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Hot off the wire is that this week is that we're in for another Xbox Live Arcade twofer this Wednesday, with the release of Space Giraffe, as well as Street Trace: NYC. The former of the titles is from Llamasoft, and designer Jeff Minter, featuring 100 levels of gameplay, and completing them unlock...

August 20th 2007 at 12:30pm 0 Comments
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It wasn't that long ago that Xbox Live Arcade releases were few and far between. Oftentimes, delays to our favorite titles were blamed on Microsoft's certification process. Unfortunately, that's really all we ever heard about it. Jeff Minter, creator of Tempest 2000 and the upcoming Space Giraffe f...

August 2nd 2007 at 4:30pm 0 Comments
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Our pals over at Game Stooge are reporting that Xbox Live Arcade game Space Giraffe is done and will be released in the coming weeks. According to their anonymous tipster, Space Giraffe is done, has been handed off to Microsoft's certification team, and should be releasing in a few weeks. True or f...

May 14th 2007 at 12:30pm 0 Comments
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What better way to celebrate April 20 than with belated news of Space Giraffe's completion? Earlier this week, eccentric game developer Jeff Minter dragged himself from the meadow and logged into his LiveJournal page to write, "Well the game's finished". Minter's still tweaking the final code, most...

April 20th 2007 at 3:28pm 0 Comments
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Ladies and gentleman, boys and girls, Space Giraffe is finished. Space Giraffe, the super hippy trippy shooter experience from Jeff Minter, is now complete. Not only that, but on his personal blog he reveals one of the last features to be implemented into the game. The feature is fairly simple actu...

April 20th 2007 at 3:15pm 0 Comments
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Gamasutra interviews eccentric Welsh developer Jeff Minter, who created such retro-inspired classics as Tempest 2000, Llamatron, and Attack of the Mutant Camels. Now under contract with Microsoft, Minter spills the psychedelic beans on his forthcoming Space Giraffe for Xbox Live Arcade, reveals whe...

April 5th 2007 at 5:28pm 0 Comments
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According to the latest blog post on Jeff Minter's personal blog, Space Giraffe, the uber trippy Live Arcade shooter, is heading off to Microsoft, where its ultimate fate will be decided. As Minter puts it, "The release to MS is a little bit scary because we effectively get the go/no go for the whol...

February 7th 2007 at 11:30am 0 Comments
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Jeff Minter reports on the status of Space Giraffe, his psychedelic homage to his own Tempest 2000. With the game engine complete, Minter sounds optimistic that an actual framework can be compiled (levels, lives, bonuses, achievements, etc.) and shipped out for testing within a few weeks. Minter wri...

January 9th 2007 at 3:53pm 0 Comments
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Jeff Minter, creator of the (trippy) upcoming Xbox Live Arcade title, Space Giraffe, recently sat down with 1UP to discuss the game and its "unique" style. Minter relates his desire to create and arcade title that has a very smooth difficulty curve so that it will appeal to both hardcore and casual...

December 5th 2006 at 2:30pm 0 Comments
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Let's be honest, Jeff Minter's Space Giraffe is nothing more than an updated Tempest 2000 (also Minter's creation), itself a remake of 1981's Tempest. The upcoming XBLA rail shooter brings to mind Geometry Wars and Rez in a big way, and this work-in-progress video includes licensed music and intenti...

October 18th 2006 at 7:58am 0 Comments
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Jeff Minter, the demented genius behind the 360's audio visualizer, is still busy with his next creation, Space Giraffe, for Xbox Live Arcade. Just to prove it, he released a video of the game in action. Bizarre doesn't even begin to describe it. Somewhere beneath the psychedelic lights and trippy...

October 16th 2006 at 4:30pm 0 Comments