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EverQuest Franchise Lead Dave Georgeson critted Landmark testers with a wall of text late last night, updating the community on the plans for the game's features rollout over the next four months. To sum up the huge list: Early May: The addition of oceans, cave networks, Player Studio, and some ...

12 months ago 0 Comments
April 30, 2014 at 2:00PM
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EverQuest Next Landmark Director of Development Dave Georgeson has posted a roadmap for the title's next few months last night, divvying up the upcoming features into three phases that are independent of alpha and beta labels. In the first phase that's coming in "the next few weeks," SOE will be...

1 year ago 0 Comments
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What a difference a day makes. And what a difference 365 days make! Every EverQuest II anniversary retrospective notes a number of changes, tweaks, and additions to the lands of Norrath, but none can boast the depth and breadth of changes that have happened over the previous 12 months. Between ad...

2 years ago 0 Comments
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Everyone loves to scream for "more innovation!" at any given opportunity, but this is often done with blinders on to the studios that actually are trying to push MMOs forward -- even if in small and important measures. While studios are risk-adverse by nature and common sense, they've also lea...

2 years ago 0 Comments
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Ah, what a week in livestreaming for the Massively crew! Luckily, no one was discouraged by the fact that I was unable to stream my usual amount because I was waiting on a new PC to arrive. What brave soldiers, what fearless souls! I begged them to go on without me, and... well, they did. Pretty ...

2 years ago 0 Comments
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Sony Online Entertainment's new SOEmote feature debuted in EverQuest II last week, and you could almost hear the yawns from the game's core community. While our own Karen Bryan was willing to give the feature an objective go, most of the EQII vets I know have been disinterested at best and downri...

2 years ago 0 Comments
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This week, EverQuest II launched a new feature called SOEmote. It gives players the ability to use a webcam and create facial expressions for their avatars, but it also includes the ability to change your voice to match your character in voice chat. You wouldn't think that being able to raise and...

2 years ago 0 Comments
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Earlier this summer, we told you about Sony Online Entertainment's new SOEmote facial recognition technology. Today you can try it out for yourself in the company's flagship EverQuest II MMORPG. SOE has partnered with ImageMetrics to bring the new tech to end-users and their in-game avatars. I...

2 years ago 0 Comments
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Although news of late for SOE's flagship game EverQuest II has been focused on the soon-to-be-released SOEmote, the company spilled the beans about other plans in the works for the month of June, including a few changes players have been clamoring for. One bit of news that many players have be...

2 years ago 0 Comments
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EverQuest II has always been a funny beast to me. I was not raised on a steady diet of SOE MMOs like some, and when EQII rolled around in November of 2004, I decided to go with some lesser-known title from Blizzard instead. I'd heard bad things about SOE in general, and EQII looked just as inacce...

2 years ago 0 Comments
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There's aging gracefully, and then there's EverQuest II. Sony Online Entertainment's eight-year old fantasy flagship is pretty much the benchmark for MMO feature sets and functionality at this point. There's so much to do in the game that it's overwhelming at times, and that was before the introd...

2 years ago 0 Comments
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Massively Speaking Episode 203 wonders whether making funny faces into a webcam will make your character hate you for it in the morning. Bree and Justin return from vacation to talk about the... interesting... SOEmote feature, RIFT's expansion, and plenty of listener emails. Have a comment for...

2 years ago 0 Comments
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Sometimes, the real fun with MMOs is trying to figure out what exactly is planned, and how it will affect your game of choice. Right now for EverQuest II, that's definitely the case, because there are a lot of quiet changes that keep you on your toes. We recently saw an article posted about EQ...

2 years ago 0 Comments