Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Video games are great and all, but it's amazing how many hours some of them can drain from your life. It isn't tough to get interested in a well-developed alternate universe that desperately needs a hero...

May 5th 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. If you're going to send me on a 30-plus hour adventure, you've gotta sell me on the time investment first. Creating an opening that compels players to press on is a challenge every development team faces...

April 21st 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Remakes can be a great excuse to revisit classic games, or they can serve as a second chance for people that missed out on the project's original release. There are plenty of recent ports that will help f...

April 14th 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Okay, so I'm a pinball enthusiast, not a wizard. I've always loved trying out new pinball tables whenever I come across them, but before I outgrew allowances, my quarters usually landed in The Simpsons, T...

April 7th 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Game developers can make some pretty great content, as evidenced by the games we've collectively been glued to over the past few decades. It makes sense, too - they've got the knowledge, the tool set and...

March 31st 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. I'm not used to finding people to StreetPass with. I never managed to do it during my last two years on a campus of 10,000 students, and it's the same story in my current home in the suburban outskirts....

March 24th 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. When you want a console near its launch, it's less about what color it is and more about getting your hands on one. I've only waited in a launch line once - my friends and I scoped out the store we thoug...

March 17th 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. This week's release of South Park: The Stick of Truth reminded us of how satisfying it is when a licensed game doesn't end up resembling a pile of burning trash. The idea of turning our favorite shows or...

March 10th 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Responsive controls and impressive graphics can really help a game, but there's something that only a strong soundtrack can add to the experience. Visuals and scripts invoke wonder while audio allows you...

March 3rd 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Cooperative gaming is conceptually brilliant and even better in execution. When it works, that is. Finding teammates you mesh with can feel a bit like flipping a coin - the pal you get along with elsewhe...

February 24th 2014 at 3:00am 0 Comments
Post Thumbnail

Welcome to Stiq Figures, where the sales data is after the break and the posts don't matter. Writing Joystiq Weekly's opening today got me thinking - there are a lot of great incentives to keep exploring video games, but having rival characters personify a game's peak challenges is one of the mo...

February 17th 2014 at 3:00am 0 Comments