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Chris Roberts prefers a joystick or controller to the mouse and keyboard. This came up immediately upon meeting him for our Star Citizen demo/interview at this year's E3. As someone who's mainly watched news on the game from the sidelines, sitting in awe of what looks like a terribly complex title...

June 12th 2014 at 10:00am 0 Comments
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Today Cloud Imperium publicly unveiled Star Citizen's organization functionality, and Massively managed to snag a quick interview with developer Benoit Beausejour from Turbulent, a Montreal-based studio that is developing SC's web tech. Head past the break for the full organization press release a...

January 21st 2014 at 4:00pm 0 Comments