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'The Tomorrow Children: Phoenix Edition’ comes to PlayStation on September 6th
The relaunched 'Marxism simulator' will be available for the PS4 and the PS5.
Online Marxism simulator 'The Tomorrow Children' is getting another shot at life
Four years after shutting down, The Tomorrow Children is getting another chance at success.
Japan sees PS4's Tomorrow Children closed alpha test next month
The Tomorrow Children, Q-Games' adorably glossy mashup of slanted Marxist philosophy and real-time strategy game tropes, will enter alpha testing on PlayStation 4 next month. Sony will host the test, and it will be available exclusively to PlayStation Plus subscribers. We've attempted to reach both Sony and Q-Games for information on a possible English-language alpha test (or even word on when The Tomorrow Children is expected to make its official debut), but neither company had anything to tell us. However, we were told that more information will be coming soon. [Image: Q Games]
PlayStation's push for indie games is epitomized by 'The Tomorrow Children'
"It's important to me to be able to express what I want to express." These words come from Dylan Cuthbert, "Game Designer/Programmer/Anything" at Q Games, as he explains how his team came up with the back story for The Tomorrow Children. The forthcoming title is -- by Cuthbert's own admission -- a little bit "out there;" a mix of Minecraft-esque collaborative building, social economics and a Soviet Union-themed post-apocalyptic dystopia. It's definitely a little on the fringe. Multiplayer shooters and herculean protagonists have their place, but, as Cutbert alludes to in his gambit above, it's probably not here. Indie doesn't mean small though, and The Tomorrow Children, I learn, is an example of how companies like Q Games can keep to their own script (or lack of), and still benefit from the considerable support afforded by a partnership with Sony.
Q-Games announces The Tomorrow Children
Q-Games' Dylan Cuthbert announced The Tomorrow Children today during Sony's Gamescom 2014 press conference. The game is the result of a collaboration between the PixelJunk studio and SCEE Worldwide Studios. The announcement video of the game showed dwarf-like characters chipping away at walls with picks, then shooting at large glossy creatures with guns.