SonyComputerEntertainment

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  • Android PlayStation emulator PSX4Droid pulled from Market, timing pointing at Xperia Play (updated)

    by 
    Richard Lai
    Richard Lai
    03.30.2011

    Uh oh, the day has finally come. We just gathered from Joystiq (and confirmed ourselves) that the renowned Android first-gen PlayStation emulator, PSX4Droid, has been pulled from the Market. The reason? Its author, ZodTTD, said Google informed him that it was a matter of "Content Policy violation," however the fact it's taken eight months for Google to take action suggests it might have a little something to do with the imminent launch of the Xperia Play, which will have its own mechanism to power the original PlayStation's games. Another mystery is that it looks like other emulators such as SNesoid (SNES), GameBoid (Game Boy) and, in particular, FPSe (PlayStation) appear to be safe for now, which might suggest that there are other reasons behind this removal; but still, the timing suggests otherwise. On the bright side, we can always rely on third-party app markets. Update: Here's a super generic statement we just received from Google regarding this matter: "We remove apps from Android Market that violate our policies."

  • Sony's Kaz Hirai discusses NGP strategy, longevity, expectations (video)

    by 
    Vlad Savov
    Vlad Savov
    02.03.2011

    Why was the NGP announced so far ahead of its launch? How long does Sony expect the NGP to reign before a refresh is needed? What impact will the NGP have on Nintendo's supremacy in mobile gaming? Each of those questions has been handled by Sony Computer Entertainment's chief Kaz Hirai in a video interview you can now eyeball after the break. In case you want the textual version of his responses, Kaz says the PSP successor was unveiled early in order to allow Sony to get as many third-party developers on board as possible (which is a lot easier when you don't have to worry about them leaking your hardware to Engadget), the new mobile console's lifetime should be no less than what we've come to expect from Sony's home consoles (so at least four or five years), and Sony's weapons for attacking Nintendo's dominance will be the litany of integrated sensors and connectivity options at the NGP's disposal. Kaz is careful to note that Sony is only aiming to improve on the PSP's current install base, but we suspect Sony's unofficial ambitions are far higher than that.

  • Kaz Hirai non-confirms the PlayStation Phone and tablet

    by 
    Vlad Savov
    Vlad Savov
    01.05.2011

    Kaz Hirai, President and CEO of Sony Computer Entertainment, just twirled a fine dance around the PlayStation Phone. In discussing Sony's future strategy for offering a coherent and extremely expansive consumer offering, he used the words "tablets," "smartphones" and "PlayStation" in the same sentence, whetting appetites but never taking the leap to confirm what we all pretty much know his company is working on: Strategy encompasses driving the development of a variety of new strategic products and services including tablets currently in development as well as smartphones, all the while of course integrating the knowhow and the assets that we've accumulated from our PlaySation business. Oh Kaz, just admit it.

  • Sony fires barrage of touchscreen patent applications, only one points at new PSP

    by 
    Sean Hollister
    Sean Hollister
    11.28.2010

    Lawyers for Sony Computer Entertainment America must have been mighty busy last October, hatching the wild scheme that came to light this week -- a series of eight intertwining patent applications all describing a single device with an intriguing touchscreen interface. Though it's hard to tell what form the final device might take -- the apps suggest sliders, clamshells and slates -- a few distinct ideas bubble to the surface, and we'll knock them out one by one. First, the inventors seem to be rather particular about having a touchpad that's separate from the main screen -- perhaps even on its back like the rumored PSP2 -- and Sony's trying to patent a way to manipulate objects through the screen as well. Second, there's a lot of mumbo-jumbo about being able to "enhance" or "transform" the user interface in response to different forms of input, which seems to boil down to this: Sony's trying to get some multitouch up in there, especially pinch-to-zoom. Last but not least, the company's looking to cordon off a section of touchscreen buttons, including a 'paste' command, and patent a "prediction engine" that would dynamically change the onscreen layout based on your past behavior. If most of these ideas sound more at home in a new tablet computer rather than a gaming handheld, then great minds think alike. Still, SCEA is Sony's gaming division -- forlorn Linux computing aside -- so consider us stumped for now.

  • Sony's PSP Go post-mortem continues, Kaz Hirai concedes 'pricing is perhaps an issue'

    by 
    Tim Stevens
    Tim Stevens
    09.09.2010

    We're still perplexed by the PSP Go's failure. Who doesn't want to pay more for a device that lacks the hardware to play UMD games, only compatible with downloadable versions that release days or weeks later and then cost more to boot? Sony's Andrew House stepped up in June to put a positive spin on the situation, saying the PSP Go helped them "learn more about what the consumer wanted" -- something they obviously didn't do before shipping the thing. Now Sony Computer Entertainment President Kaz Hirai is giving a similar angle in an interview with MCV, addressing concerns of both price and content availability: ...we did get a lot of feedback, both good and bad. I think we need to make sure we have as many titles available to download as possible, to make the experience as easy as possible. But also pricing is perhaps an issue. If nothing else the PSP Go has certainly generated a lot of consumer feedback, and encouragingly it seems like Sony is actually listening.

  • Sony taken to court over PS3 'Other OS' removal

    by 
    Sean Hollister
    Sean Hollister
    04.29.2010

    Sony forced PS3 owners into a tough decision with the mandatory 3.21 firmware update: either lose online play, or forgo Linux support. On Tuesday, Anthony Ventura chose door number three -- and filed a lawsuit in California, asking the judge for class-action status. The complaint quotes Sony executives on numerous occasions saying how vital and important the "Install Other OS" feature was to the game console (it's a computer, remember?) and claims breach of contract, false advertising, and several other causes of action against the entertainment giant. Sure, a lawsuit was bound to happen, given the number of angry PS3 owners out there, but here's the thing: there's no telling whether the court will grant a class-action certification here, and even if the case gets that far it's pretty unlikely to force Sony to turn the feature back on -- instead, customers will probably receive a token amount in damages while the lawyers get their full fees. For example, a rare, successful class-action suit against Palm -- filed in 2004 -- got Treo 600 owners only $27.50 in store credit, five years later. Meanwhile, we hear European PS3 owners just have to ask for their money back -- which, we promise you, is the fastest way to put an end to your Linux-based PS3 nightmares. Either that, or just wait for Geohot to make it all better.

  • Sony shuffles gaming organizations: so long, SCE, hello new SCE

    by 
    Donald Melanson
    Donald Melanson
    02.24.2010

    We're not exactly sure what Sir Stringer is up to with this one, but Sony has now announced a reorganization plan for its gaming-related divisions that should make a few heads spin but ultimately end up with most employees staying where they are. The short of it is that Sony Computer Entertainment will be renamed the "SNE Platform" (or SNEP, for added hilarity), and that Sony's video game business (previously part of SCE) will be transferred to a new division called -- you guessed it -- Sony Computer Entertainment. SNEP will then be responsible for Sony's network business (including PSN, it seems), but only until April 1st, at which point SNEP will simply be dissolved into Sony. The goal of all this, according to Sony, is to "strengthen the network business within the Sony Group," but the company is otherwise staying pretty mum on specifics.

  • Hong Kong International Airport installs PS3 game poles, delays more flights

    by 
    Richard Lai
    Richard Lai
    01.26.2010

    Grrr... It's not fair, is it? You'd think Hong Kong's award-winning airport already has enough to keep travelers jolly (there's free WiFi too), but as the old Chinese proverb goes: "Those who don't move forward will only go backward." As of this week, Hong Kong International Airport has 14 free-of-charge PlayStation 3 game poles that are preloaded with Final Fantasy XIII, Avatar, Uncharted 2, Assassin's Creed 2, etc. Hey Sony, too bad you didn't start from the top of the "world's worst airports" list -- passengers at London Heathrow would've been forever in your debt.

  • PlayStation 3 slim listing pops up on Amazon Germany

    by 
    Ross Miller
    Ross Miller
    07.31.2009

    Here's something fun to start your weekend with. Amazon's German site now has a listing for "PlayStation 3 Konsole slim" from Sony Computer Entertainment, and really, it doesn't take years of foreign language class to figure out that English translation. It's listed as "platform independent" (har) and has its own Amazon Standard Identification Number (ASIN), but on the flip side, we're lacking a picture, release date, or any other tangible details. Can't say we've got a feel for the site's track record on random listings, but after all the rumors and possible sightings as of late, it really makes ya wonder. Update: In case you're wondering about that picture that now appears in the listing, it looks like a fan render that a customer has uploaded to Amazon. [Thanks, Mitchell B]

  • SCE: PSPgo's 480MHz clock speed references USB, not CPU

    by 
    Ross Miller
    Ross Miller
    07.06.2009

    Looks like all that excitement over PSPgo's faster (but likely to be underused) 480MHz processor is all for naught. Our friends at Engadget Japan have gotten in contact with Sony Computer Entertainment and been informed that the Maximum clock frequency mentioned here is for the USB device, not the CPU. All those dreams of hacked firmware to unlock more power? Better hold that thought for now.

  • Sony sells 50 million PSPs worldwide, Mario unimpressed

    by 
    Thomas Ricker
    Thomas Ricker
    02.13.2009

    As of January 2009, Sony Computer Entertainment claims to have sold 50 million PSP handhelds worldwide. A number that includes all PSP-1000, 2000, and 3000 series devices sold since December 2004. That's a big number, no matter how you slice it... unless it's Nintendo wielding the perspective knife with its claim of 96.22 million DS handhelds sold between December 2004 and December 2008. Then again, PSPs have sold a bit better than Gizmondos, so there.Read -- 50m PSPRead -- 96m DS

  • Pursuit Force designer promises "the whole cow" for meatier PSP sequel

    by 
    Peter vrabel
    Peter vrabel
    07.03.2007

    Designers say the darnest things sometimes. Pursuit Force: Extreme Justice lead designer for Chris Whiteside recently sat down for an interview with IGN and immediately responded to past forum suggestions and direct pleas for more content in the sequel. According to Chris, "many people commented on forums that they wished there was a little more 'meat on the bone', and with Pursuit Force: Extreme Justice you get the whole cow." No kidding. For the second go-round, the team of developers decided to sit down for a fireside chat with Hollywood script writers to encapsulate that "blockbuster-type feel" and from the sounds of it, it worked. The extra content includes Pursuit Force "recruits" that will have "their own behaviors and characteristics" of which to help the player progress. The game will also feature a new "Boss" feature, in which the boss battles seem more of a stage on their own, taking the player "onto huge vehicles and navigating huge hazards to reach your opponent." Lets see. 24 new weapons (including our all-time favorite in just about any game, the flamethrower), assault rifles, rocket launchers, 54 drivable (and more responsive) vehicles, control sentry guns, hovercrafts, 4-player ad hoc wireless, story mode with purchasable content, three difficulty settings and more ... the whole cow, no kidding. Look for more on Pursuit Force: Extreme Justice as we near its September release. %Gallery-3216%

  • Ken Kutaragi officially throws in the towel, retires from SCE

    by 
    Peter vrabel
    Peter vrabel
    06.19.2007

    The father of the PlayStation, Ken Kutaragi, has officially retired from Sony Computer Entertainment. Previously, following a corporate re-shuffle, Mr. Kutaragi stepped down as CEO of SCE, replaced by Kaz Hirai. Now, Ken Kutaragi is relinquishing his Sony duties further, stepping down as SCE's Chairman and Group Chief Executive while remaining on board with SCE in an advisory role. Perhaps Sir Howard Stringer can assist with Ken Kutaragi's early retirement by quickly issuing restraining orders against him on all things Sony PlayStation-related. After all, earlier reports show "Krazy Ken" Kutaragi clearly doesn't know "when to say when" as he proceeded to inflate the PS3's budget until it exploded in everyone's collective faces, causing fallout from a few layoffs to a huge quarterly loss. Except now without Kutaragi in the limelight, how are we going to get such beautiful mock-ups of the PlayStation grill?

  • Analyst predicts Euro PS3 price cut within the year

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.29.2007

    The occasionally apologetic Michael Pachter of Wedbush Morgan Securities has used his arcane analytical powers to conjure up the following prediction: the Playstation 3 will see a price cut in Europe within the first year of its launch. "The PS3 can command GBP 425 from the hardcore and I think you'll see price cuts a year from now, probably to GBP 300." Pachter believes the costs of a PS3 and a 1080p television to be "worth every penny" and expects the system to sell out very quickly after its European launch on March 23rd.This prediction comes in stark contrast to the words of SCEA chief, Jack Tretton, who told Game Informer that the PS3 would be "difficult to cost reduce" and would not see a price reduction as quickly as the PS2 did. It took 565 days from launch for the PS2's North American price to drop. Even working from the PS3's US release date, the idea of a UK and Europe price drop by March 2008 smells a bit of unfettered optimism.

  • PlayStation 3 could feature downloadable PSone, PS2 games

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.13.2006

    GamesIndustry.biz reports that Sony is considering a digital distribution service that would bring popular PSone and PS2 titles to the PS3, rivaling Nintendo's downloadable back-catalogue plans for the Revolution. Unnamed sources claim that Sony has been discussing the technical requirements needed to provide this service, and in turn, investigating the possibility of remastering select PS2 games so that latter parts of a game can be streamed over a network while earlier segments are being played. It comes as little surprise that Sony is interested in jumping on the digital distribution bandwagon, but the company will have to overcome some hurdles if the effort is to come to fruition.It should also be noted that plans to introduce a digital distribution service that supports downloadable PSone titles on the PS2 have also been tossed around.[Thanks, steve]