stenches

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  • TUAW's Daily App: Stenches

    by 
    Mike Schramm
    Mike Schramm
    11.11.2010

    We talked to Thunder Game Works way back at this year's WWDC, and they mentioned that they were working on a zombie version of their popular Trenches war strategy game for the iPhone. And it's now out on the App Store. Stenches is much like Trenches in that you guide a group of World War I soldiers through the trenches, but it's unlike Trenches in that it's fully focused on killing zombies. There are over 200 different levels to fight through, special zombie bosses made just for the game, an unlimited mode to fight on through, and everything else you may have played in Trenches. If you didn't play Trenches, you might want to give it a try anyway -- it's a unique little twist on real-time strategy that features some real depth in the action gameplay as well as a grim sense of humor and style. Stenches is only US$1.99, and for that price, you get both the game and future updates, which will include more game modes, co-op and competitive play, and some more zombie bosses to tangle with. The current game also has Game Center integration, so your friends can check your progress on achievements as well. Great game -- definitely check it out.

  • Kojima reveals how Snatcher almost stank

    by 
    JC Fletcher
    JC Fletcher
    10.04.2010

    Metal Gear Solid's "codec frequency on the box" gag wasn't the first time Hideo Kojima thought about integrating a game's packaging with the contents of the game. Kojima tweeted the story (and Andriasang translated) of how he originally thought to cover the disk for the PC-8801 version of the cyberpunk adventure game Snatcher with a paint that smelled like blood. The idea was that as you played, the disk would get warm, and eventually your computer would "release the smell of the crime scene." Or, to think of it another way, the scent of blood would gently waft out of your computer, freaking you the hell out. He now calls it the "Dead Smell Project." In a more sensible plan, Kojima also wanted to use the heat of the computer to hide a message on the disk, only visible when it was warm. [Image: JunkerHQ]