tally

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  • Robot watches store shelves so you don't leave empty-handed

    by 
    Jon Fingas
    Jon Fingas
    11.10.2015

    Few things are more annoying while shopping than finding out that a store hasn't bothered to stock what you want... assuming you know to look for it in the first place. A robot may just come to your rescue, though. Simbe Robotics is launching an autonomous robot, Tally, that scans store shelves and lets workers know when goods are running out or misplaced. Shops no longer have to make a human trudge through the aisles -- they only have to send someone out when supplies are low. Tally can work during normal business hours, and it even has a Roomba-like charging dock so that it can top itself up in mid-shift.

  • Tally is an eyes-free counter app for iPhone

    by 
    Dave Caolo
    Dave Caolo
    11.07.2012

    Agile Tortoise's Tally for iPhone (US$0.99) is a no-look, incremental counter app that's simple and useful. The whole screen becomes a button, so you can pay attention to your data source, not the iPhone. There are modest collection adjustment and export options, plus handy gesture support. Here's our look at Tally for iPhone. There aren't a huge number of people who need an incremental counter app, but I can think of at least one example. Years ago, I was a special education teacher at a residential school. We took lots of data with our students, like the number of times a behavior is performed within a given time period. Back then, we made tally marks on a piece of paper with a pen. While low-tech and simple, it meant looking away from the student to record an occurrence. Those brief seconds spent looking away could mean missed data points. Tally lets you record data without looking at the phone. Once launched, the entire screen becomes a button. Tap it anywhere to record a data point. An audible "click" confirms a successful tap. If you make a mistake, swipe down to remove a data point. You can optionally name a group of data (or a "tally" as the app calls it) and start a new collection whenever you like. Simply swipe to the left to reveal the list of tallys or start anew. By default, Tally's data increases incrementally by one. You can change that, too. Swipe to the right to set the initial value, or starting point, and step value. For example, count by twos, threes, fives, etc. You can also specify if Tally should record up or down and give your custom setting a name for re-use later. Finally, you can send data to Drafts to take advantage of its myriad of export options. Tally's simplicity is its strength and weakness. On one hand it couldn't be easier to use. If you can touch your iPhone's screen, you can record data. The fact that you can look elsewhere is a real plus. On the other hand, recording options are rather limited. As a special ed. teacher, I'd like options for percent of intervals, procedure duration and more. Of course, Tally isn't meant for teachers specifically -- though many could benefit for it. Check out Tally now and get counting.

  • Three million units sold?

    by 
    Jason Wishnov
    Jason Wishnov
    12.27.2006

    VGCharts, the "premier source for videogame sales charts on the internet", has totaled worldwide Wii sales now in excess of three million units. The same list has Xbox 360 at 7.74 million, and the PS3 at a rather stunted 1.18 million. By comparison, other-unofficial-internet-tallying site NexGenWars has the three consoles at 9.18 million for the 360, only 2 million for the Wii, and 800,000 for the PS3.Which should you believe? We're inclined to roll with VGCharts, which seems to have a very meticulous method of gathering numerical data. The competition uses an arbitrary "unit sold every x seconds" formula until the site owner can alter the data manually after press releases and official data; in the first week of sales, the Wii inexplicably went from 700,000 to 400,000 in the blink of an eye.We all know that Nintendo promised four million worldwide by year's end, but over 75% delivered isn't such a terrible let-down. And hey! There are still five days left! C'mon, Nintendo, you can do it![Thanks, Richard!]