Tequatl

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  • Guild Wars 2 world first: Tequatl the Sunless is down

    by 
    Mike Foster
    Mike Foster
    09.18.2013

    It's official: The Blackgate server is the first to down redesigned Guild Wars 2 world boss, Tequatl. Less than 24 hours after the Tequatl Rising patch went live, players from across Blackgate rallied to the cause and managed to down the beast after several failed attempts. The kill was confirmed by ArenaNet on the Guild Wars 2 Facebook page. Our own Richie Procopio was present for the killshot; check out his video of the encounter after the break.

  • Flameseeker Chronicles: Ain't no party like a Guild Wars 2 party 'cause a GW2 party don't stop

    by 
    Anatoli Ingram
    Anatoli Ingram
    09.17.2013

    There's something in the water, and it's rising. Word travels along the shore of Sparkfly Fen in terrified whispers, and the names of the beast that stalks the Splintered Coast are on every tongue: Tequila the Sunrise. Taco the Soft Shell. Loot Piñata. At the very least, poor Tequatl the Sunless will hopefully be shedding the last nickname with the upcoming Tequatl Rising content patch for Guild Wars 2. That one's kind of mean; the others are just affectionate. You know, as affectionate as we can be toward an undead servant of Zhaitan bent on subjugating all life. ArenaNet previewed the new and improved Tequatl fight mechanics at PAX Prime, but apart from that (and the new LFG tool and the new World vs. World mechanics), this latest GW2 release seems a little bit...quiet. I'm OK with that. In fact, it may be exactly what we need.

  • PAX Prime 2013: Guild Wars 2's story, boss revamps, LFG, and the next big update

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2013

    Not many MMOs can say that they've done as much in their first year as Guild Wars 2. The team at ArenaNet is rightly proud of what it's accomplished over the past 365 days, but the devs also know that all of what's come before is just a drop in the bucket compared to their plans for the future. At PAX Prime yesterday, Lead Game Designer Colin Johanson brought us in for an overview on Guild Wars 2's progress and upcoming direction. It's not just living story, although there is a lot of that; the team has ambitious plans that are only beginning to be revealed to the playerbase after months of preparation and build up. We've got the full scoop on where the game's headed in both PvE and PvP (or WvW if you're nasty). You know you want to know. Go ahead. Click. Let's do this.