SocialGamingNetwork

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  • Android versus iPhone live multiplayer gaming made possible in SGN's Skies of Glory

    by 
    Vlad Savov
    Vlad Savov
    07.19.2010

    Shocking as this might sound, there are no only a few games in which iPhone and Android users can go at each other in live multiplayer mode. Exploiting this vast void is Social Gaming Network, whose Skies of Glory aerial dogfighting title has been ported to Android (2.0 and above) while retaining the ability to communicate with iOS devices over WiFi, 3G or Bluetooth connections. Frankly, we can't think of a better game to get the cross-platform multiplayer movement going: fAndroids and iPhoneys gunning each other down while talking smack to themselves should prove therapeutic for both parties. On a more serious note, given the tireless growth that both platforms are showing, this kind of thing should hopefully tend toward being the rule rather than the exception. Update: Our readers have sagely reminded us that Raging Thunder 2 and Homerun Battle 3D have done the cross-platform dance already. The more the merrier, we say.

  • OpenFeint's Jason Citron talks Game Center and Aurora Feint 3

    by 
    Mike Schramm
    Mike Schramm
    04.09.2010

    The first thought on everyone's minds as we heard during the event yesterday that Apple would be forming their own social gaming network on the iPhone called Game Center, was probably, "What about OpenFeint?" Since almost the very beginning of the App Store, OpenFeint founder Jason Citron has been working hard to provide developers with a free and easy solution for implementing a social network and social features on their iPhone apps, and with one small announcement, Apple appeared to make all of that work obsolete. Quite a few unofficial social networks have spawned on the iPhone (OpenFeint is one of the first and definitely the biggest, with over 12 million users at last count), and with one fell swoop, it appeared that Apple's new official network would make them all unnecessary. Not so, Citron told us in a quick interview today. Yesterday, he confirmed in a statement that OpenFeint would still do their best to sit on top of any official network that Apple would build, and today he talked a little more with us about the future of OpenFeint, his worries about Game Center, and how the company's first iPad title, Aurora Feint 3, is doing.