sonofarugal

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  • The WTF Factor and the Burning Crusade

    by 
    Mike Schramm
    Mike Schramm
    11.30.2006

    Timothy Burke has posted an interesting article over at Terra Nova about "WTF" in the New Year. If you haven't been a gamer for long, you might not know "wtf" is slang for "What the Frak" (OK, that's only if you're a BSG fan-- the normally accepted meaning is a little more graphic). Burke, however, means he's ready for experiencing something new in Azeroth-- something he doesn't have down pat.It's true, after you've run UBRS about 50 times or so, you've pretty much got it down to a science. You know what to do with the pulls, you know all the sayings Rend and Nef shout out, you know to tell Awbee to quit his stupid whimpering, and you know that the dragons in Drakk's room can't be slept. It's not that it's not fun-- it is. But like Burke says, it's fun in the rehearsed ballet sense rather than the-- well, the "OMGBBQWTF just happened!!?!!" sense.So like Burke, I too am hoping Blizzard delivers on the WTF in the expansion. I can't wait to run instances I don't know yet, or figure out how to do pulls I've never done before. I can't wait to see something drop that I've never read enviously about on Thottbot, or find an easter egg that I haven't yet heard about. Burke uses the Son of Arugal as an example of a WTF moment, but I'd say even something like the end of Maraudon, with the beautiful landscape, the epic bosses, and that gnarly Princess-- that's the stuff I can't wait to see when Burning Crusade finally comes around..

  • Dangers of Azeroth: Roaming Elites

    by 
    Elizabeth Harper
    Elizabeth Harper
    03.17.2006

    We were all newbies once, with all the lack of knowledge of the game world that implies.  However, has anyone else noticed that Blizzard has a tendency to hide unpleasant surprises where you least expect them?  You know what I'm talking about - roaming elite monsters, just waiting to pounce on the unsuspecting newbie.  Members of the Horde have banded together to form a Son of Arugal Victims Support Club - and joking or not, it's important to be aware of these dangerous newbie-killers.  I would also suggest, for the Alliance side, a branch of the club for Stitches and Mor'ladiem, two troublesome elites wandering through lower level areas in Darkshire.  And perhaps there are even more of these roaming troublemakers of which I'm unaware - how do you handle them when you find them?  Group up to take them out, come back for revenge later, or die quietly and learn to avoid them in the future?