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We're going to take a brief detour this week from our normal excavations and six-hour-long lectures to address a fundamental question to The Game Archaeologist series. Namely, why write it? Why give attention to games that are "past their prime," have been canceled, or never got off the launch pa...

3 years ago 0 Comments
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The developers of Bounty Hounds Online recently invited Massively to join them in exploring their closed beta world. I am not the type to turn down an invitation like that, so I downloaded the client and logged in. While it did take a while to figure out which client to use and exactly how to log...

3 years ago 0 Comments
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To this day, I don't know what quite came over me when I decided to throw my chips into the blogging scene to cover Warhammer Online, eight months before the game launched. Like many of you, I had been a long-time reader of MMO blogs, but I was intimidated at trying my hand at joining in, perhaps...

3 years ago 0 Comments
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Our One Shots image today comes to us from Joe, who managed to turn a very unfortunate misstep into a photo op from Tabula Rasa: I remember when I first discovered Pinhole Falls. I came to it from above when I followed a river to a small lake near the edge of a cliff. I wondered why it was cal...

3 years ago 0 Comments
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Every summer, the Massively staff spends time lurching from con to con in a drunken haze of MMO reveals. And every summer, we mull over those reveals, mentally ranking each one for quality, practicality, guts, and comic-relief. Gamescom has provided another such opportunity. WildStar? 2007 called...

3 years ago 0 Comments
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Time is always against us, a wise man once said, and truer words were never spoken regarding the MMORPG genre. The glut of titles released over the last few years means that fans have some hard choices to make, and when those choices are coupled with the inevitable game closures, it's rare that e...

3 years ago 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Games die. It's an unpleasant reality but a reality just the sa...

3 years ago 0 Comments
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Everyone knows that a good mascot can make a difference between a video game's death and rabid popularity. Mario, Master Chief, Duke Nuke 'Em, Pac-Man, Samus Aran, Pyramid Head -- each one of these mascots isn't merely an aspect of the game, they are the virtual spokesperson (or spokesthing) whic...

3 years ago 0 Comments
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MMO gamers generally aren't fond of standing around waiting for something, particularly when the wait time begins being measured in hours rather than minutes. Massively reader Sajud Soljar shows us that it's not always the case in today's One Shots: I still marvel at the events in Tabula Rasa, ...

3 years ago 0 Comments
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One Shots is quite literally in the toilet today thanks to Massively reader Joe. That's not a bad thing, though, since we get a look at a cool pet and a trip down memory lane: Here's my red lumin keeping me company on the can in Tabula Rasa. While the purple lumins were nine-month vet reward g...

3 years ago 0 Comments
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If we judged MMOs by their numbers alone -- and I'm not suggesting we do so -- then Lineage would be the crowing rooster strutting about the hen house. It's also been one of those games that I've always intellectually acknowledged was a huge hit for some reason, but I never gave it much attention...

3 years ago 0 Comments
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It's a fact of life around the Massively offices that one can often find members of the staff engaging in sentimental gestures from time to time. Whether it be Shawn singing softly to his Tabula Rasa box or Larry lighting a candle to hold vigil for Darth Vader, we are no strangers to the pull of ...

3 years ago 0 Comments
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So apparently, having a picture of a BattleMech as the header for Ask Massively makes everyone expect that there's some big news about a BattleTech MMO somewhere to be found. Sorry, folks -- I'd like it just as much as you would, although I'm not sure that it would necessarily turn out to be very...

3 years ago 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Take a moment to think of your single favorite game developer. ...

3 years ago 0 Comments
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Legendary game creator Richard Garriott raised a few eyebrows when he announced a foray into social gaming last fall. The MMORPG maestro and occasional astronaut seemed a rather unlikely candidate for the casual games space after spearheading the likes of Ultima Online and Tabula Rasa. In an interv...

4 years ago 0 Comments
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I recall when I was a wee... teenager and C+C Music Factory would blast through our Walkmans to demand that everybody (1) dance and (2) dance now. It was commanding, enthralling and extremely dorky, but the dance could not be denied. Dancing is in the soles of our souls as humans; we simply must bo...

4 years ago 0 Comments
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Unlike fantasy, the sci-fi genre has had a rocky relationship with MMORPGs. While studios have tried just as hard to make and promote them, there seems to be a curse that hovers over most of these games. From the canceled (Earth & Beyond, The Matrix Online, Tabula Rasa) to the radically retinke...

4 years ago 0 Comments