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It's been a couple of years since Mark Jacobs abruptly left -- or perhaps was let go -- from EA Mythic, but curiosity around the split persists in the MMO industry. Yesterday, Jacobs opened up about the event that occurred after EA's acquisition of Mythic and BioWare. Long story short: The mer...

3 years ago 0 Comments
October 4, 2011 at 12:30PM
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Oh, the constant attempts at defining how we play. While many of them might seem strange or even laughable, they are all attempts at defining something for the sake of streamlining the sale. If you cannot describe your product to someone, especially in very few words, then it probably isn't going...

3 years ago 0 Comments
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The biggest booth on the TGS show floor, as far as we can figure, isn't Sony's or Capcom's -- it's the one occupied by mobile social game service GREE. GREE offers games from major publishers, including Sega, Capcom, and Square Enix, in major franchises, for phones. And we're not talking iOS or A...

3 years ago 0 Comments
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After early indications were discovered in Google Plus source code -- and after anyone ever looked at Google Plus and applied common sense -- we knew games would be available on the social network soon. Today, Google began rolling out a small assortment of games, including the ubiquitous Angry...

3 years ago 0 Comments
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Suda 51's contribution to DeNA's "Super Creators Initiative" is a social No More Heroes game. And, being a No More Heroes game, it'll be about people assassinating one another. It shouldn't be too much of a surprise, then, that Suda 51 told attendees at a press conference, "We're aiming to make i...

3 years ago 0 Comments
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I didn't see a Facebook game on the E3 show floor that I would consider passing along to you, honored readers, whose time I value more than my own -- with one noteworthy exception. Dungeons and Dragons: Heroes of Neverwinter represents a project which fans of its tabletop predecessor have been pu...

3 years ago 0 Comments
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Nival may be a new player in the MMOsphere, but Prime World, its first big push into the fray, is looking to turn a few heads. Developed in the Unity 3D engine and promising an intense PvP experience inspired by Defense of the Ancients, Prime World hopes to break from other, similar games by inte...

3 years ago 0 Comments
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Six years ago, the NBA counted five major game makers -- including Sony, Midway and Atari -- in its non-exclusive circle of licensees. That number has since dwindled to two, as the league today re-upped its multi-year licensing agreements with its longstanding (and still standing) video game part...

3 years ago 0 Comments
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Capcom has created its first publishing sub-brand, Beeline, to create social and freemium-based games for the mobile market. The parent company's forays into the space have seen success, with titles in the casual market like Smurfs' Village, Zombie Cafe and Lil' Pirates reaching 15 million downlo...

4 years ago 0 Comments
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Gunshine is a good example of a game that will probably be lumped into the "Facebook game" category. I bring this up only because the game uses Facebook as a vehicle for its content, yet it also takes advantage of some of the social aspects of the network. The truth is that it launches in its own...

4 years ago 0 Comments
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Having reached the pinnacle of success in the film industry -- by distributing Best Picture-winning The King's Speech -- The Weinstein Company has made the dutiful turn to games, taking up "a new initiative in the video game space." Forming a "strategic consultancy" with Beefy Media, the newly mi...

4 years ago 0 Comments
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Furthering Zynga's presence on the East Coast is Floodgate Entertainment, the latest acquisition for the social games giant. Floodgate will be assimilated into Zynga Boston, with the formerly independent developer's founder, Paul Neurath, overseeing as creative director. Zynga has been giving ...

4 years ago 0 Comments
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At last, social game aficionados/haters have a new title to sink their teeth into/receive hundreds of unwanted Facebook invitations to: Dragon Age Legends. The network-connected strategy RPG lets players work together to complete quests, and earn equipment -- both in Legends and the recently rele...

4 years ago 0 Comments
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Insomniac Games made the surprise announcement at SXSW Interactive that a new division would make games for Facebook and other social gaming platforms. The newly hired team is already at work on an unannounced project based on a new IP. I wrangled the two Insomniac panelists, marketing directo...

4 years ago 0 Comments
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Aliens vs. Predator developer Rebellion is giving itself something new to rant about, opening a division for the creation of social games. After launching a Facebook game based on the Evil Genius IP it acquired from Vivendi, it is putting more resources into the development of games for social ne...

4 years ago 0 Comments
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Legendary game creator Richard Garriott raised a few eyebrows when he announced a foray into social gaming last fall. The MMORPG maestro and occasional astronaut seemed a rather unlikely candidate for the casual games space after spearheading the likes of Ultima Online and Tabula Rasa. In an interv...

4 years ago 0 Comments
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I remember when Free Realms was announced and when Laralyn McWilliams showed off a peeing puppy, in real-time, at Fan Faire. Everyone was excited for the new game and world -- even hardened raiders and roleplayers. The demo was just cool-looking and had a very unique feel to it. Most gamers' only e...

4 years ago 0 Comments
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Although Kepa Auwae and his team are working on Rocketcat Games' first RPG for the iPhone, the developer doesn't see much of a future for MMORPGs. In an interview with MTV Multiplayer, the creator of hit iPhone smashes like Super QuickHook prognosticated a vastly different gaming future than wha...

4 years ago 0 Comments