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If you've been making a list of sandbox features and checking it twice, chances are you'll find many of those items in Shroud of the Avatar. And if player-generated content and a great community are near the top of that list, then this crowdfunded title might very well be the present you want to g...

December 18th 2014 at 12:00pm 0 Comments
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Touted as the spiritual successor to Ultima Online by its creators, Shroud of the Avatar aims to fill a sandbox-shaped void in the modern MMOverse. Judging by the successful crowdfunding campaign and continued support by backers, I know there are plenty of players who are eager for that to happen a...

June 15th 2014 at 2:00pm 0 Comments
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Shroud of the Avatar's initial release client is rapidly approaching and fortunately for fans, the dev team at Portalarium has started to ramp up the flow of information. The latest dump is a lengthy post by executive producer Starr Long that covers the game's magic, combat, and crafting systems in...

November 12th 2013 at 5:30pm 0 Comments
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If you're chomping at the bit to play an early version of Richard Garriott's new Shroud of the Avatar opus, you won't have to wait much longer. Executive producer Starr Long posted a schedule of sorts on the game's forum earlier today, and the initial testing phase -- dubbed Release 1 -- begins on...

November 6th 2013 at 5:30pm 0 Comments
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Richard Garriott and two of his Shroud of the Avatar lieutenants took the stage at RTX 2013 in Austin, Texas, last weekend to preview Portalarium's upcoming crowdfunded fantasy opus. Joining Garriott were former Ultima Online producer Starr Long and SotA technical director Chris Spears. Garriott's...

July 8th 2013 at 4:00pm 0 Comments
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Fans of the Ultima series should be happy to hear that Shroud of the Avatar has added Starr Long to its roster as executive producer. Don't recognize the name? You should; according to Richard Garriott, Starr Long is the reason that Ultima Online existed in the first place. As Garriott puts it, wh...

July 5th 2013 at 5:00pm 0 Comments
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The 2012 edition of GDC Online is filling out its schedule, and one of the more interesting dev panels is a "classic game postmortem" concerning Ultima Online. While the term postmortem is a bit of a misnomer since the game is still very much alive, the panel features an eclectic mix of dev perso...

August 16th 2012 at 3:00pm 0 Comments
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The lifespan of the MMO genre is still fairly short when you take general gaming into consideration. Fifteen years ago, most of us wouldn't have dreamed of what's available online today, thanks to the innovators who brought together graphical roleplaying games and the MUDs of the day. People like...

February 25th 2012 at 8:00am 0 Comments
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With the closing of Games For Windows magazine, it's easy to say that Edge magazine is one of the finest videogame-related periodicals on the planet. They collaborate with the folks at the Next Generation site to bring their content to the web, and today they have up a fantastic piece on NCsoft's Ta...

May 2nd 2008 at 1:00pm 0 Comments