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While the big fellas struggle to figure out how to make digitally distributed content profitable, smaller dev houses like RedLynx are handily succeeding. The Trials HD developer claims to have moved 1.5 million digital units worldwide (of all of its games) in 2009, though, as RedLynx itself points...

February 10th 2010 at 12:00am 0 Comments
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We all know the timeless adage: "If you can't beat them, then think of cleverer ways to entice them, then break down their spirits, showing them the error of their ways, which will ultimately lead to you beating them." Developer RedLynx employed this strategy when trying to make a foothold in the p...

November 7th 2009 at 4:00pm 0 Comments