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Heading into WildStar this past weekend, I was pleasantly surprised at how useful and easy the in-game social circles were. Instead of fretting about guild membership, I joined a few circles to talk with friends and made one up to keep in touch with a couple more. Somewhere Google+ is laughing haug...

June 4th 2014 at 8:00am 0 Comments
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It's been about nine months since I first got my hands on The Elder Scrolls Online. Since then, like many of you, I've been trapped on the sidelines, watching and waiting for my turn to jump into the game. This past weekend, I got my chance, but I've found my experience to be distressingly similar...

February 14th 2014 at 2:00pm 0 Comments
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It's never been so much fun to get out more by staying in. Games like World of Warcraft make it possible to get your recommended daily allowance of socialization without ever leaving your desk or couch. MMOs are a proven godsend to shut-ins of all stripes, people with health issues and disabilities...

July 15th 2013 at 8:00am 0 Comments
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I had a friend once in World of Warcraft who had never taken part in a single dungeon. She knew she wasn't geared very well and hadn't built a very solid character, and she didn't feel like dragging others down. She focused instead on socializing through roleplaying and helping out lower-level play...

June 15th 2013 at 8:00am 0 Comments
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There are games I will play happily without a proper guild. I'll happily tool around in Star Wars: The Old Republic or Final Fantasy XIV when I'm between groups, after the old one fades away or doesn't work out for my playstyle. But I'm finding there are other games where the loss of a guild just...

January 15th 2013 at 8:00am 0 Comments
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I mentioned a couple of months ago that social gaming isn't going to destroy MMOs. That's good news for everyone other than Richard Garriott and Zynga stockholders. But I think taking this as a sign that we can ignore social gaming for now and forever as an aberration would be... a mistake, to pu...

December 25th 2012 at 2:00pm 0 Comments
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I remember years ago staying up very late, usually on the weekends, chatting about politics or religion in a wonderful social MMO called There. My wife and I would join a bunch of online friends to haunt parties and other gatherings, often getting booted out because we would bring up sensitive to...

September 16th 2012 at 12:00pm 0 Comments
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Forget the Bartle Test -- there's a whole new chart for player behavior. Playnomics, a predicative gaming analytics company, has crunched a lot of numbers to neatly segment players into eight categories depending on the player's motivation and behavior. Combining behavioral science and in-game d...

August 28th 2012 at 5:00pm 0 Comments
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This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. "Yahtzee" Croshaw's recent review of Cataclysm (hilarious, but very NSFW) pointed out two things about WoW that were of interest to me. The first was that, as a mage,...

February 14th 2011 at 8:00am 0 Comments
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As a reader of Massively, you should have a pretty good idea what MMORPG means. Not just what it stands for, but what it feels like, looks like, and behaves like. The problem is, despite common definitions, the games keep coming in different shapes and sizes -- and from all over the world. While I...

September 8th 2010 at 6:30pm 0 Comments
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This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. There is nothing better than sharing a common interest with friends, but what happens when you find yourself alone in Azeroth for long period of time? You and your friends used to...

August 22nd 2010 at 8:00am 0 Comments