sons-of-svanir

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  • Flameseeker Chronicles: Guild Wars 2's gender divide

    by 
    Anatoli Ingram
    Anatoli Ingram
    09.30.2014

    When I sit down to write an installment of this column that is strongly critical of Guild Wars 2 -- a game I love, in case that was ever in doubt -- I try to follow a simple format in order to keep my criticism from turning into a venting session. That format is to establish that there is a problem, explain why it's a problem requiring a solution, and finally to offer any ideas or suggestions I think might be useful to that end. I do this because I want my articles to be helpful on some level to both ArenaNet and other fans, and while blowing off steam is excellent for the bilious humors, it's not so great for creating actual change. Sometimes, though, the only suggestion I can offer is to please stop doing something because the fact that it's a problem is reason enough for it to require that solution. This is especially important when the issue isn't gameplay or monetization but rather something that personally affects me and the people I play with. As a warning, several of the source links in this article lead to discussions of graphic and disturbing language and events.

  • Flameseeker Chronicles: Touring the Snowden Drifts

    by 
    Elisabeth
    Elisabeth
    05.22.2012

    I pretty much went all Norn for the stress test last week. Alone (like a true Norn), I ventured to the highest, loneliest peaks of Snowden Drifts, swam in the darkest ice caves, and faced the largest metric crap-ton of Sons of Svanir imaginable. As my Necromancer slid what felt like the nine hundredth Son off of her dagger blades, I took the time to look around soak up the view; there's nothing quite like rallying three times in a fight against a whole passel of renegade Norn to make a girl really appreciate the scenery. Say what you will (and this being the Internet, many folks do) about whether or not having to zone between maps is, like, the ultimate sign that the game isn't truly "massively multiplayer," but each and every map we've seen so far in Guild Wars 2 is packed to the brim with excitement.