somer

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  • EVE Evolved: Should CCP interfere in the sandbox?

    by 
    Brendan Drain
    Brendan Drain
    10.13.2013

    When it comes to player outrage, EVE Online seems to make the headlines more than any other MMO. The game has endured several high-profile scandals in its 10-year history, from the T20 developer corruption incident in 2007 to 2011's famous Monoclegate scandal. As EVE is a true sandbox game with a focus on PvP and player competition, developers have historically limited their direct influence on the universe. The importance of limiting interference became abundantly clear during the T20 incident when it was discovered that a developer had given tech 2 blueprints and preferential treatment to the Band of Brothers alliance. This interference in the sandbox had a profound and lasting impact on EVE's political endgame and undermined the legitimate accomplishments of other alliances. Some of the same issues that were raised in the wake of that scandal have now resurfaced amidst controversy over CCP's community team and its involvement with third-party fansites. Gambling website SOMER Blink was selected to host a huge giveaway event with rare prizes provided by CCP, and the contest organisers were then given rare battleships worth billions of ISK to keep as thank-you presents. In this week's EVE Evolved, I run down the details of the latest EVE Online controversy and ask whether CCP should directly interfere in the sandbox at all.

  • EVE Spotlight: An interview with Somer Industries

    by 
    Brendan Drain
    Brendan Drain
    03.11.2011

    EVE Spotlight is a bi-weekly feature in which we interview prominent members of EVE Online's player community or development team. Every two weeks, we'll be shining the spotlight on a player or developer who has a significant impact on EVE to highlight the efforts of EVE's most influential people. If there's one thing I've learned about EVE Online's community, it's that every now and then a player will create something unexpected that changes the way many of us play the game. Every time I think everything has already been done in EVE, someone always comes along with something new and innovative to blow away my expectations. Early players will remember the introduction of corporate killboards, for example, which not only changed the way combat was seen in-game but also spawned an entire killboard hosting industry. The introduction of public investment schemes was another such moment, bringing in completely new ways to play the game. The last emergent innovation from the EVE community to really grab my eye was Somer.Blink, a web-based gambling game contained entirely within EVE Online. Gambling in EVE has been going on for some time with the EOH poker league and similar schemes, but Somer.Blink brought casino-style gambling to the masses. When I first took a look at Somer.Blink, the organisation behind the site was in its infancy and it had yet to break many significant milestones. Having now served over 24 trillion ISK in winnings, the site has transformed its creators Somer Industries from a fledgling corporate venture into one of EVE's true financial giants. Even the theft of over 125 billion ISK in prizes didn't seem to slow down this gambling behemoth, which now generates enough ISK to effect major change in New Eden. In this EVE Spotlight, I talk to Somer Industries representative Somerset Mahm about how the business got started, where all the ISK generated goes and what the future holds for the corporation.

  • EVE gambling website SOMER.Blink is the target of 125 billion ISK theft

    by 
    Brendan Drain
    Brendan Drain
    11.16.2010

    reddit_url = "http://massively.joystiq.com/2010/11/16/eve-gambling-website-somer-blink-is-the-target-of-125-billion-is/"; reddit_target="gaming"; Tweet It seems like almost every month there's another huge theft or insidious kill in EVE Online, with last month's 30 billion ISK suicide attack and September's record-breaking 850 billion ISK investment scam. In EVE, theft and piracy are part of the game, and players have to make a conscious effort not to put themselves at risk. Trust the wrong person with access to your assets or let your guard down and you might regret it. That lesson was learned the hard way by EVE gambling website SOMER.Blink, as last night it became the target of a 125 billion ISK theft. The thief, Daquaris of Test Alliance Please Ignore, had access to a stash of ISK, PLEX and items as part of his role -- delivering prizes to Blink winners. Most of the prize-distributors for SOMER.Blink are real-life friends of the site's creator Somerset Mahm, a situation that limits the potential for thefts like this. Although Daquaris wasn't a real-life friend of Somer, he was a trusted old friend from a previous alliance. When reached for comment, SOMER.Blink corporation member Andrev Nox had the following to say: "The theft was an eventuality we were prepared for. We certainly didn't expect it from Daq, obviously, but we expected it might happen eventually. The main wallet was regularly cleared to a separate corp's wallet as a 'rainy day' fund. Because of that, Blink is still fully solvent, solid, and functional. Somer has [been], and always will be, an incredibly generous and good friend to all of us. Had Daq asked for exactly the things he had stolen, Somer would have given them unflinchingly, without a doubt. Blink can always earn more ISK, it's the loss of someone we trusted as a valued part of the business, and a long time friend."

  • EVE Evolved: Gambling away all your ISK

    by 
    Brendan Drain
    Brendan Drain
    10.17.2010

    EVE Online is said to be a game in which you can do literally anything you set your mind to. It doesn't matter whether your ambition is to climb the alliance ranks, become the scourge of low-security space or even just fly around space telling jokes. If you can conceive of an idea that can be carried out in-game, it's probably a perfectly viable way to play the game. Over the years, players have come up with a number of unique and unconventional gameplay styles. Most of them began as ways for the pilots involved to make ISK or gain notoriety, but some were created just to see if it could be done. I've seen everything from player-run graveyards for the victims of piracy to players renting kill-boards for ISK, and yet the EVE community never ceases to amaze me with the new ways people find to play the game. The most recent development to blow me away is SOMER.blink, a website where players can gamble their ISK to win fabulous prizes. Gambling in EVE is nothing particularly new; players have been wagering ISK on everything from lotteries to hands of poker for a long time. What makes SOMER.blink special is its absolutely flawless execution. Almost everything is automated, from the transfer of ISK into your account balance to the prize lotteries themselves. The website itself is even accessible from outside EVE once ISK has been deposited in your wallet. I've spent hours so far blinking away on lotteries and losing quite a bit of ISK, but I'll be damned if it hasn't been fun. In this week's EVE Evolved, I look into the addictive phenomena of Somer.BLINK and try to explain where all my damn ISK went.