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Are you excited to get your hands on Tree of Savior when and if it gets a release over here? Then you'll be happy to look through the latest community Q&A, which has been helpfully translated into English. Like most community addresses, it covers a variety of different topics, ranging from cast...

June 20th 2014 at 9:00pm 0 Comments
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In the most recent dev blog for Pathfinder Online, CEO Ryan Dancey announced that the game is half done, stating,"We're a little bit past the halfway point of development before Early Enrollment." Luckily for those eager to hear specifics about said progress, the blog goes into more detail -- a lot...

December 6th 2013 at 11:00am 0 Comments
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Thinking about becoming a Wizard or Sorcerer in Pathfinder Online? It's not going to be like rolling a mage in another MMO, where you'll instantly have access to infinite firebolt and ice shard spells that are conveniently located on your hotbar. No, it's going to be complex and deep because this...

April 4th 2013 at 4:30pm 0 Comments
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The biggest news about Final Fantasy XIV this week, other than the somewhat mollifying UI update preview, was the addition of another 30 days of free playtime for everyone. This is the sort of thing that I don't think you can really see as anything other than a classy move on the part of Square-Eni...

November 20th 2010 at 12:00pm 0 Comments
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MMO-Champion has just discovered 3 interesting new tailoring patterns in the Wrath Beta files. Rather than things you can sell, however, these are soulbound cloak embroideries, and at least at first glance, they seem very nice indeed. Lightweave Embroidery: Embroiders a subtle pattern of...

August 11th 2008 at 3:00pm 0 Comments
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The CMs are doing a real drive-by on the forums this afternoon. The latest tidbit dropped by Drysc (in an only barely related thread) is that spell haste will reduce the global cooldown on spells, to a minimum of one second. It will not apply to melee or ranged attacks. Previously (and currently,...

February 1st 2008 at 3:25pm 0 Comments
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This came up when we reported on the new "rating" system a long time ago (implemented so that Blizzard could better scale gear on the way up), but like Cyberdemon of Frostwolf-A, I missed it. Alongside the self-explanatory stuff like critical strike rating, and the new resilience rating, there's a n...

February 6th 2007 at 2:01pm 0 Comments