Socialization

12.29.14
MMOs and gaming psychology, part one: The research
12.29.14

MMOs and gaming psychology, part one: The research

Last month, Massively wrote a short article about research on the relationship between shyness and...

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04.11.14
Working As Intended: There's nothing wrong with soloing in MMORPGs
04.11.14

Working As Intended: There's nothing wrong with soloing in MMORPGs

A Massively community member recently wrote into the podcast to tell us that he prefers to solo, to...

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01.08.14
One of Pathfinder's 'core philosophies' is socialization
01.08.14

One of Pathfinder's 'core philosophies' is socialization

The first Pathfinder dev blog of 2014 concerns itself with points of interest and outposts. In a br...

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02.28.13
Camelot Unchained on building community
02.28.13

Camelot Unchained on building community

Creating an atmosphere and incentives for players to rely on and help each other out is paramount...

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09.14.12
The social aspect of WoW
09.14.12

The social aspect of WoW

I always remember sitting in Shattrath. Sometimes for hours, scrolling through trade, seeing the...

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06.26.12
Flameseeker Chronicles: What to do when zombies chew your face off
06.26.12

Flameseeker Chronicles: What to do when zombies chew your face off

I've been having something of a Guild Wars renaissance of late. Part of it has to do with a few...

By E. ,   06.26.12
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09.08.10
Free for All: So, what does "MMORPG" mean?
09.08.10

Free for All: So, what does "MMORPG" mean?

As a reader of Massively, you should have a pretty good idea what MMORPG means. Not just what it st...

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01.11.10
The Digital Continuum: Socialize, now
01.11.10

The Digital Continuum: Socialize, now

Socialization is dead! Isn't it? Well actually, that's a tough one. Certainly, the perception tha...

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01.29.09
Ways of designing social into virtual spaces
01.29.09

Ways of designing social into virtual spaces

One of the strongest glues between a person and their favorite MMO is friendship and community. How...

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