slitherine-strategies

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  • Rome wasn't built on the DS

    by 
    Candace Savino
    Candace Savino
    04.24.2008

    One downfall of being a history major is that every time a game is announced with the word "history" in it, something in the "must have" part of your brain clicks, making you want a piece of software that you suspect won't be all that great, anyway.The latest game to attack this blogger's mental stability is another addition in Slitherine's History Channel line, called HISTORY Great Empires: Rome. (Note: The History Channel is now just called History, which is why you don't see the word "channel" somewhere in the game's title.) We heard whispers about this game before, but now know that it will release sometime this summer. This Black Bean title, which is some kind of follow-up to The History Channel: Great Battles of Rome game, involves strategy, diplomacy, city-building, warfare, exploration, and all that good stuff. There will also be some "bonus" minigames involved. History nerds that we are, we'll be looking out for this.[Via press release]

  • History Channel aims at schooling you on ancient civilizations

    by 
    David Hinkle
    David Hinkle
    10.18.2007

    When it's late at night and we're ready to relax in our beds, we usually watch The History Channel or police chase videos. By the time we go to bed, that's usually the only thing that's on aside from infomercials. It's a tough break, but we're not complaining.So, we were immediately interested in this new line of games from The History Channel and Slitherine Strategies. The first game, which is The History Channel Pocket History: Rome, tasks the player with taking over the Roman Empire. Not only must they build and extend the Empire's cities, they must also manage the economy and govern the population.This first title is scheduled to release in April 2008, with subsequent sequels to follow in that year.[Via DS-x2]