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We're many months out after the launch of Cataclysm, and the changes to the world have finally become the norm for me. Orgrimmar's refit is finally Orgrimmar for me. Stormwind's high-res streets do not surprise me as much as they used to. One of the greatest achievements that Cataclysm earned for...

May 4th 2011 at 8:00am 0 Comments
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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. All they needed...

May 1st 2011 at 8:00pm 0 Comments
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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how, but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Cataclysm brought...

April 24th 2011 at 6:00pm 0 Comments
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Today, Blizzard released an interview with Dave Kosak and Roman Marotte, two of Blizzard's game designers, about their work in the cleft-in-twain Barrens of Cataclysm. Specifically, this interview deals with the Southern Barrens, which is almost completely redesigned from its vanilla counterpart. T...

August 5th 2010 at 8:00pm 0 Comments