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Nothing seems to suck me into a game more than a good story. The brilliant thing is that the story doesn't have to be complicated or intense as long as it's original and easy to follow. I want characters to meet, locations to discover. I need to immerse myself into a story more than I need to rai...

April 19th 2013 at 9:00pm 0 Comments
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Do you prefer the text-based, imagination-requiring Zorks of yore, or the slightly more recent (but still wicked old) adventure game Zorks? Guess what: It doesn't matter! You're buying all of them, because the entire Zork franchise is 40 percent off today on the GOG storefront.

August 12th 2011 at 4:00pm 0 Comments
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Before forum trolls complained of bad graphics or crappy voice acting, there was text-based gaming. Progressing from the success of games like Zork and Hitchhiker's Guide to the Galaxy, the multi-user dungeons (MUDs) and multi-user shared hallucinations (MUSHes) were our best methods of roleplaying...

January 12th 2009 at 5:00pm 0 Comments
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Who needs pesky graphics and immersively realistic environments anyway? Estiah is a new browser-based MMO that is completely free and approaches the usual online gaming experience from a bit of an "old school meets new school" angle with the fact that it is mostly a text-based adventure. Aside from...

June 6th 2008 at 3:30pm 0 Comments
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One of the greatest things about the Web is that there's no such thing as obsolescence. Anything you have ever loved is out there, somewhere, waiting for you to find it and love it again. Such is the case with old-school MUDs, where virtually everything, from gameplay to character creation, is text-...

March 31st 2008 at 7:30pm 0 Comments
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Clockwork Gamer has a good juicy post up about how MMOs first learned how to do things from MUDs, and since today is Old School Day, I thought it was appropriate. Wait, you haven't heard of Multi-User Dungeons? If you've never played one, you'll probably be shocked that they used to fascinate people...

November 4th 2007 at 11:15am 0 Comments
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Using interactive games to promote products online is nothing new, as anyone whose ever had to "punch grandma to win a FREE PSP*" well knows. But Random House is taking a bit of a different tact, using an interactive fiction game to promote their new title The Glass Book of Dream Eaters.The two text...

September 21st 2006 at 11:00am 0 Comments