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  • The Road to Mordor: A prisoner of Isengard

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2011

    With Update 5 on the horizon, there's certainly plenty to look forward to in Lord of the Rings Online, especially if you've exhausted all of Rise of Isengard's content to date. Personally, I'm still trucking along: level 73, in the middle of the Gap of Rohan, picking flowers and pontificating on Hobbit meal schedules. As you can tell, I haven't been in any particular rush to get to the end. However, I realized this past week that somewhere along the line I had abandoned my pursuit of Volume III, Book 4, so I went to pick it back up. It turned out that I was on the verge of some of the most interesting and gripping quests in the game, and for the first time since forever, I stayed up really late to see how the questing would pan out. Obviously, there's going to be some serious spoilers in this here column, so if you haven't finished Book 4 of Rise of Isengard, you may wish to just bookmark this for later reading. I'm not typically eager to spoil story points, but this quest line got me so worked up that I simply had to talk about it this week.

  • The Daily Grind: Are alts and mules a form of cheating?

    by 
    Bree Royce
    Bree Royce
    11.07.2011

    In response to Beau's recent Free For All column on the topic of botters and cheaters, reader Keith wrote in to suggest that there's another form of cheating much more common and pervasive: the use of alternate characters. In games like EVE Online or Star Wars Galaxies, which limit the number of characters players can create, extra accounts are manipulated to allow a single player access to more skills through alts ("skill mules"), more storage space ("bank mules" and "auction mules"), or more avenues for safe PvP scouting. But the problem occurs in alt-friendly games too, like World of Warcraft, where it's not uncommon to see someone five-boxing an entire team of Shamans, or Ultima Online, where it's standard practice for every player to have a "craft mule" who loads up on tradeskills (to the detriment of the player economy). What do you think? Are alts and mules just another form of cheating, one that allows players with excess character slots or extra accounts unfair advantages? Or are "slave" characters just a natural and necessary part of online gaming? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • New high-precision eye surgery robot helps doctors stay sharp

    by 
    Lydia Leavitt
    Lydia Leavitt
    10.28.2011

    A researcher at the Netherland's Eindhoven University of Technology has invented a new type of eye surgery robot designed to steady the ophthalmologist's hands and minimize error -- always a good thing when it comes to having needles and knives near your peepers. Kind of like an Igor to a mad scientist, the robot is considered a "slave" to its "master" doctor, who controls the automaton's arms using two joysticks. The doctor is still in charge of the cuts, but the technology makes sure the MD jabs that needle in at the exact same entry point each time without shaking to minimize ocular marring. Another notable feature is the robot's ability to switch between tools quickly, ensuring that if this whole doctor thing doesn't work out, it'll at least have a job at Hibachi waiting. Jump past the break to check out the full PR.

  • Slave emancipation a major change in EVE Online's lore

    by 
    James Egan
    James Egan
    12.28.2008

    A significant twist in EVE Online's lore was announced on Christmas day: emancipation for much of the subjugated Minmatar race. EVE's far-future galactic setting of New Eden is characterized by struggles between the four (playable) races. Of those races, the dynamic between the theocratic but cruel Amarr and the tribal Minmatar is often one of master and servant. The Amarr enslaved the Minmatar race centuries ago; this is a prevalent aspect of the backstory (lore), the game's missions (quests) and factional warfare, as well as a focal point of the roleplaying that some players opt to engage in. Even some player alliances have taken a stance for or against slavery in the game. (Those who don't play EVE might be surprised to learn that slaves can be bought and sold on the open market as a low-cost commodity. Note, however, that the players themselves cannot be forced into slavery. It's just an aspect of the setting... one which is intended to evoke response from the players.)CCP Games has decided this change in the Amarr-Minmatar dynamic was warranted in terms of New Eden's backstory, with the freed slaves numbering in the hundreds of millions, although the existence of slavery in EVE is still far from being abolished.