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  • Tattered Notebook: EQ Next and Storybricks, sitting in a tree...

    by 
    MJ Guthrie
    MJ Guthrie
    04.27.2013

    OMG! It's EverQuest Next news! No, really. I'm not pulling your chain. It's all official and everything. Namaste Entertainment, the creator of Storybricks, made the announcement that it is collaborating with SOE on EQ Next. So go ahead and do your finally-some-news celebratory dance, I'll wait a moment. Just don't go all out and strain something; you'll want to be able to spring into celebration again when more is revealed, right? Sadly, the news is pretty much summed up right there in that one sentence; we don't have any more details to revel in and no time frame for getting more (well, other than SOE Live, of course!). But when has a lack of specifics derailed fan excitement about an upcoming game? Well we may not have definitive details, but using what we know about Storybricks, we can certainly speculate on what the relationship between the two means for Norrath's next incarnation. And if there was ever a relationship I was happy to see, it's Storybricks and EverQuest Next's.

  • Tattered Notebook: What Chronoportals to EQII would you put in EQ Next?

    by 
    MJ Guthrie
    MJ Guthrie
    03.31.2013

    If you were even slightly luckier than I, you had the chance to traipse through the Chronoportals of EverQuest II's most recent event. The events inside these portals are a nod to the game's older sibling, the original EverQuest, and include landscapes, characters, and dialogue that reflect that first incarnation of Norrath. EQ vets understood the inside jokes and humor, who then had to explain it to us young EQII whippersnappers who'd never experienced the situations featured. Even though I missed out on this year's event (I was too busy trying to weasel some EQ Next information out of folks at GDC for you), it got me thinking: If EQII has Chronoportals back to EQ, will EQ Next have some back to EQII? And if so, what iconic moments should be immortalized in the next incarnation of Norrath?

  • The Tattered Notebook: EQII's Ribbitribbit Day celebrates community

    by 
    MJ Guthrie
    MJ Guthrie
    03.16.2013

    There is no two ways about it: Every time I started to pen this particular piece, I had to pause. You see, the story behind it all is steeped in emotion; inspiration, joy, pride, sadness, and togetherness are all a part of the heartwarming tale that is simply impossible to not be touched by (or in my case, completely choked up). And it's one that makes me proud to be a part of the EverQuest II community. Last year we shared with you the story of a young boy whose simple wish for a fun place to play in EQII brought the community together in an unparalleled way. In order to make an extra special place for Ribbitribbit, adventurers, raiders, and crafters left their guilds -- heck, even their servers -- to come aid in what became more than a simple island refuge. It became a multi-house playground that included a Tier 3 guild hall. The sheer volume of enthusiastic participation is enough to make any heart swell. Sadly, shortly thereafter Ribbitribbit lost his battle with cancer, and that same community mourned his passing. Now, one year later, the same organizer who uncorked that first outpouring of generosity has brought players together again to commemorate community, continue philanthropy, and remember those who have been lost. Today's Tattered Notebook invites you to become a part of this community with a look at Ribbitribbit Day 2013.

  • The Tattered Notebook: Attacked by AAs in EQII

    by 
    MJ Guthrie
    MJ Guthrie
    03.02.2013

    When EverQuest II first went free-to-play in December 2011, a number of long-lost players poked their noses back into the game. But even before that, and certainly since then, veteran players have found cause to return to Norrath after a (sometimes very) prolonged absence. And why not? There are plenty of great things to lose yourself in within EQII... as well as plenty of ways to feel lost! Invariably, those who have been gone for any length of time are confronted with a doozy of a headache-inducer upon their return: alternate advancements. Back in the dark recesses of time, The Tattered Notebook brought you a newbie guide to these AA points. But much has changed in the ensuing two years, including the AAs. So it behooves us to take another look and update our information. The following is my personal journey with that at times intimidating system, sprinkled with tips, tricks, and tales of woe I've picked up along the way.

  • The Tattered Notebook: Getting started with EverQuest II adornments

    by 
    Jef Reahard
    Jef Reahard
    02.23.2013

    So let's talk about adornments in EverQuest II. If you're a relatively casual EQII player like I am, you may not have any adornments on your gear. Heck, you may not even know what adornments are or why you might want them! The Tattered Notebook is here for you, and while adorning can seem like an unnecessary pain in the butt at first, availing yourself of the system will make your avatars much more powerful in the long run.

  • The Tattered Notebook: A guide to getting Erollisi Day spoils for the time-impaired

    by 
    MJ Guthrie
    MJ Guthrie
    02.16.2013

    Ahh, l'amore. You can feel it in their air tonight, no? Oh wait, that was Thursday! No matter, 'tis still the season of love and loot in Norrath. Did I say loot? You bet your barbarian love notes I did! Holidays in EverQuest II may be inspired by their real-world counterparts, but their true purpose lies in supplying us with oodles of special loot. Don't believe me? Just look at the plethora of items available from quests, crafting, and collections during any given celebration. Sure, there are fun lore lines to follow as well, and that aspect certainly deserves a nod, but there is no denying the prominence of holiday paraphernalia that fills our bags, banks, and vaults. Not that I am complaining, mind you; it's precisely this loot I am after -- specifically, the housing items. As a die-hard decorating nut, I look forward to the holidays like Erollisi Day to get my hands/paws/claws on these unique items offered only during the events. Unfortunately, like many of us plagued by real life, I don't always have tons of time to devote to the festivities, and EQII's holidays are pretty elaborate affairs with a whole lot to do. So to help us both get the most treasure for our time, I've devised this speed guide to getting the holiday goods before the festival ends at 2:59 a.m EST on February 21st.

  • The Tattered Notebook: What I want to see in EverQuest Next

    by 
    Jef Reahard
    Jef Reahard
    02.09.2013

    I was going to update you fine folk on my adventures in rolling my 17,000th EverQuest II alt for this week's Tattered Notebook, but SOE decided to drop a Fan Faire Live date on us, which sort of mucked up my nefarious plans. Why do we care about SOE Live? Well, there are multiple reasons, but the most important one is that instead of having to wait until October, we now get to see (and touch!) EverQuest Next in early August!

  • The Tattered Notebook: Experimentation in EverQuest II

    by 
    MJ Guthrie
    MJ Guthrie
    02.02.2013

    It's time to talk experimentation in EverQuest II. No, I don't mean sniffing, snorting, smoking, or otherwise illicitly subjecting yourself to the various flora in Norrath; I'm referring to one of the three new crafting prestige lines introduced with Chains of Eternity. As I'm an armorer, gear augmentation definitely seemed the most relevant to my trade. (Besides, can you just see me cranking out 100 breastplates at a time?!) So as I leveled through the 90s, I started plopping those prestige points into that middle line and looked forward to the day I could beef up my armor. But let's face it -- I don't always choose things on the basis of logic; a Vulcan, I am not. What actually drew me to the experimentation prestige line, even before I had any clue what it would do, was a remark from the devs during the panel and my interview at SOE Live: that failure was an option! Experimentation became the choice because it would bring back some of the feel of EQII's original crafting. You vets out there will know what I am talking about -- when there was some real risk involved in crafting and your skill meant something. I may still not have the chance to die at the forge anymore (booo!), but failure with experimentation comes with much more of a bite. Sound intriguing? Take a walk on the wild side and let's explore experimentation.

  • The Tattered Notebook: Decisional paralysis in EverQuest II

    by 
    Jef Reahard
    Jef Reahard
    01.26.2013

    So the last time we talked EverQuest II, I confessed that coming back to the game felt a lot like coming home. That's still true, in more ways than I first realized. I don't know about you, but when I return after a lengthy absence I have an overwhelming urge to get things done. As I look around the place and figure out what's changed, what needs fixing, and what seems like fun, I tend to get overwhelmed, too, because there's just a lot of stuff that needs doing. That's exactly what happened to me in Norrath over the past two weeks. I logged in with my 92 Sage and my 92 Shadowknight, surveyed their vast array of abilities and possibilities, and promptly threw up my hands.

  • The Tattered Notebook: Pitfalls of powerleveling in EQII

    by 
    MJ Guthrie
    MJ Guthrie
    01.19.2013

    Two weeks ago I closed my handy tips and tricks guide by encouraging players to shun power-leveling in EverQuest II. At that point, I touched on the issue by talking about how you miss so much of the game by skipping all the stories and lore in the quests. I even cautioned that people hesitate to group with someone who doesn't yet know his or her class. But the reasons to avoid it go so much deeper than what I mentioned there. There are definite pitfalls when characters are power-leveled, even for the folks who have other max-level characters! Some may be wondering why this topic is hot enough at the moment to warrant more of my attention. As those of you who read level 1-9 chat already know, there was recently a massive surge in power-leveling services and a population explosion of max-level characters, all due to the unexpected consequences of combining the new experimentation crafting prestige line with playing as your character in the Dungeon Maker. While this latest power-leveling scheme has been negated (thanks to last Tuesday's patch), many folks are feeling the fallout of using the service.

  • The Tattered Notebook: Why I came back to EverQuest II

    by 
    Jef Reahard
    Jef Reahard
    01.12.2013

    When I log into EverQuest II after a long absence, I feel a little bit like a world-weary vagabond who's finally earned a rest. I see myself -- or my avatar, at least -- dropping his luggage on a familiar front porch and surveying the surroundings he vividly remembers despite months (sometimes years) of travel abroad. There's a fine coating of dust on the furniture. The neighborhood has a bunch of new rules and as many new neighbors. All in all, though, the spires of Freeport and its refurbished waterfront are a welcome sight. EQII has always been the one MMO that I return to without fail; it's also the one that I've played the most, now that Star Wars Galaxies is gone. This time around, I'm coming back not for an expansion or a new feature (although there are plenty of both in the world's deepest themepark) but rather for the need for a little MMO stability. And hey, I'd be lying if I said I'm not partly motivated by the promise of EQNext.

  • The Tattered Notebook: Tips and tricks to start the new year in EQII

    by 
    MJ Guthrie
    MJ Guthrie
    01.05.2013

    Hellllloooooo fellow Norrathians! It is I, MJ -- the intrepid explorer, with a penchant for lightning and fire. And am I excited to be here! Right about now you may be noticing a slight change in authorship of your favorite EverQuest II column. You aren't seeing things; through a marvelous confluence of events (and no, I don't mean kidnapping Karen Bryan and locking her in a dank cell in Freeport!), I have the opportunity to share my love of this game with you alongside another Norrathian denizen, Jef Reahard. And any of you who have seen me gallivanting about EQII's many lands on Massively TV every EverQuest Two-sday can attest to the fact I really do love this game. So it is with no shortage of glee that I begin my first Tattered Notebook entry. Feastday, Blossoming 7, of the year 3897 Throughout my most recent journeys, I have noticed that there is a good chunk of population that has either returned to the lands after a lengthy absence (not unlike yours truly a few years back) or is pretty new. For both groups, there are a number of little things that may be unknown or forgotten; heck, I've played for a long time and am still discovering these things! So today I am going to share with you a few of the tips and tricks I have learned for a smoother Norrathian life.

  • The Tattered Notebook: My EQII journey with the ghosts of Frostfell

    by 
    Karen Bryan
    Karen Bryan
    12.29.2012

    As the year comes to a close, it's really amazing to look back and follow the twisty path of EverQuest II's evolution. This past year in particular stood out for me because the first half was marked by unconventional (some would say radical) ideas that broke away from the EverQuest tradition. The second half, though, revealed a return to the game's roots, and to what longtime players associate with the EQ franchise. In fact, when I look back even further, there are many things I've really come to appreciate in EQII, and I miss them when I'm playing other MMOs that don't have them. So in this week's Tattered Notebook, I'm meeting up with the EQII ghosts of Frostfell past, present, and future to look at what I love most about the game and what I want to see in the game as we approach 2013.

  • The Tattered Notebook: Why Frostfell and the Gold member promo are a perfect fit

    by 
    Karen Bryan
    Karen Bryan
    12.22.2012

    This past week saw the arrival of two big events in EverQuest II: Frostfell and a free 15-day gold membership upgrade to all former players. This is actually a great time for players to give EQII a try, not only because of the promo but because of the return of Frostfell. Frostfell is a festive dim sum of the best of what EQII offers. There's crafting, fun minigames, and a more in-depth dungeon crawl that you can do solo or with friends. And most of the rewards are perfect for the house-decorating community, another nice side of EQII. Let's look at the details of the promo for returning players and then take a look at what those players should be sure to check out during Frostfell.

  • The Tattered Notebook: A closer look at Player Studio with SOE's Joe Shoopack and Rick Reynolds

    by 
    Karen Bryan
    Karen Bryan
    12.15.2012

    Just a few days ago, SOE launched the first wave of items submitted by players through Player Studio. EverQuest, EverQuest II, and Free Realms all have player-made items for sale in the Marketplace; the players who created the items receive 40% of the revenue. EverQuest launched its first player-made weapon, the Stormlord's Bludgeon; EverQuest II featured the Heroic Salesman's Chest and Cloak of the North Star; and Free Realms revealed the Swirly Railed Gazebo and Happy Heart T-Shirt. We had a chance to talk to Rick Reynolds, Senior Manager of SOE's E-Commerce team, and Joe Shoopack, Director of Artistic Development, both of whom have played key roles in the successful launch of Player Studio. They shared insight into what goes on behind the scenes after a player submits an item, and they hinted at future plans for the system. Read on!

  • The Tattered Notebook: How Legends of Norrath influenced EverQuest II

    by 
    Karen Bryan
    Karen Bryan
    12.08.2012

    Earlier this week, we reported on a change in the Legends of Norrath. Gold members have received free LoN packs each month, and they would stack up so that even if you didn't log in during a certain month, you'd still receive the pack. Going forward, you have to log in each month or you won't get the pack for that month. It might seem like a small change, but there are a surprising number of players who participate not necessarily for the game cards but for a chance at one of the rarer loot cards. Over the years, Legends of Norrath has actually had several loot cards that created some controversy, and one could argue that LoN helped ease EverQuest II's transition to the Marketplace and even to free-to-play. Let's look at some of the more notable loot cards in this week's Tattered Notebook.

  • The Tattered Notebook: A guide for new and returning EverQuest II players

    by 
    Karen Bryan
    Karen Bryan
    12.01.2012

    With the Chains of Eternity expansion now live, I've seen lots of comments and even a couple of emails from players who are looking to try out EverQuest II or are thinking of coming back after an extended hiatus. And because the game is free-to-play, it's easy to get in-game and check things out before committing to a payment plan. But with all of the changes over the past year or so, it's sometimes hard to make sense of it all. Some guides and write-ups are now outdated, and with the recent forum conversion, it's difficult to find answers to common questions when coming back (or trying out) the game. So in this week's Tattered Notebook, I've put together a general rundown of topics that tend to come up for new and returning players.

  • The Tattered Notebook: Experiencing experience in EQII

    by 
    Karen Bryan
    Karen Bryan
    11.24.2012

    It's time to talk about experience. No, not the experience that comes from immersing yourself in a virtual world and creating memorable moments. I'm talking about the numerical value assigned to the various things you do in game, the kind of experience everyone wants and never has enough of. EverQuest II underwent a recent change in how experience is awarded, and it got me thinking about experience in general in our MMOs. How far have we come when it comes to the experience reward system, and will we ever arrive at a system that satisfies everyone?

  • The Tattered Notebook: Breaking into EQII's Chains of Eternity

    by 
    Karen Bryan
    Karen Bryan
    11.17.2012

    EverQuest II's Chains of Eternity launched this past week, and while the paint is still fresh and I'm still taking it all in, there are a few things I really appreciate with this expansion so far. If you look back at all of the past expansions and adventure packs, you'll notice there always seemed to be one or two things that were trial balloons and never really fit with the spirit of EQII. In Desert of Flames, it was the arena, while more recently in Velious, the public quests got a lot of use but always seemed to have issues (and they now seem to be off the radar entirely). Chains of Eternity is just good old EverQuest II content, and it's tailor-made for longtime players. In this week's Tattered Notebook, I'll offer up some first impressions of the new expansion and a few things that I appreciate about the game.

  • The Tattered Notebook: Touring Chains of Eternity with the EQII team

    by 
    Karen Bryan
    Karen Bryan
    11.09.2012

    EverQuest II's newest expansion, Chains of Eternity, launches in just a few days. SOE Live brought a slew of news about both the expansion and the future of the game, and for longtime fans, there's a definite return to the game's roots. This past week, we had a chance to see some of the new zones with a guided tour from Producer Holly Longdale and Designer Carlos Mora. They took us to the Ethernere and explained several exciting new features along the way. Read on for highlights!%Gallery-170582%