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In last week's article, I mentioned that one of my favourite parts of the Retribution expansion was the tech 1 cruiser revamp that buffed all of EVE Online's cruisers to the same rough power level. Before the update, cruisers were arranged in a tiered system that gave higher-tier ships extra stat...

2 years ago 0 Comments
December 16, 2012 at 6:00PM
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It's been another week filled with announcements and positive news for EVE Online, with CCP showing off EVE's new nebulae and revealing the Amarr and Caldari tier 3 battlecruisers. For Gallente pilots, no news was celebrated more than the rebalancing of hybrid weapons and ships that specialise in...

3 years ago 0 Comments
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Balancing combat in a PvP-centric game like EVE Online is a tricky business. In a sandbox universe that pits fleets of hundreds of ships against each other in a struggle for territorial dominance, balance changes can alter the PvP landscape. Unfortunately, hybrid weapons have always received the ...

3 years ago 0 Comments
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People come to EVE Online from many different gaming backgrounds, and for one reason or another, the game doesn't click with most people the first time they try it. Two weeks ago, I encouraged people who have tried EVE but never got it to click with them to approach the game from a new angle -- t...

3 years ago 0 Comments
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In a previous article, I examined the nano craze and how speed-fit setups were taking over EVE Online's PvP landscape. In a recent devblog on the issue, CCP developer Nozh makes it clear that the nano craze will soon be coming to an abrupt end. In his blog post, Nozh outlined the current problems ...

6 years ago 0 Comments