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  • Report: Thief 4 development in trouble

    by 
    David Hinkle
    David Hinkle
    06.14.2012

    As disconcerting as it may be that we haven't heard or seen anything regarding Thief 4 in quite a while, recent career changes for several key folks at Eidos Montreal suggest there may be trouble with the game's development. After all, it took Eidos Montreal four years to bring Deus Ex: Human Revolution to retail – almost how long Thief 4 has been in development.According to a report on Kotaku from internet sleuth Superannuation, not only did audio director and composer Paul Weir leave Eidos Montreal, but so did lead level designer Adam Alim, senior concept artists Nicolas Ferrand and Dan Blomberg, senior technical level designer Eugene Kuczerepa, senior animator Marie-Chantal Larocque and senior level designer Patrick Garon. In addition to the departures, there's also apparently a completed CG trailer created by Goldtooth Creative – the same firm responsible for Deus Ex: Human Revolution's CG and cutscenes – that never saw the light of day, and was planned for a December 2011 unveiling, according to this resume.So what could be the situation? One level designer still at Eidos Montreal says he designed the last level in the game – take from that what you will. In light of all this, we've followed up with Eidos Montreal and Square Enix for official comment.

  • Square Enix doing CG cinematics for Deus Ex 3, interested in Thief 4

    by 
    David Hinkle
    David Hinkle
    11.24.2009

    "Deus Ex 3 is going to be the first project which will be a concrete product of joint effort between Square Enix and Eidos," said Stephane D'Astous, general manager of Eidos Montreal. Not to be confused with that other first collaboration between the two, the devs in Tokyo will take care of any CGI cutscenes in the upcoming threequel, while D'Astrous confirmed to Edge that the duty of putting together enticing trailers and the game's intro cinematic will also fall on the CGI-smiths at Square Enix.D'Astrous says Square Enix was excited to contribute, also expressing interest in Thfourteeneff. It should provide a nice change of scenery for Square Enix, though we're sure it'll find a spot to squeeze in a silver-haired, effeminate hero or three.