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EA has notified press that it intends to demonstrate a new game from its Montreal studio (along with other forthcoming projects) next Monday, March 9. The Canadian studio, currently hard (we hope) at work on one third of EA's new Need For Speed trio, namely the Wii-bound Need For Speed: Nitro, is ...

6 years ago 0 Comments
March 4, 2009 at 3:54PM

We'll never understand the drive to play cell phone games. Even if phone hardware is powerful enough to render high-quality visuals, the experience is all but ruined by the fact that every cell phone ever has a completely terrible interface for playing games (sorry, iPhone, but we could do with at ...

7 years ago 0 Comments
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SSX Blur didn't exactly receive unanimous approval. Many thought that the Wii controller was going to be a perfect fit for the trick-heavy snowboard series, and while some continued to think that after playing it, other reviewers were nonplussed. EA Montreal's Eric Chartrand, who recently revea...

8 years ago 0 Comments
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With the Wii's focus on controls, how does a franchise like SSX handle the transition? Snowboarding -- and Wii-only SSX Blur -- lacks a direct relation to the Wii's motion sensitivity, but the game still translates to hand movements. The steering mechanic, which relies on Nunchuk twists, fits well...

8 years ago 0 Comments
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Of course, with the big release of SSX: Blur hitting this week, many of you are undoubtedly busting the "mad phat trix" plentifully all over many a snowy mountain. Even knowing this, we're forced to ask that question we ask you every Friday: what are you playing? Will you be picking up the new titl...

8 years ago 0 Comments
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Should there be reason for concern with another hodgepodge of reviews? IGN gives SSX Blur a thumbs-up, but warns it's for "hardcore" gamers only; 1UP disses, claiming SSX vets will be turned off. So which is it? Why have we been sifting through so many mixed reviews for Wii games? It's sorta like...

8 years ago 0 Comments
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To celebrate the release of SSX Blur, EA held an event at Quebec's Ice Hotel, which is a hotel made of ice. A hotel, where people sleep, where the walls are made of ice. Journalists got a chance to play the new game and see new demos of Army of Two and a mysterious new property that is, unfortunat...

8 years ago 0 Comments
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Update: Finally, the reviews are rolling in. We've updated the post with plenty of more scores. With SSX: Blur being available at retailers today, the reviews are rolling in kind of late. As of right now, only two online outlets have reviewed the game, giving it very decent scores. Looks like man...

8 years ago 0 Comments
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We'll be honest, it feels good to be able to make this post this week. This relief should last though, as from here on out we should all be enjoying a steady release of third-party titles over the next few months. This week's title is a little game from EA: SSX: Blur How many of you plan on pi...

8 years ago 0 Comments
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With the game's release a mere few days away (2/27 in case you didn't know), those of you dying to get out on the digital mountain and get some huge air are probably sitting at your computer, Googling away furious for some more news on the title, or perhaps some reviews. You've also probably got y...

8 years ago 0 Comments
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IGN has put up some cast biographies for EA's upcoming Wii installment in the SSX franchise in SSX: Blur. Instead of drumming interest in the game, it instead reads like a list of riders up for the possibility of being endorsed by Mountain Dew. Still though, the game should be fun as all previous ...

8 years ago 0 Comments
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The Wii Remote should be great for certain sports titles: tennis, golf, baseball, and other swinging games. But I've been skeptical about how the console will handle lower-body games, like soccer and snowboarding. Some recent play-time with Wii-only SSX Blur made me look forward to at least snowbo...

8 years ago 0 Comments
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A previous video on SSX: Blur might've shown us how one performs tricks, grabs and spins, but we had no idea we had to be drawing shapes as well. Turns out, in order to utilize the game's Uber Tricks, the player must use the Wiimote and nunchuk to draw complex shapes, including the pictured heart,...

8 years ago 0 Comments
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Harmony. That's Wiimote and Nunchuk moving in tandem. Drawing hearts. Newsweek's N'Gai Croal has posted a visual guide of SSX Blur's Wii commands. Pictured above, an 'Uber Trick' is executed by drawing a heart-shape with the two controls. Not every action is as creative or involved, nor should all...

8 years ago 0 Comments
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EA has released a new video featuring their upcoming Wii-exclusive SSX Blur, but this gameplay video isn't all about showing off the shinyz. Rather, the focus is on the franchise's new dedication to the Wii control scheme, and offers a nice (if not in depth) look at how some of the high-flying, snow...

8 years ago 0 Comments
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More dozens than a baker could ever count of images for SSX Blur have hit the intertron and we here at Wii Fanboy really think they could look better. Granted, we have not yet seen the game in motion, so final judgements are nowhere near close to being made on our part (we roll honest here, folks)...

8 years ago 0 Comments
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EA was kind enough to provide the name of its upcoming SSX installment for Wii: SSX Blur. But despite a projected March release date, developer EA Montreal remains vague about the project that was revealed five months ago. Producer Alex Hyder did imply extensive use of motion, saying, "We wanted ...

8 years ago 0 Comments
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If you're like me, then you like to buy your games on the cheap. And you can't get much cheaper than Circuit City and its $17 clearance on a bunch of PSP games. Here's the list: Burnout Legends Death Jr. FIFA World Cup 2006 Lumines Mega Man: Powered Up Midway Arcade Treasures Namco Muse...

8 years ago 0 Comments
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Before we break out the goods, let's just clarify: these are launch window titles. Meaning they'll come out within the first few months of the Wii's release. They may or may not be taking up shelf space on launch day. That said, Electronic Arts is supporting the Wii launch window with six titles, in...

8 years ago 0 Comments
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Electronic Arts generally releases games for more platforms than we even knew existed. Thus, when they announce support for the Wii, we have trouble acting surprised, even for the benefit of our readers. When they announce that their tried-and-true franchises are being given unique control schemes b...

8 years ago 0 Comments