Post Thumbnail

During EA's Season Opener event yesterday, SSX creative director Todd Batty revealed a launch window for the snowboarding revival: January 2012. The game will be playable at E3 in June, so expect a more detailed evaluation from us at that point. The presentation was very light on SSX gameplay fo...

April 13th 2011 at 12:00pm 0 Comments
Post Thumbnail

Okay, we've heard a lot about EA Canada's upcoming SSX (née Deadly Descents) -- but somewhat inexplicably, we haven't heard a lot about the sweet tricks therein. Fortunately, that ever-important mortar that holds the franchise together is discussed in great detail in the dev diary posted b...

April 10th 2011 at 6:00pm 0 Comments
Post Thumbnail

EA Sports looks to still any bad vibes that have reverberated from negative reaction to the debut teaser for SSX: Deadly Descents by toning down the emphasis on "deadly." The company has officially dropped "Deadly Descents" from the game title, Game Informer confirms, and has begun a marketing ca...

April 7th 2011 at 2:06pm 0 Comments
Post Thumbnail

EA Sports' Peter Moore may consider it an "obscure new title" being teased in a recent VGA trailer, but word in the ski lodge is that it could be hinting at the new SSX game. A Kotaku source tells the site that a new installment in the abandoned snowboarding franchise has been in development at E...

December 8th 2010 at 10:32am 0 Comments
Post Thumbnail

With Shaun White now taking it to the streets, perhaps there's an opening on the slope for EA's snowboarding franchise, SSX, to reemerge from hibernation. A mess of newly registered domains points to the possibility of a reboot of the series, which has been sidelined since 2007's pedestrian Wii r...

November 9th 2010 at 2:20pm 0 Comments
Post Thumbnail

In an interview with Gamesindustry.biz, EA Montreal general manager Alain Tascan discussed the possibility of a SSX franchise revival, saying, "If the market is there and is ready for a new one then we'll consider it." While Wii gamers have already hit the slopes with SSX Blur, the closest PS3 an...

September 18th 2009 at 1:15pm 0 Comments
Post Thumbnail

Of the many GDC 2009 announcements taking place this week, we were most shocked to see EA sneakily introducing some of the company's most popular franchises to the Apple device some are calling the newest gaming platform -- the iPhone. Travis Boatman, VP of worldwide studios at EA Mobile, made the...

March 26th 2009 at 4:54pm 0 Comments
Post Thumbnail

EA has notified press that it intends to demonstrate a new game from its Montreal studio (along with other forthcoming projects) next Monday, March 9. The Canadian studio, currently hard (we hope) at work on one third of EA's new Need For Speed trio, namely the Wii-bound Need For Speed: Nitro, is e...

March 4th 2009 at 3:54pm 0 Comments

We'll never understand the drive to play cell phone games. Even if phone hardware is powerful enough to render high-quality visuals, the experience is all but ruined by the fact that every cell phone ever has a completely terrible interface for playing games (sorry, iPhone, but we could do with at l...

March 27th 2008 at 9:45am 0 Comments
Post Thumbnail

SSX Blur didn't exactly receive unanimous approval. Many thought that the Wii controller was going to be a perfect fit for the trick-heavy snowboard series, and while some continued to think that after playing it, other reviewers were nonplussed. EA Montreal's Eric Chartrand, who recently reveale...

April 11th 2007 at 7:02pm 0 Comments
Post Thumbnail

With the Wii's focus on controls, how does a franchise like SSX handle the transition? Snowboarding -- and Wii-only SSX Blur -- lacks a direct relation to the Wii's motion sensitivity, but the game still translates to hand movements. The steering mechanic, which relies on Nunchuk twists, fits well;...

March 31st 2007 at 8:00pm 0 Comments