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The rough-and-tumble Street Fighters enjoying their youth is likely the most adorable thing we'll see all week. Kei Acedera, an illustrator and art director at Imaginism, has just such a drawing in her portfolio on the company's website. If you click the image above, you'll be treated to the full w...

April 7th 2009 at 11:00am 0 Comments
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Super Street Fighter II HD Remix, according to associate product manager John Diamonon, has sold in excess of 250,000 copies and is "on its way to becoming the highest grossing digital title ever." Diamonon states that the game has already broken both day one and week one records -- the game debute...

December 18th 2008 at 5:00pm 0 Comments
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click to enlarge As if sensing our growing impatience, its size nearly eclipsing that of Super Street Fighter II Turbo HD Remix's elaborate title, Capcom has sent out an e-mail assuring -- nay, promising -- that the graphically remade brawler would arrive on Xbox Live Arcade and PlayStation Network...

October 21st 2008 at 3:15pm 0 Comments
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If there's one thing we enjoy as much as playing games, it's collecting various odds and ends that reflect our passion for the hobby. Whether it's a Lunar Ghaleon puppet on the mantel or the Varia Suit statue on the coffee table, there is never any question where our loyalties lie. Now UDON Enterta...

May 15th 2008 at 8:45am 0 Comments
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While Capcom's Street Fighter IV wowed us in February with its new fangled graphics and animation, it was the game's decidedly retro feel that grabbed us by the neck and assaulted our head like a barrage of Yoga Noogies. As it turned out, for all its 3D charm the fighter played like a sexed up Stre...

May 1st 2008 at 8:28pm 0 Comments
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If you're wondering why there's no PlayStation 3 beta for Super Street Fighter II Turbo Remix HD, Capcom Senior Director of Strategy Christian Svensson has offered an explanation via the official forums. What it came down to, he said, was resource constraints, and it was easier to use Xbox Live for...

March 17th 2008 at 2:45pm 0 Comments
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What a difference a few weeks make. Back in January, designer Dave Sirlin was complaining about how Microsoft's 150MB size limit for XBLA games was making it hard to squeeze everything Capcom wanted into Super Street Fighter II Turbo HD Remix. Now, it turns out, it's not such a problem after all.In...

March 13th 2008 at 2:30pm 0 Comments
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Oh, Microsoft. When will you learn that downloadable games are sometimes going to want to be bigger than a memory unit. First, Castlevania: Symphony of the Night bumped up against the then-50MB limit for XBLA games, leading to a ceiling raise. Then promising platformer Eternity's Child got chased to...

January 30th 2008 at 5:00pm 0 Comments
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The webisode series Street Fighter: The Later Years has been going on for quite some time, but the latest entry proves that the show's creators still have a knack for Street Fighter parody.Whether it's Dhalsim's unorthodox fighting methods, a poorly-aged Ken failing to perform his hidden fireball m...

November 27th 2007 at 1:01am 0 Comments
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David Sirlin knows fighting games. So when Capcom tapped him to re-balance Super Street Fighter II Turbo HD Remix, and make it better than the original, they were putting the game's untarnished reputation into just the right hands. Sirlin proves his worth in the first of a series of articles on reb...

November 12th 2007 at 7:30am 0 Comments
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The results from last Sunday's poll are in and it was a major upset to say the least. In a come-from-behind victory that nobody was expecting even in their wildest of wild dreams, Street Fighter II -- the plucky underdog that nobody believed in -- has come out on top with an astonishing 32% of the...

July 23rd 2006 at 3:15pm 0 Comments