SonyPSP

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  • Sony exec says UMD-less PSP was "always the plan"

    by 
    Donald Melanson
    Donald Melanson
    07.02.2009

    Well, it's no secret that plenty of folks have been talking about a UMD-less PSP since day one, but it looks like that's been the case behind the scenes at Sony as well, at least according to the company's head of product planning, Naoya Matsui. Speaking with GameBusiness.jp, he said that Sony has "planned to release a PSP model without a UMD drive since the very beginning," but that if "we'd simply released the hardware, there wouldn't have been much for everyone to enjoy," adding that Sony "needed to prepare the right environment for it first - things like the transferal of content with the PS3 and PSN, and PC software to manage content like music and movies such as Media Go." Matsui further went on to explain that Sony also had to wait until the "delivery of digital content was on par with the delivery of physical media," which it obviously thinks has now finally happened.[Via Joystiq]

  • PSP and 360 Chatpad hacked into laptop (albeit for very small laps)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    06.05.2009

    We've seen our share of PSP mods in the past -- it sure seems like everyone has an opinion on how to improve the thing. Acidmods.com member Folklord36's innovation has been to place the device in a clamshell scrounged from a Joytech Visor. But the pièce de résistance? The working keyboard, which once belonged to an Xbox 360 Chatpad. This is a hack in progress, so we can expect to see this guy become even more refined in the near future. That said, there's been lots of work done here: speakers moved, LEDs installed in speaker holes and triggers, and of course the case itself. Kudos, our man. Kudos. [Thanks, Robin]

  • Video: White PSPgo hands-on

    by 
    Ross Miller
    Ross Miller
    06.05.2009

    Sure, speaking with Sony's John Koller was great and all, but one of the real treats with the interview was some quiet hands-on time with a white PSP Go, unfortunately not turned on but with the same build quality and weight as its functional black model (also found tagging along to the Q&A). Our impression of the device is largely unchanged from the initial experience -- a sturdy build that's surprisingly light, although with this go around we didn't find the shoulder buttons to be more comfortable this time. Still, our interest wanes pretty dramatically when we're reminded of its $249 price tag, but enough with our chatter, hit up the break for an up-close video of all its nooks and crannies, and while you're there, stick around for more tidbits from our interview.

  • Sony working on "good will" program to give digital copies of your UMD collection

    by 
    Ross Miller
    Ross Miller
    06.04.2009

    We just sat down for an interview with Sony's John Koller, who among many other interesting tidbits and factoids (more on those later) assuaged fears that our giant UMD library would be entirely forsaken. While light on details -- they're still figuring it out, he said -- there will be a "good will" program by which owners of current disc-based titles will be able to obtain digital copies for use on the PSP Go -- "a set number of titles for a set period of time," to be exact. He couldn't confirm all games, or at least all your personal collection, would be transferrable -- that might have to do with the number of digitized games they'll have at launch, which will be at least 300 but not the whole back catalog -- but despite calling it a short-term program he did say, should you receive a new UMD game later down the line, you should still be able to make the digital transfer. As for price, we're still looking to confirm something there, but they wouldn't be putting so much effort into the program if it wasn't at least for a discount, if not free. If you happen to like your discs, Koller said UMDs aren't going by the wayside so long as the PSP is still around, but he expects digital to start taking an increasing share. Looking to the future, he confirmed all first-party titles and most third-party titles (by the developers' own volition, not a mandate) will be available as digital downloads day and date with the UMD hard copies, and yeah, despite the reduced shipping and manufacturing costs, it'll be for the same price, too.

  • Nyko launches Type Pad Pro for Wii, gonzo Zoom Case for DSi

    by 
    Darren Murph
    Darren Murph
    06.02.2009

    Oh, Nyko -- always keeping us on our toes. After showcasing the Wii Pistol Grip at CeBIT, the company is swinging big at E3 with a few new accessories. Starting things off is the abomination you see above, which sure looks an awful lot like some janky knockoff cellphone we peeked back in August. Officially, the Zoom Case for DSi protects your handheld and provides an 8x zoom for magnifying the external camera; never mind the fact that it makes your DSi infinitely less portable. Moving on, there's the Charge Grip Flex, a accessory for the PSP-2000 and PSP-3000 that sports a built-in rechargeable battery and a bonus gripping surface. For the Xbox 360, there's the SpeakerCom 360, which enables your parents to hear all those whining tweens brag in fantastically high tones about how they just "pwned you." Lastly, there's the Type Pad Pro for Wii, a wireless keypad (via USB) that makes typing in Opera or messaging your pals a heck of a lot simpler. Mum's the word on pricing and availability right now, but all that should change soon enough.

  • PSP 3000 hacked, with homebrew soon to follow

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    05.07.2009

    The intersection of PSP 3000 and Hack St. has thus far been a pretty lonely little place, so we're pleased to announce that the ChickHEN project is definitely gaining some momentum. According to one extra special YouTube video, hacksters are now able to run the TIFF exploit and boot into a homebrew enabler environment on a PSP 2003 and a PSP 3000 running 5.03 firmware. The code is seen surviving a reboot, and both the system software and MAC address can be changed. While not ready for prime time yet, this does pave the way for emulators, PSP uCLinux, and all of those other things that keep all you homebrew fans happy at night. Video after the break, if you dare. [Via Technabob]

  • PSP mod adds mouse, a touch of class to Sony's beloved handheld

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    05.05.2009

    Not all input devices are created equal. Some of us long for that old coin-op console joystick every time we bring up GalagaREMIX on the iPhone, while others can't imagine engaging in a first person shooter without the aid of his or her trusty mouse. To that end, PSP hacker TokyoDrift (not his / her real name) has wired an old PS2 mouse into his portable's serial port, by way of an ATMEL ATmega8 chip-sporting breadboard. The various PSP buttons can be mapped to the mouse's buttons or scroll wheel, and scaling and sample rates are adjustable. We know there are plenty of you out there that can't wait to try this one out for yourself -- so hit the read link, peruse the forums, and get inspired. [Via SlashGear]

  • UMD-less Patapon 2 officially released for PSP, another brick in the wall?

    by 
    Laura June Dziuban
    Laura June Dziuban
    05.05.2009

    Joystiq reported back in April that Patapon 2's release would be a UMD-less affair, and now it's officially here. The followup game is now available as a digital download on the PSN, and as a redemption code voucher in retail locations. The sans-UMD format is a United States only test for Sony, and certainly leads us to wonder if that UMD-less PSP could possibly, potentially be in the works. The $19.99 title is available today, disc-less PSP available in your wildest dreams.

  • Sony patents PSP-controlled spy car

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    04.11.2009

    Check it out, all you budding G. Gordon Liddys -- if the usual assortment of spy gadgets isn't doing the job, Sony's got something in the works that should be right up your alley. According to a little site called Siliconera, Sony's European arm has filed a patent for a remote-controlled car uses the PSP as an interface. This bad boy is equipped with a camera that feeds video back to the hand held and allows the user to upload the footage to a website. If that weren't all, the patent makes mention of an augmented reality racing game incorporating virtual markers and paths that the players physically create -- that is, the junk in your apartment is incorporated into on-screen game play. Innocent fun, right? Well, perhaps -- at least until Iran gets involved. They're still pretty bent by the whole squirrel thing.[Via Joystiq]

  • PSP2 rumor surfaces once more, sounds awfully familiar

    by 
    Donald Melanson
    Donald Melanson
    03.03.2009

    The PSP2 rumor mill has certainly been cranking overtime as of late, and it doesn't seem to be showing any signs of slowing down, even if it isn't exactly churning out many new rumors. This time, however, they're apparently be backed up by a developer source "close to Sony," who again says that the PSP2 (or PSP-4000, as it's also being called) will ditch the UMD drive and add a sliding screen that covers most of the controls when it's closed. According to the source, that would still let folks play games like LocoRoco that only use the shoulder buttons when it's closed, and Sony is reportedly keen to get developers to create more games that can be played in that state. No word on a release date from the latest source, unfortunately, although Eurogamer seems to be sticking to its earlier report that it'll launch by the end of the year.[Via GameDaily]

  • Sony, Nintendo and Nokia sued for making gaming devices that do stuff

    by 
    Donald Melanson
    Donald Melanson
    02.24.2009

    While most folks welcome gaming devices that do more than simply play games, Texas-based Wall Wireless LLC seems to think that's a bit over the line, at least when it's not getting a piece of the action. More specifically, the little known company says that Sony, Nintendo, and Nokia are infringing on its patent for a "Method and Apparatus for Creating and Distributing Real-Time Interactive Media Content Through Wireless Communication Networks and the Internet," which apparently relates to someone distributing "messages having aural or visual content that is generated by the operator using handheld apparatuses such as mobile telephones." According to Wall Wireless, that patent not only covers the DS and PSP, but specific games like Mario Kart and Wipeout Pulse, and a whole host of Nokia's game-playing phones, including the N95, N93, and N82. As a result, it's seeking a permanent injunction against the allegedly infringing companies lest it be "irreparably harmed," as well as the usual damages, expenses, and attorney's fees, not to mention "pre-judgment and post-judgment interest."[Via Register Hardware]

  • Sony PSP2 rumors debunked, probably not for the last time

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    12.17.2008

    OK, guys and gals, we hate to break it to you -- John Koller, Sony's Director of Hardware Marketing has said it in plain English: "no plans for a PSP2 are underway." Apparently, the company is pushing developers towards the PlayStation store for their primary point of sale, a move that some people have taken to mean that the companies have been secretly developing games for some sort of new platform. Of course, in the light of some similarly "cryptic" statements we reported yesterday, some folks might continue to be gullible skeptical. Which is fine, as long as nobody asks us when the device pictured above will be released. 'Cos it won't be. Evar.

  • Apple's Greg Joswiak touts iPod touch as the future of handheld gaming

    by 
    Joshua Topolsky
    Joshua Topolsky
    11.12.2008

    We speculated in our review of the new iPod touch that Apple had designs on more than just consumption of music and video, and now an interview with company VP of iPod and iPhone product marketing Greg Joswiak all but confirms that sights are set on the gaming market. In a conversation with T3, Joswiak boasts that the devices are breaking through as a viable alternative to established handhelds (such as the PSP or DS) due mostly in part to competitive software pricing and the company's content delivery system. While much of the interview focuses on iPod sales figures, it does delve into more detailed comparisons of platforms, with Joswiak stating, "The 3D graphic power here [iPod touch] is significantly greater than what you have here [picks up Nintendo DS]. So this allows people to do significantly higher quality games." While it's not unusual to hear Apple's honchos hyping their products like they just skipped across some water to heal a few lepers, it is a new trend to see the company aggressively going after gaming platform mainstays so directly. With Sony and Nintendo just getting up to speed on non-traditional content delivery, Apple may find an edge come holiday season with casual gamers -- the real question is whether the hardcore will bite.[Via Eurogamer; Thanks, Zach M.]

  • PSP-3000 put under microscope, interlacing issue exposed

    by 
    Tim Stevens
    Tim Stevens
    10.31.2008

    You know those complaints about the ugly, old-school looking interlacing lines that many (ourselves included) have reported seeing on the new PSP-3000? The specific issue has been uncovered -- but not by Sony. A group of concerned French gamers with a 40x microscope think it all comes down to that most mellow of colors: blue. LCDs are comprised of RGB pixels that, combined, form all the rainbow of hues in between. As you can see in the picture above, the PSP-2000's LCD (left) used pixels in a vertical orientation, and the blue pixels were fairly light in color. On the PSP-3000 (right), the pixels are now arranged horizontally, and the blue ones are far darker than before. The dark horizontal lines result in the heinous interlacing, an effect that any Command & Conquer player will tell you wasn't even cool in the 90's. Sony's already called this a "feature" and not a flaw, so if you absolutely must buy a PSP this holiday season the folks at Logic-Sunrise who took the above pics recommend you buy an older 2000-series -- while you still can.[Thanks Pierce]

  • Sony Ericsson to launch new phones June 14th?

    by 
    Brian White
    Brian White
    06.09.2007

    Yes, Apple's iPhone is just a few mere weeks away from being released on the AT&T network in the U.S., but other handset manufacturers aren't sitting idly by. In fact, word on the street is that some major new handsets from multimedia-heavy handset maker Sony Ericsson will be announced next week on June 14th. Right now, there are no rumored specifics on models, capabilities or anything else -- but rumor has it that a "piece of equipment" related to the Sony PSP and a possible handset with a 5 megapixel camera are on tap. With the recent PSP phone patent by Sony Ericsson, does the company plan on a big announcement next week in that regard? Keep an eagle eye out to Sony Ericsson's website and more, as will we.[Via Boy Genius Report]

  • Sony's PSP-handset hybrid device patent

    by 
    Brian White
    Brian White
    06.08.2007

    Is Sony working on a PlayStation Portable/cellphone combo? From a recent U.S. Patent Office filing, we're pretty sure the company is. While the prototype represented above is full o' buttons, we're salivating at the chance of having a PSP and higher-end Sony (Ericsson?) in one device. Past pure-play gaming handsets have not been that successful (N-Gage, anyone?). But, with a popular and portable gaming platform established already, Sony may have a winner should it choose to come to market with a device like this. Note to Sony: let's try to make it a tad more successful than the last try in this space by Nokia, mkay?[Via Howard Forums]

  • DS shipments triple PSP in Japan

    by 
    David Hinkle
    David Hinkle
    03.14.2007

    News site Bloomberg has published a story focusing on shipment numbers for both the DS and PSP in Japan and, unsurprisingly, when compared side-by-side, the DS is winning. Shipping at about 3-to-1 when compared to the PSP in the region, the DS is still showing its dominance in the market. Sony spokesperson Satoshi Fukuoka confirmed the number of PSPs shipped to the region during a phone interview today. So while the PSP enjoyed a nice sales week in Japan due to the release of Monster Hunter, the war is very much being won by the DS.

  • PSP = teh suck, DS = the future, says EB

    by 
    David Hinkle
    David Hinkle
    02.20.2007

    Now, we wouldn't do anything so childish as to rub this ad into the faces of our competition, but we will, however, make a post where you could comment and, in the process, make fun of them. It's OK, they never read this site anyway (we're pretty sure they can't read, which is why all the flashing colors and dumbed-down games on the PSP appeal to them so), so feel free to say why you hate the PSP.For us? It's the battery life ... and lack of good games ... and basically everything else.[Via PSP Fanboy]

  • Newsweek columnist analyzes the iPhone's threat to DS, PSP

    by 
    David Hinkle
    David Hinkle
    01.11.2007

    We like N'Gai Croal. His latest interview with the Criterion guys had him bringing up Nintendo fans, something we all are and love to hear about, and he usually asks some fairly tough questions. Now that news has hit concerning Apple and a certain iPhone, everyone is wondering if the platform could be a viable threat to Sony's Playstation Portable and the king of the handheld scene, the Nintendo DS. N'Gai says the "iPhone won't stop the DS from selling like ice on a hot summer day, but it could cause a lot of casual DS owners to put it in a sock drawer and forget about it." Given the dual-input touch-screen controls the iPhone enjoys, can we honestly expect developers to ditch the DS for Apple's product? Probably not ...

  • Nokia re-entering handheld gaming arena, looks to beat Sony and Nintendo

    by 
    David Hinkle
    David Hinkle
    12.01.2006

    Nokia, those folks responsible for the near-useless N-Gage system, have apparently learned from their mistakes and are looking to take consumers away from Sony's PSP and Nintendo's DS. According to the company, publishers and developers have already signed on with their next-gen wave of mobile phones. According to Nokia's head of games for UK and Ireland Martin O'Driscoll, gamers will be forced to choose between Nokia, Sony's PSP, or Nintendo's DS:"The consumer will have to make a decision: does he wants a standalone gaming device with a limited browsing capability or a phone with an MP3 player, a camera and a bloody good games platform? I think consumers will be prepared to spend £300 on a phone that offers all those different things rather than £100 to £150 for a standalone games machine."So how do you feel? Given the DS' library of excellent games, something we've always thought made the platform, should it really feel threatened by a company's second attempt at creating a viable handheld platform? Even one that will, supposedly, have twice the amount of features for almost twice the money?