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Disclaimer: This editorial column is 100% the opinion of the writer and does not necessarily reflect that of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. If you ask a remarkably high number of players, World of Warcraft is a negativ...

4 years ago 0 Comments
October 12, 2010 at 10:00AM
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Last week's Craig Morrison blog topic brought a wave of interesting comments from readers and writers alike, illustrating why MMO number-crunching is always a hot-button issue. The Age of Conan game director takes another crack at a controversial topic with his followup post, and attempts to decons...

4 years ago 0 Comments
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Ah, the numbers game. It's often quite comical when it comes to MMORPGs and their die-hard fans (or detractors, as the case may be). Aside from Blizzard, very few MMO development houses release real numbers relating to their playerbases, and forum jousters are thus relegated to citing guesstimates ...

4 years ago 0 Comments
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By their very nature, MMOs discourage being done. Not necessarily in an insidious sense -- but when your game relies upon people playing it for months on end, there's a natural emphasis on letting tasks stretch off to infinity. But while it's certainly possible to wind up with almost astonishingly ...

4 years ago 0 Comments
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tap tap tap, developers of a number of popular iPhone apps, recently posted an entry on their in-house blog about how they made their most recent launch -- Camera+ -- succeed in the App Store. According to the company, the classy photography app launched very successfully, making over $250,000 ...

4 years ago 0 Comments
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There are a lot of successful apps in the App Store, but perhaps there are none more successful than Doodle Jump. Igor Pusenjak and his brother have propelled their simple game about a doodle flinging himself into the sky, platform by platform, all the way up into the top of the App Store charts. T...

4 years ago 0 Comments
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There's been some dispute as to whether Modern Warfare 2 had the biggest first-day sales presence in the entire entertainment industry. Sure, its $401 million launch day revenue topped literally every other piece of entertainment media ever released, but in terms of units sold, it was surpassed by ...

4 years ago 0 Comments
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According to information collected by AppData, the FarmVille player base passed the 80 million mark yesterday. We'll give you a second to soak that in. It might help you digest it if we present the number numerically: 80,920,421. Or, perhaps you need another point of reference: That's almost the po...

5 years ago 0 Comments
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Among the many methods available for getting around AT&T's stronghold on text messaging and the exorbitant rates associated therein stands a giant in the form of an iPhone application. Pinger's wildly popular app "Textfree" puts the power back in the hands of users by creating a simple and elega...

5 years ago 0 Comments
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TriplePoint PR's site has a post on their blog about Orbital [iTunes Link], an iPhone game released a while back that I presume is one of their clients. Obviously, they've done their job: we're talking about the game, which is $.99US or available in a lite free version [iTunes Link]. But they've al...

5 years ago 0 Comments
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Dodge the drama and become that player everyone wants in their group with the Drama Mamas. Lisa Poisso and Robin Torres are real-life mamas and experienced WoW players -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the cand...

5 years ago 0 Comments
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MMO Family is your resource for leveling a gaming-specced family. From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family. Now that we've established why...

5 years ago 0 Comments
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Fortune's Bridget Brennan has a bold statement: "Why doesn't Apple make remote controls? You ask: Why Apple? Because if any company could improve one of the world's most user-unfriendly electronic devices, it would be Apple. And then there's this: Apple just may be the world's most discreetly femi...

5 years ago 0 Comments
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Rob Fahey has an editorial piece up on GamesIndustry.biz talking about ways to make MMOs massive. The article states that the question devs should be asking is not "How do we beat World of Warcraft?"; it's "What can we learn from World of Warcraft and how can we co-exist with it?" He defines two end...

5 years ago 0 Comments
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The Egotistical Priest has a good series of posts up attempting to somehow quantify whether Wrath has been an overall success or not. Of course, it's definitely a financial success, but has the game's second expansion delivered what both players and Blizzard expected it to? Vonya sets out to find ou...

6 years ago 0 Comments

Atlus sent out not just one, but three short trailers for Tokyo Beat Down, Success Corp.'s new DS brawler. We hate to say it, but the animation looks pretty choppy in these videos. But the concept of the game -- cops beat up tons of dudes -- and the hilarious writing ensure that we will be giving th...

6 years ago 0 Comments

Remember Success's police brawler Tokyo Doujitahatsu Terror Wo Chinatsuseyo? Atlus did! In another wonderfully surprising Success acquisition, the publisher has announced plans to release the beat-em-up in North America on March 10 under the catchy title Tokyo Beat Down. Players control an elite T...

6 years ago 0 Comments
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I mentioned in the Dark Spire post that I don't usually play dungeon RPGs. I have no aptitude for strategy, little patience for grinding, and, uh, I actually tend to get lost in first-person maze-type environments. So that is just not the genre for me. But I will play The Dark Spire, even if my expe...

6 years ago 0 Comments
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Atlus has confirmed the theory that their upcoming The Dark Spire is a localized version of Success' Genmu no Tou to Tsurugi no Okite -- either that or they dropped whatever game they had planned under that name after they saw that everyone thought it would be Genmu. Probably not, but it's a fun ide...

6 years ago 0 Comments