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  • Japanese spacecraft's 'black box' recorder survives flaming fall to earth

    by 
    Christopher Trout
    Christopher Trout
    04.02.2011

    When we reported on Japan's plans to track the re-entry process of its Kounotori 2 spacecraft with a black-box-style recorder, there were still some unanswered questions: specifically, would the REBR (Re-entry Breakup Recorder) sink or swim. Well, according to an announcement from the device's creator, the thing not only survived the fiery plunge to Earth, but it also stayed afloat after plunking down in the South Pacific Ocean on Tuesday. During free fall, the REBR did as it was expected, automatically monitoring, recording, and eventually transmitting data about the re-entry process, and while the thing was admittedly "not designed to survive impact with the water," it continued relaying information even after landing. The next scheduled REBR mission is planned for June -- here's hoping the new guy's as buoyant as its buddy. Full PR after the break.

  • Star Wars: The Old Republic unveils art from its players and developers

    by 
    Larry Everett
    Larry Everett
    01.14.2011

    In watching any of the documentaries or behind-the-scenes interviews, you will notice that art plays a huge role in any Star Wars-related project. In Star Wars: The Old Republic, the developers and community team like to showcase not only the artistic skills of the designers but the illustrations of the fans, too. This week, we are lucky enough to have both. The SWTOR Studio Insider is written today by two artists: Senior Concept Artist Ryan Dening and Senior Environment Artist Christopher Reeves. These two creators dive deep into the design process of creating the Agent starship. "For the first time, we were making these ships exist in real space and giving the players the experience of owning their own Starship," Dening said in regard to the difference in designing for SWTOR vs. Knights of the Old Republic. The community is not without its talent as well, and the community team is quick to acknowledge this. Greighson and Crypticgrrl of the official forums had their work displayed in this week's Fan Friday. Grieghson designed propaganda posters for the Empire, and Crypticgrrl displayed her fine art talent. We have placed their works in the gallery below. In another announcement, the development team confirmed that it will be at PAX East in Boston, Massachusetts, from March 11th to March 13th. Rest assured Massively will be there to catch the latest. %Gallery-114430%

  • New androgynous International Docking System Standard Interface works both ways in space

    by 
    Tim Stevens
    Tim Stevens
    10.22.2010

    There's nothing more embarrassing than trying to dock with your cosmonaut compatriots only to find that his port was made in metric, yours was crafted with the finest in ye olde imperial units. Such faux pas can now be safely avoided in space thanks to the newly agreed upon International Docking System Standard, or IDSS. It's an androgynous system that allows for the same portal design to be used on both ships and docking stations, meaning craft can pair up with stations, ships with ships, and any other groovy coupling you can think of. The standard was finalized last month and just released to the world, but we've managed to find stunning footage of an early prototype from 1973. That's embedded below for your scientific edification.

  • Newly "smuggled" information from Star Wars: The Old Republic

    by 
    Larry Everett
    Larry Everett
    09.24.2010

    Just when we think there isn't anything more that can be revealed about the smuggler class, BioWare proves us wrong. The Old Republic website just launched a slew of screenshots, advanced class data, and videos about Han Solo's favorite Republic class. Let's see if we can break this down into bite-sized pieces. First, we know the smuggler's duck-and-cover combat techniques are not new, but we now have an official breakdown of the advanced classes. The scoundrel advanced class is all about sneaking in, hitting hard, then getting out before anyone notices. The stealth belt, med pack, and single blaster are his equipment of choice. The gunslinger advanced class controls the enemies' movement as well as packing a nice DPS punch. All the gunslinger needs is two blasters and perfect aim -- if you bust an enemy's knees or blindshot him, he ain't gonna move. Secondly, we have one of the smuggler's companions: Bowdaar. This Wookiee is most likely picked up on the Smuggler's Moon, Nar Shaddaa, since he is a gladiator in the arenas there. Although he uses few -- if any -- weapons, this strong-armed companion has never been defeated in battle. This sets him up well to be the tank to the smuggler's healer or crowd control role. Plus, what's a smuggler without a Wookiee partner, right? Lastly, what would a smuggler be without a starship? The Corellian XS Stock Light Freighter serves at the smuggler's transportation of choice. As with most Corellian-designed vessels, the XS Stock Light is perfect for cargo transportation, crew accommodation, and pirate defense. Everything your smuggler will need to find consistent work throughout the galaxy, plus a few added features to hide not-so-legal items. Check out more information about this sneaky class on the official site, and don't forget to visit our gallery for some awesome screenshots. %Gallery-103218%

  • NASA's revolutionary launcher dreams could improve mass transit systems, boost astronaut applications

    by 
    Darren Murph
    Darren Murph
    09.15.2010

    If there's one thing we hate waiting for, it's getting to space. Those 18 hour jaunts from Newark to Singapore just seem so brisk compared to getting from ground zero to the stratosphere, you know? All jesting aside, a team of engineers at NASA are pursuing a revolutionary new launcher that would rely solely on existing technologies. The catch? Said technologies need to be pushed forward a good bit, but if it all pans out, the result could lead to more efficient commuter rail systems, better batteries for motorcars and roller coasters that force a waiver upon you prior to riding. The proposal details a "wedge-shaped aircraft with scramjets to be launched horizontally on an electrified track or gas-powered sled," and once launched, the craft would soar at Mach 10 in order to breach the atmosphere and allow a rocket's second stage to fire. It's pretty riveting stuff -- we'd recommend giving that source link a look for the full skinny, but not if you're hoping to see this materialize in the next decade score.

  • Space combat has been confirmed for SWTOR! [Updated]

    by 
    Larry Everett
    Larry Everett
    07.23.2010

    var digg_url = 'http://digg.com/pc_games/Space_combat_has_been_comfirmed_for_SWTOR'; While at Comic-Con, the fan site Mos Eisley Radio tweeted a rumor that there will be space combat in SWTOR. Space combat has been strongly suspected since the announcement of player ships at E3, but there was nothing to confirm our suspicions. According to the folks at Mos Eisley Radio, James Ohlen said that each ship will be customizable, and, of course, that the player will be able to use this ship in space combat. Not moments later, this rumor was completely confirmed by SWTOR's community manager, Sean Dahlberg, on the official forum. He confesses in his announcement, "While we didn't quite make the numbers [of Facebook and Twitter followers], we definitely saw how excited the community is about this and how everyone came together. After all of that, there's no way we could hold back with our special reveal at Comic-Con!" So it seems the devs did not punish the fans for not reaching the social media goal after all. He reveals that further details will be available in the October edition of PC Gamer. [Thank you, Mos Eisley Radio, for keeping your ears open!] [Editor's Note: Brooks from Mos Eisley Radio just mailed us to say that all of his information is coming from Darth Hater's liveblog, so props to Darth Hater, and thanks for letting us know, Brooks! ~Sera]

  • Virgin Galactic's WhiteKnightTwo caught mid-flight on video

    by 
    Ross Miller
    Ross Miller
    05.02.2009

    In case you were wondering if Virgin Galactic's efforts at space tourism are still going strong, the company's released new footage from a recent test flight of its WhiteKnightTwo near its Mojave headquarters. Much longer and higher res than the last bit of video we had, it also provides some new aerial shots of it mid-flight. The craft's public debut will be a fly over at the Virgin Galactic Spaceport America groundbreaking ceremony next month, so until then, navigate your browser to after the break for the feature presentation.

  • The Digital Continuum: Pondering Star Trek Online

    by 
    Kyle Horner
    Kyle Horner
    08.16.2008

    As a kid, I grew up on Star Trek: The Next Generation. Mostly because my parents watched it constantly, but also because I found that I enjoyed the show. Another staple of my nerd-influenced upbringing was a steady diet of Star Trek movies. Since those formative years I've also watched Deep Space Nine, Babylon 5, Voyager and more recently Battlestar Galactica. So it's safe to say I'm at least a casual sci-fi and space nerd. In fact, when I'm not entrenched in some form of entertainment, I tend to spend my extra time over at the official website of Astrophysicist Neil DeGrasse Tyson. Of course Star Trek has never been purely about Science. It's always been -- to me, at least -- a mixture of social-political issues, engaging drama and several degrees of actual science. Different writers and directors have, over several decades, writ large their envisioned versions of Star Trek, with varying amounts of the three critical factors that make up a Star Trek experience. So, obviously, I now find myself wondering what Cryptic Studio's massively multiplayer online version is going to be like.