sociopathy

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  • Storyboard: The villain in me is the villain in you

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.23.2010

    I don't play any villains, and I never have. Not in their words, anyway -- they're always noble crusaders fighting against others who are sadly mistaken. Or just driven by pragmatism. Or suffering for the sins of another. They've always got a justification, a reason why the things they've done are somehow necessary. And even though I know (hopefully) that they're full of it, it makes them fascinating to play. So for today's Storyboard, I want to talk about villains in RP and how to make them work in your favor. Before we start talking in-depth, however, it's worth noting that villains do share one thing with in-character romance: they're flashpoints for drama. They're not as bad, since it's a lot easier to separate the player from the character, but they still have the potential. They're also not going to fit into every style of roleplaying, as not every group is going to be conducive to having a specific character antagonist to work around. At least for now, we're just going to take those facts as given and look into the most important part of the equation: making and playing an effective villain in the first place.