships of the Line

    by 
    William Dobson
    William Dobson
    12.16.2007

    A new beta devlog has been posted to the Pirates of the Burning Sea site. The topic of discussion is the powerful Ships of the Line (SOLs) and some very large changes to how they will play out in the future. The initial SOL concept was to make these ships extremely difficult and costly to obtain, but in turn they would be able to turn the tide of a battle due to their immense power. In actual implementation during closed beta, only half of this was fulfilled: they were much easier to get than intended and people were churning them out.Now that the game is in open beta, the changes that have been made to SOLs bring them back in line with the original concept. They will cost a lot more to make, and the items required to build them will vary in level, meaning that lower level players can contribute to the construction. Another change is that the difference in cost between Fourth, Third, Second, and First Rate SOLs has been increased. Because they were previously similar in cost, people would skip straight to the First Rate SOL, which really unbalanced things. Now there will be a bigger cost variance between these ranks of SOL, and the First Rate will be very expensive to fix after being damaged, making it a major decision on whether to bring one to a battle, or to stick with the less powerful but less expensive versions.All of these changes have implications for various classes in the game. For example, the SOLs are one of the main reasons to become part of the Navy, so of course, this changes things for them in a big way. The full beta devlog has information on how the Navy will be altered with respect to the SOL updates, and how it will affect others as well.