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Haptic belts and other wearable devices that can guide you may not exactly be a new idea -- we've even seen some DIY attempts -- but the US Army testing them? Well, that's something worth noting. As New Scientist reports, the Army Research Office in North Carolina is now working on just such a devic...

June 30th 2011 at 12:52am 0 Comments
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According to Computerworld, US soldiers may soon be carrying some familiar devices into battle: iPhones and iPads. Two military contractors, Harris and Intelligent Software Solutions (ISS), are building applications for the iPhone, iPad and the Android platform that will assist soldiers deployed t...

March 17th 2011 at 11:00am 0 Comments
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Hot on the heels of its GDC updates, Heatwave Interactive has released a new dev blog detailing further aspects of Gods & Heroes: Rome Rising. The mythological MMORPG boasts four unique character classes (the Priest, the Soldier, the Gladiator, and the Mystic), and today's dev blog offers a l...

March 4th 2011 at 6:00pm 0 Comments
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The devs at Heatwave Interactive have given Gods & Heroes fans a bit more information to mull over as they wait anxiously for the title's debut. In a press release dated earlier this morning, Heatwave detailed the game's four character classes and released an accompanying batch of screenshots...

February 17th 2011 at 7:30pm 0 Comments
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This week on Behind the Mask, we're going to discuss the Soldier, Champions Online's modern weapons expert. The Soldier is a step down from the proposed Marine Archetype in that it only has eight weeks of basic training, unlike the Marine's 13.5 weeks, and the quality of a Soldier's training and di...

February 17th 2011 at 3:00pm 0 Comments
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Gaming Heads' second Team Fortress 2 figurine will be the Soldier, as you may have gathered. Like the Heavy, the Soldier will deploy in both BLU and RED varieties -- a limited run of 300 with an inter-switchable Direct Hit accessory and a run of 750 without will ship in Q3 2011. Oh, and of course...

February 8th 2011 at 3:00am 0 Comments
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Early this morning, a player by the name of Koosh posted an idea to the official achievements forum: Why not add class- or role-specific achievements? If implemented, could these achievements be used to help players learn the specifics of their class? Koosh uses Team Fortress 2 as an example, and I...

January 6th 2011 at 4:00pm 0 Comments
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Welcome to this week's installment of Storyboard, in which I'm starting off what I am tentatively hoping to keep as a semi-regular series. For all the previous discussion of characters that don't work, we haven't touched upon any that do work. And considering we've all sat there trying to think of...

November 12th 2010 at 3:00pm 0 Comments
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Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. Breaking up, as the song goes, is hard to do -- but sometimes very, very necessary. I'll admit that I have recently settled into a bit of a skirmish funk, firing up a session here and th...

May 21st 2010 at 11:00am 0 Comments

Hey buddy, you like guns, right? Lots of guns? Good! The newest Mass Effect 2 trailer is meant just for you, then -- packed from top to bottom with bullets and explosives, lead gameplay designer Christina Norman discusses the gun-centric proclivities of the Soldier class. Did you know, for instance,...

January 13th 2010 at 7:00pm 0 Comments