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  • EVE Evolved: A guide to roles in fleet PvP

    by 
    Brendan Drain
    Brendan Drain
    06.30.2013

    It seems as if every time the topic of PvP comes up in an EVE Online news post or article, a few people will chime in with stories of their horrible experiences with it. This seems almost baffling to me, as I would say EVE offers the best PvP experience in the entire MMO genre. It soon becomes apparent that we aren't playing the same game and that their experience is one of helpless newbies being ganked by evil blobs of bad guys. If that describes your first few days in the depths of space, you may well have missed out on some incredible fights. For me, PvP in EVE means fleet warfare; it's all about co-ordinated groups of players hunting around the map for other fleets they can probably defeat while avoiding all the larger fish that will swallow them whole. The players on PvP ops are always itching for action, but a good fleet commander will carefully weigh enemy fleets and be sure to engage only when he thinks he has the upper hand. Figuring out ways to fight above your weight or look weaker than you are play an important role in the PvP metagame, turning EVE into a kind of intergalactic game of poker played by fleet commanders using their pilots as betting chips. In this week's EVE Evolved, I look at all the different roles that make a successful fleet and what you'll need to fill that role.

  • EVE Evolved: Fitting Caldari cruisers for PvP in Retribution

    by 
    Brendan Drain
    Brendan Drain
    01.13.2013

    EVE Online's recent Retribution expansion brought forth a massive PvP revival aimed at new players and veterans alike. The new bounty hunting and flagging mechanics have added huge incentives to PvP and given industrialists a way to get revenge without getting their hands dirty. New players are also finding PvP a lot easier to get into thanks to changes to faction warfare and a complete revamp of all the tech 1 cruisers. For the past few weeks, I've been exploring each race's tech 1 cruisers and coming up with new setups you can use in PvP. I've looked at the incredible damage output of the Gallente ships, the impressive tank on the Amarr cruisers, and the still-unmatched speed of Minmatar vessels. In this week's final part of the guide series, I look at the impressive and underrated Caldari cruisers. All of the fittings in this guide series are aimed at older players with at least six months' worth of skill training under their belts, but new players can use them too by swapping all of the tech 2 modules for tech 1 versions. In this week's EVE Evolved, I give PvP setups for the Caldari Caracal, Moa, Blackbird, and Osprey.

  • EVE Evolved: Fitting Minmatar cruisers for PvP in Retribution

    by 
    Brendan Drain
    Brendan Drain
    01.06.2013

    Ever since EVE Online's PvP-focused Retribution expansion landed last month, I've spent most of my play time hunting for kills in cheap PvP cruisers and loving every moment of it. The standard tech 1 cruisers used to be underpowered ships that new players used as a stepping stone into more capable battlecruisers or tech 2 cruisers, but Retribution buffed them to ridiculous proportions. Every tech 1 cruiser was given extra module slots and stats, and the low-tier cruisers were buffed up to the same level as the highest-tier hulls. Believe it or not, these cheap ships that new players can comfortably fly with just a week of skill training have become competitive PvP ships. In the first two editions of this ship fitting series, I put together new ship setups for each of the Amarr and Gallente tech 1 cruisers. This week, I've been zipping about the universe at high speed in the Minmatar cruisers and putting together effective ship setups that can take down some huge prey. The Stabber has been transformed into a competent miniature Vagabond that can keep enemies at arm's length and nibble them to death, and the tanky Rupture remains a highly effective close-range brawler. The Bellicose now excels in an anti-tackler role, and the Scythe is a throwaway remote repair platform that uses speed to stay safe on the battlefield. In this week's EVE Evolved, I give PvP setups for the four recently revamped Minmatar tech 1 cruisers.

  • EVE Evolved: Fitting Amarr cruisers for PvP in Retribution

    by 
    Brendan Drain
    Brendan Drain
    12.30.2012

    EVE Online's recent Retribution expansion overhauled many of the game's old PvP mechanics and rebalanced all of the tech 1 frigates and cruisers. These are the first ships new players get into when they start playing, and many found they just couldn't compete with more expensive ships in combat. In Retribution, the basic tech 1 cruisers have been buffed beyond all recognition and now stand a serious chance against battlecruisers and tech 2 ships. New players and veterans alike have found the updated tech 1 cruisers to be a lot more fun to fly and more effective in solo PvP and small fleet warfare. Two weeks ago, I started a new series of ship fitting guides with effective PvP setups for each of the four Gallente tech 1 cruisers. In between hilarious sessions of baiting gankers with my ECM Vexor, I've recently been been getting to grips with the updated Amarr cruisers. The Omen is now a fast tackler that can project damage over 25km, the Maller is a fantastic support DPS platform for fleet warfare, and the Arbitrator has become a great anti-frigate platform. Even the humble Augoror should now be a welcome sight in PvP fleets, repairing almost as much as a Guardian at only a fraction of the cost. In this week's EVE Evolved, I give new PvP ship setups for EVE's recently buffed Amarr tech 1 cruisers.