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Today's EVE Online is packed to the brim with warring alliances smashing each other's property to pieces, but it wasn't always like that. In EVE's early days, there were so few players that much of nullsec was wasteland and you could often go 40 jumps across the lawless regions without seeing a s...

November 11th 2012 at 6:00pm 0 Comments
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When console MMOFPS DUST 514 was first announced, players were cautious of the game's ambitious goals. Developers promised that DUST battles would decide the ownership of planets inside PC MMO EVE Online, and that this would tie into system sovereignty and ultimately ownership of entire regions o...

November 4th 2012 at 6:00pm 0 Comments
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At E3 this year, EVE Online developer CCP Games said it wants the game to still be running decades from now, continuing its usual trend of steady growth. EVE has barely grown in subscriptions over the past year, and average concurrent logins have flatlined since 2010, but the Crucible and Inferno...

June 10th 2012 at 6:00pm 0 Comments
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For much of EVE Online's life, warfare has revolved around player-owned structures of one sort or another. When conquerable stations were released at the end of 2003, they became flashpoints for PvP and goals for corporate territorial warfare. This continued even after the release of player-owned...

November 27th 2011 at 6:00pm 0 Comments
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Mortal Online players are going to have to wait a little bit longer for the game's The Dawn expansion, but in the meantime, Star Vault is busily working on the game's newly added territory control system. The newest addition to the system is a political map and a feature the team calls Chronicl...

November 16th 2011 at 2:30pm 0 Comments
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A couple weeks back we heard tell of Mortal Online's territorial control update. Today, Star Vault has elaborated on the new sandbox system via a news bulletin on the game's official website. It seems that the feature is still fairly early in the development process, as the site says that intern...

October 1st 2011 at 12:00pm 0 Comments
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Mortal Online's sandbox is about to get a bit sandier if a new territory control update video is any indication. The fantasy title from Star Vault has had a rough time in the court of public opinion since its June 2010 launch, but development continues apace. The latest patch brings control stru...

September 11th 2011 at 11:00am 0 Comments
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It's often said that EVE Online is 99% endgame, with only the tutorials and epic mission arcs really providing directed gameplay. Once you get out into the open world, the game is dominated by sandbox laws and social interaction. This is most clear in the lawless nullsec regions where alliances w...

August 28th 2011 at 6:00pm 0 Comments
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Hot on the heels of today's announcement that EVE Online will soon be making its way to Japanese gamers, CCP released a new trailer for the Incarna expansion. Rather than focusing only on in-game action, the new trailer entitled "I was there" tells the tale of a memorable battle from the perspect...

July 7th 2011 at 2:15pm 0 Comments
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There are patches and then there are patches, and the most recent Earthrise update was definitely the latter. Masthead Studios has dropped approximately one gigabyte worth of changes on the world of Enterra thanks to the 18143 patch, and if the preliminary discussion thread is any indication, pla...

May 12th 2011 at 11:30am 0 Comments
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At the end of 2009, EVE Online's vast and lawless nullsec regions were given a complete overhaul with the Dominion expansion. System sovereignty mechanics were changed, and a new infrastructure system was put in place. Through an infrastructure hub interface, alliances were given the ability to u...

March 31st 2011 at 5:00pm 0 Comments
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EVE Spotlight is a new bi-weekly feature in which we interview prominent members of EVE Online's player community or development team. Every two weeks, we'll be shining the spotlight on a player or developer who has a significant impact on EVE to highlight the efforts of EVE's most influential pe...

February 10th 2011 at 3:00pm 0 Comments