Post Thumbnail

Do you like the current unlocking system for traits in Guild Wars 2? If you don't, you're in good company; very few people actually like it. The good news, at least, is that it doesn't appear that it's going to be a problem in the near future. Game director Colin Johanson spoke out recently on the...

January 27th 2015 at 10:00am 0 Comments
Post Thumbnail

Any game with a strong online component is only as strong as its servers. You could make the best game in history, but if no one can log in and play it, it's not going to be worth much. The latest update on Shroud of the Avatar's development notes that one of the big issues plaguing the game's 10th...

October 6th 2014 at 6:00pm 0 Comments
Post Thumbnail

It's been three months since PlanetSide 2 started updating once every week, if you don't count one update that was pushed back simply because it wasn't quite ready. As creative director Matt Higby put it to me at this year's PAX East, the schedule comes second to making sure that every update is th...

April 12th 2014 at 12:00pm 0 Comments
Post Thumbnail

In my experience, game designers are prone to creating systems in RPGs and MMOs that are, well, antagonistic to the extreme. Maybe they made sense to the dev who had it all mapped out in his or her head, but to the average player, it's only a little more understandable than reading War and Peace in...

February 2nd 2014 at 8:00am 0 Comments
Post Thumbnail

One of those trends that comes out of reading a lot about World of Warcraft is you start to see patterns in the responses. One trend I (and others, to be fair) have noticed coming out of BlizzCon, and then from discussions with people that I think needs to be understood and explored by players is t...

December 13th 2013 at 6:00pm 0 Comments
Post Thumbnail

The Romulan faction in Star Trek Online's upcoming expansion does not play like mirrors of the Federation or the Klingons. The race's ships are less diverse in some ways, but its cloaking devices that allow for stealth even in combat make it clear that this is a race about subtle manipulation and...

April 19th 2013 at 7:30pm 0 Comments
Post Thumbnail

The large-scale revamp to Darkfall is on the horizon, but players looking forward to Darkfall Unholy Wars have gotten information in drips and drabs regarding how the game will play after the revamp. Luckily for those players, an official development blog has recently been posted detailing the ne...

October 19th 2012 at 7:30pm 0 Comments
Post Thumbnail

Criminals in EVE Online aren't just a cowardly and superstitious lot; they're a cowardly and superstitious lot with spaceships and powerful weapons. That makes the Crimewatch system even more vital to the game, as it ensures that the game imposes certain penalties for doing awful things to other...

October 4th 2012 at 6:30pm 0 Comments
Post Thumbnail

Star Trek Online has had issues with PvP since launch, and with the departure of the developer earmarked for improving PvP, many players had probably given up hope. However, the most recent edition of Ask Cryptic reassures players that PvP development has not stopped. The team behind the game is...

August 10th 2012 at 7:30pm 0 Comments
Post Thumbnail

One of the rules of MMO design is that the game is never really done. Designers can still make extensive tweaks and changes to abilities even well after launch. DC Universe Online's revamps of the Mental and Gadgets sets are a case in point. According to system designer Jesse Scott in a recent up...

July 31st 2012 at 7:00pm 0 Comments