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Dear Camelot Unchained: What's up with the duck? Is that your mascot? Does your artist love duck doodles? Or is it referring to a secret race in your game? Please let us know. Sincerely, Massively. Some good news for fans of this upcoming RvR title as City State Entertainment announced that it h...

1 month ago 0 Comments
January 16, 2015 at 11:00AM
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As of the writing of this post, Camelot Unchained is on the verge of hitting $3M in fundraising donations at $2,952,875. City State Entertainment said that when that already-impressive sum climbs to $3,025,000, the team will sign on a sound engineer to kick the game's audio up a notch. "Part of ...

2 months ago 0 Comments
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When done right, you hardly ever consciously acknowledge a game's sound, but when it's missing or done poorly, it can jar a player out of desired immersion. In a dev diary posted today, H1Z1 Technical Architect Greg Spence talks about the sound of the game and demonstrates a few tests. "So much ...

3 months ago 0 Comments
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Dolby's Atmos technology, which bombards you with sound from all directions, was undoubtedly built with movie theaters in mind; few have the money or space for that many speakers. However, the company has at last devised a way to bring Atmos to your living room. While the solution will let you han...

8 months ago 0 Comments
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Recommended Reading highlights the best long-form writing on technology and more in print and on the web. Some weeks, you'll also find short reviews of books that we think are worth your time. We hope you enjoy the read. Sonic Boom by Megan Garber, The Atlantic Pocket Over the course of cent...

10 months ago 0 Comments
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I've been thinking a lot lately about the dynamics of telling a story. What exactly is a story? How do you tell it most effectively, both from an artistic narrative stand point, and a consumer-friendly attention grabbing one? I've also been concerned with new ways to tell a story, especially one t...

10 months ago 0 Comments
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Unless you're into sandboxy skill-based MMORPGs, the actual process of leveling up is probably an important part of whatever themepark you're playing. WildStar has been jeered at for its over-the-top level-up animation. EverQuest's ding is infamous; the jarring "chonnggggg" of it still haunts me, a...

11 months ago 0 Comments
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Music plays a major role in setting the mood of any game. Sure, it might not be what makes or breaks The Elder Scrolls Online, but it would be difficult to get into the feel of epic adventure if the game's soundtrack were played entirely on harmonicas and vuvuzuelas. The latest development blog on ...

1 year ago 0 Comments
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Ultrasonic levitation has been possible for awhile, but it's not very practical when objects must typically hover along a single axis. University of Tokyo researchers Yoichi Ochiai, Takayuki Hoshi and Jun Rekimoto have cleared this hurdle with an ultrasonic array that can push items around in 3D s...

1 year ago 0 Comments
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We've sad news to report today in the world of audio: Ray Dolby has passed on. His death comes relatively soon after losing both Dr. Fritz Sennheiser and Dr. Amar Bose, and as with those two gentlemen, Dolby's legacy will continue to impact viewers and listeners around the globe for many years to ...

1 year ago 0 Comments
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In my informal survey of comments on Massively, one of the common dealbreakers that I see for MMOs is a combat system that just doesn't feel right for the player. Maybe the animations are off, the sounds are too wimpy, or the pacing is annoying. Whatever the case may be, the art of war isn't enjoya...

1 year ago 0 Comments
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Opinions about Bose's consumer audio products aside, there's no discrediting the extensive contributions its founder added to the world of amplified sound. On that note, we're saddened to report that its Founder, Chairman and Technical Director, Dr. Amar Gopal Bose, has died -- this, just two year...

1 year ago 0 Comments
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In the annals of "clever patents that may never amount to anything," we now have an entry from Sony: a method of sensing touch strength with sound. Since capacitive touchscreens can't detect pressure on their own, a second film is needed that can add weight and cost. Sony's freshly granted patent ...

1 year ago 0 Comments
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Nobody expects studio quality recording from a smartphone, but the technology in HTC's recently launched One at least allows distortion free audio to be nabbed in the quietest or loudest environments, according to the company's blog. Describing BoomSound tech, HTC says the system brings two dual-m...

1 year ago 0 Comments
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A rustling of brush behind you. The click of a gun safety switching off. A low growl off to the side. While seemingly minor details, even the smallest of sounds give us important information about the world around us, especially when we're playing our favorite MMOs. Two weeks ago, WildStar's week...

2 years ago 0 Comments