stranglethorn-hole

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  • Leveling improvements for Patch 2.3

    by 
    David Bowers
    David Bowers
    10.08.2007

    Are you in the midst of leveling a character between 20 and 60? Well right now is the time to stop everything, rush over to this forum post from Blizzard, and sing a happy song while you hurry up and wait! That's right, in answer to the crying pleas of casual alt-oholics everywhere, Blizzard is finally speeding up the tedious leveling curve for old world content in patch 2.3, adding in a bunch of new quests, nerfing a lot of the nastiest bad guys, and buffing a whole bunch of the items they drop.Here's a summarized list of the changes, with the full post by Vaneras copied for you beyond the link below. Amount of experience needed to level reduced by 15% per level between 20 and 60. Experience gained from completing quests increased between levels 30 and 60. Outdoor elite quests will now now be soloable, with the same (or better) rewards. About 60 new quests and a new goblin town based in Dustwallow Marsh (levels 30 to 40) Level ranges for old dungeons to be narrowed down a bit (so that if you are high enough to start them, you are high enough to finish them too) Increased questing experience for dungeon quests. Buffed up item drops from dungeon bosses. As Vaneras says, "Though we've given you a few examples of the things to come, we think everyone will pleasantly surprised when they see the full extent of the changes discussed above." Keep reading to see all the juicy details.

  • "Stranglethorn Hole" and the doom of casual WoW?

    by 
    David Bowers
    David Bowers
    06.14.2007

    Recent reports that the general population of WoW players may be going down for the first time cause some concern, enough to even have our post on the subject listed on the BBC for a while. Our readers gave lots of reasons why something was missing from The Burning Crusade, from problems with the new raids, new items, or even lack of anything actually "new" at all. Granted, it is too soon to say whether people are leaving WoW en masse or not, but the concerns raised here are still valid.One of the main problems our readers cited was leveling boredom. The game before Outland is a bottleneck for casual players who want to explore other classes and playstyles but find that getting where they want to be with their new favorite alt would take more tedium and repetition than they're willing to tolerate. Some have the patience and dedication for it, but for others it feels like an impassible jungle.Stranglethorn Vale, sometimes called the "Stranglethorn Hole" (coined by Tobold in reference to black holes, I think), has been the prime example of 1-60 leveling boredom, because at some point between levels 30 and 45, quests in most other areas just dry up, and you're left with little choice other than to help out the goblins in Booty Bay. The Gaming Fascist complains that he couldn't get any characters through the Vale without it feeling like "an affliction or a chore, something I don't really enjoy and fall back to when times get too boring." This was especially infuriating for him since he apparently chose a PvP server and he got ganked a lot there. Anyone tends to feel frustrated and hopeless when your goal is so far away that you have no reasonable means to achieve it.We took a light-hearted look into the future a couple weeks ago, to see what solutions might present themselves in a few years as this problem gets increasingly severe. The fact is that has to be done for casuals who can't or don't want to go raiding, and if trying out new classes and isn't really a feasible option, then what's to prevent them from feeling stuck with nothing to do? More reputations to grind?