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  • Square iPhone payment system gets itself a website, showcased in public

    by 
    Ross Miller
    Ross Miller
    12.01.2009

    Twitter co-founder Jack Dorsey and the quiet startup formerly known as Squirrel are finally opening up a bit. The company now called Square, as we noted back in October, has launched a website for its iPhone payment dongle, although it's still in somewhat private beta testing. TechCrunch managed to catch up with Dorsey, who gave a brief overview of the product and then showed it off by charging $4 for a cup of coffee -- so it goes in San Francisco. See Square in action after the break.

  • Twitter founder Jack Dorsey's Squirrel project revealed... as the Square iPhone Payment System

    by 
    Joshua Topolsky
    Joshua Topolsky
    10.17.2009

    tweetmeme_url = 'http://www.engadget.com/2009/10/17/twitter-founder-jack-dorseys-squirrel-project-revealed-as-th/'; tweetmeme_source = 'engadget'; Remember the Square iPhone Payment System we told you about back in August? If you'll recall, the device -- which involves an iPhone app and associated dongle -- enables an iPhone or iPod touch to become a kind of mini credit card reader, allowing payments to be taken on the spot, no matter where you are or how big (or small) the transaction may be. When we'd first reported the device, word on the street was that it was only being alpha tested around New York City, and there wasn't much else to say. Now, we may have a little more insight on just where this device is headed, and who's behind the project. Jack Dorsey, the man who all but built Twitter in a matter of two weeks, has been working on a half-secret start-up project since around May. His new venture -- dubbed, funnily enough, Squirrel -- is based around the concept of using the iPhone as... yep, a portable, personal cash register; essentially the exact device which Square has created. And that's no accident. In the images we ran of the Square system, you can see a domain name on a receipt: squareup.com. Squareup.com is the domain of the Square System (obviously), and a casual investigation into the site's WHOIS profile reveals registrant info that points to an office in San Francisco, and a contact email address which reads... billing@paybysquirrel.com. Square, squirrel, square... are you getting it? So the cat, er, squirrel appears to be out of the bag. Now the question is whether or not Dorsey and co. can turn this fairly obscure piece of tech into the kind of firestorm which Twitter has become -- and who knows, maybe there'll even be a business model this time. [Thanks, Little Birdie]

  • EVO Linux game console now up for pre-order

    by 
    Joshua Topolsky
    Joshua Topolsky
    04.03.2009

    The last time we heard from Envizions, the company was just starting to get its game plan together -- but it looks like the gears are officially in motion on its Linux-based game console. The final specs for the box now seem to be in place, with off-the-shelf components like the Athlon 64x2 5600 CPU (clocked to 2.4GHz), an ATI HD 3200 graphics chipset, 2GB of DDR2 RAM, and a 120GB hard drive filling out what is essentially a standard PC housing. Envizions say that the console will run a modified, quick-boot distro of Fedora called Mirrors (which can be upgraded to a beefier build named Mirrors Evolution X), and will feature a "cloud" service stacked with Amiga (!) games and an Akimbo-based video service. Beyond that, proper titles will be sold online and on SD cards for around $20. Envizions is currently taking pre-orders for the box, and say beta units will be shipped on April 10th. Pricing for those consoles will run between $280-350, while the final retail version can be had for $380, and should be available sometime in June. We have just two words of advice for the fledgling company: get some killer games on there fast, and please, please update your site.[Via Digg, Linux Devices]

  • Gaia Online costs $25 million a year to run

    by 
    Kyle Horner
    Kyle Horner
    03.16.2008

    When you take a look at the casual-focused Gaia Online, you probably don't think that the community-central site has been costing around 25 million each year -- well, according to company CEO Craig Sherman. It's kind of surprising to hear, since Gaia was a small start-up and has only been asking for around 100k to 500k for brands that want entry into the world of Gaia. We guess you have to spend money to make money, but that's a whole boatload of cash to throw at such a small start-up. It seems to have paid off for the creators of Gaia Online, at least. They're reportedly starting to see deals in the higher six figures range. We're happy it worked out for them, but this is definitely a good example of how risky the MMO market can be even for any sort of game a developer might want to put out there. We shudder at the thought of how much cash has been dropped on some of the upcoming mainstream titles this year.

  • M2E Power turns movement into electricity

    by 
    Joshua Topolsky
    Joshua Topolsky
    11.16.2007

    Looking for power in hard to reach places? Perhaps M2E Power can lend a hand. The company -- recently infused with a pile of money from venture capitalists -- is in the business of creating power through the kinetic motion of everyday human and / or mechanical movement. The idea is that by simply walking or driving, energy can be produced that will power devices on-hand, obviating the use of outside sources -- an idea that will be of particular use to soldiers on duty, as the technology could reduce their load by up to 30-pounds. The devices also contribute to efforts towards clean power and extended mobility on the consumer side, efforts your DS-playing kids will go bonkers for. For those down with the Faraday Principle (energy produced via motion of a magnet through a wire coil), you'll be happy to know that someone is putting the concept to good use -- for the rest of us, well, we'll just be happy if we can get a few more minutes out of our mobile phones.