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  • Enter at Your Own Rift: Five advantages RIFT has over WoW

    by 
    Justin Olivetti
    Justin Olivetti
    12.09.2014

    From its inception, RIFT has taken the position of being both a World of Warcraft clone and a direct competitor for its playerbase. It's not as if Trion Worlds has been subtle about it: The early campaign slogan of "You're not in Azeroth anymore" all but reached over and tweaked Blizzard's nose. While some didn't like the direct comparison, I thought it was a wise move for RIFT to acknowledge its obvious ancestry and its position as a cocky upstart. While I've never been of the opinion that only one MMO can "win" or that we should always disparage games other than the ones we play, I won't deny that comparisons get made. Listen, World of Warcraft is a fun, slick game, one I spent many years playing. But just because it's one of the most popular MMOs in the world and stuffed full of 10 years of content doesn't mean it holds all of the cards (nor is it the MMO that currently grabs most of my gaming time). In fact, RIFT has several distinct advantages that it's used and continues to use against Big Blizz, and it's those advantages that I want to praise today.

  • RIFT announces Christopher Junior as game director

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.05.2014

    The release of RIFT's latest expansion has led to a minor changing of the guard over at Trion Worlds. It's still the same guard, though, just in different positions. A shuffling of the guard, if you will. The game's new executive producer Bill Fisher announced in a letter to the community that Christopher "Archonix" Junior is getting brought up to the director position following the release of Nightmare Tide. Junior, by his own words, has been working with RIFT focusing chiefly on the systems end of design. The game's holiday event is scheduled to live next week, followed by the first major patch since the launch of the expansion. The patch, tentatively titled Storm at Sea, will include a new open-world area, extensions to the existing raiding area, and updates to the Minion systems that were introduced with the expansion. Check out the full letter to the community for another few details and a bit more introduction to the game's new director.

  • Elder Scrolls Online says there's still 'work to do' on its console version, no launch date yet

    by 
    Justin Olivetti
    Justin Olivetti
    12.04.2014

    The self-imposed six-month delay of Elder Scrolls Online's console release has come and gone, and it looks as though fans will be waiting a while yet to see the title come to Xbox One and PlayStation 4. In a new Road Ahead post, the team admits that the adaptation has been tricky but that progress is being made. "We have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO. They are playable and fun right now, but there's still some work to do before we can set an official launch date," Game Director Matt Firor said. He mentioned that, among other tasks, the team is designing a new UI from the ground-up and adding voice chat for the consoles. Firor also discussed Update 6, which is scheduled for January. The update will contain the new champion and justice systems, the latter of which will allow players to pickpocket NPCs and steal from vendors. However, this will be but the first pass for the justice system, as PvP will be integrated at a later date.

  • Chaos Theory: Hands-on with TSW's Issue #10 before today's release

    by 
    MJ Guthrie
    MJ Guthrie
    12.04.2014

    Yes, you read that right. When we told you earlier this week that The Secret World's second Tokyo expansion was coming soon, we bet you didn't think it'd be today, did you? Well, neither did we! But that's exactly what Director Joel Bylos shared with me while we we zipping around the newest area of Tokyo during a hands-on tour of Issue #10 Nightmares in the Dream Palace. If all goes according to plan, fans will be able to dig into the new content today -- much sooner than anticipated. And what's awaiting them? That's what this week's Chaos Theory reveals. Don't worry; I promise to warn you of any major spoilers.

  • Elder Scrolls Online walks you through crafting writs

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2014

    Fun fact: Elder Scrolls Online's Update 5 is about a month old at this point and is now able to roll over and distinguish shapes. Among its treasure trove of new features was the introduction of crafting writs. However, in case you are a little confused or curious what these are and how to do them, ZeniMax has crafted (get it?) a new dev diary to walk you through the process. To be able to take on writs, players will first need to become certified in a desired crafting profession by undertaking a related quest. Once completed, players can accept a task from a writ board to craft specific goods and turn them in for rewards. Each category of writ can only be fulfilled once a day, and completing them can even net you survey reports to point you toward a cluster of harvest nodes.

  • RIFT brings back Unicornalia

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.21.2014

    As the holiday season swiftly approaches, RIFT reminds us all of an important issue that doesn't get much discussion over the year: Unicorns. Oh, sure, the plight of these noble creatures can easily be dismissed with a waved hand and a claim that "these are fictional animals that do not actually exist," but RIFT's Unicornalia returning is a chance for everyone to adopt a unicorn in peril. During the event, which runs until November 26th, you can provide a home for an Onyx Unicorn or an Opal Unicorn. Both can potentially be received from the limited edition Sparkle Troves in the RIFT store. You can also obtain the Onyx Unicorn as a rare drop from an event in Moonshade Highlands or by completing the "A Rainbow in the Dark" achievement, while the Opal Unicorn can be received via Unicornalia dailies. Please, take time out of your day to consider the unicorns. They're not just for virgins any more.

  • Enter at Your Own Rift: How to tell a great story in an MMO

    by 
    Justin Olivetti
    Justin Olivetti
    11.18.2014

    My character still hasn't (ahem) ascended to Nightmare Tide levels yet, so today's RIFT story will instead be about Storm Legion. I had been working my way through the Eastern Holdings in Brevane when I encountered a quest chain that floored me with brilliant storytelling that showed exactly how MMOs can utilize this platform to tell tales in ways that other mediums cannot. It is audacious, bold, and incredibly dark, especially for RIFT. And I cannot praise it enough, especially in light of long-held claims that RIFT is often weak on story. I have two caveats before we go through what made this quest chain so great. First, I'm going to spoil it from start to finish, so if you haven't played it and want to remain innocent, just bookmark this column to read later on. Second, there are some truly edgy themes in this recap. Got it? Let's go!

  • Chaos Theory: Five fantastic NPCs in The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    11.13.2014

    Before I was sidetracked by Sidestories and totally engrossed in the Halloween event, I talked about quests that I felt were top notch in The Secret World. At that time I also promised to give the NPCs of the game their due with their own spot. And here it is! Why would I devote an entire column to singing the praises of Non-Player Characters? Because it is the characters within the story that make the game so compelling! The characters' lives, their mannerisms -- they really bring TSW to life. From deep and perfectly quirky personalities to the top-notch voice acting, it's the NPCs that tie everything together and make missions so memorable. And while all of the characters play vital roles (even those who just pop in for brief appearance as supporting cast), these five stars steal the show.

  • RIFT adds extra days to its Autumn Harvest

    by 
    Justin Olivetti
    Justin Olivetti
    11.12.2014

    Grumpy that Christmas music is already blaring in the stores? Then take solace in the fact that at least one MMO isn't prepared to let go of Halloween just yet. RIFT announced yesterday that it will be adding a few extra days to the ongoing Autumn Harvest event. Previously, it was scheduled to end on November 13th, but after "listening to feedback from [its] players," Trion Worlds said that the event will now go on through the end of Wednesday, November 19th.

  • Elder Scrolls unveils its six-month loyalty reward

    by 
    Jef Reahard
    Jef Reahard
    11.05.2014

    ZeniMax has revealed its six-month subscriber reward for players of The Elder Scrolls Online. The devs are continuing with the vanity pet theme introduced for the three-month reward, only instead of a High Hrothgar Wraith, this time we have the Dwemer Sphere. Keep in mind that the reward months accumulate whenever you have an active sub, so if you leave for a month or two and then resubscribe in the future, you'll retain your progress in terms of loyalty rewards.

  • Enter at Your Own Rift: Do my bidding, minions!

    by 
    Justin Olivetti
    Justin Olivetti
    11.04.2014

    RIFT: Nightmare Tide is here at last, and the one overriding thought that permeates my every gaming minute is this: I am going to get totally addicted to minions. Heck, I already am. I'll be getting into other aspects of the expansion in coming weeks (spoiler: sidekicking is way tubular), but since this one feature is available to everyone right now and it's completely new to the game, I wanted to discuss minions today. There isn't a lot of information out there on the minion system thus far, which is surprising considering how much I've seen guildmates and general chat buzz on about it. Perhaps it's simple enough not to require detailed explanations, but there's still enough depth to elicit a few questions. So what's the minion system like? How does it benefit players? How much money does it require of free players? What are some good strategies for it? I'm all over this today, so let's get into it!

  • Elder Scrolls Online's Update 5 goes live, reduces VR grind

    by 
    Jef Reahard
    Jef Reahard
    11.03.2014

    ZeniMax has published Elder Scrolls Online's Update 5. The patch features improved facial animations, chat bubbles, dungeon and solo-instance scaling, and the Veteran City of Ash. Speaking of veterans, they'll probably be happy to know that the devs are continuing to roll out the previously announced veteran rank revamp with Update 5. Veteran Ranks are now earned via experience points, and each rank will grant an attribute point and a skill point. It now takes 1,432,550 experience points to earn a VR, and ZeniMax says that it expects "this to reduce the amount of time it takes to gain a Veteran Rank." [Thanks Matthew!]

  • Chaos Theory: Exploring the Halloween that almost wasn't in The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    10.31.2014

    Funcom just about blew it. I have cut The Secret World plenty of slack for hiccups and bumps over the years (and I am willing to do so in the future because it just doesn't have an equal in the MMOverse and it does what it does so well), but this last one can't be brushed off. This latest misstep could have cost TSW dearly in good will, patience, and even players. You don't take the holiday that the game is essentially based on and not celebrate it! Luckily, TSW's much-anticipated Halloween event did finally show up, albeit 10 days late -- barely in time for the holiday. I am betting that the delay has cost the company some cash. The build-up to this holiday is a huge part of the excitement; the weeks preceding All Hallows' Eve is the perfect time to get people who are in the Halloween mood to return to the game or dive in and try it for the first time> Not to mention it's the time when folks are more apt to buy costumes! Funcom squandered that. And why the delay, anyway? During my Issue #8 tour last year, Creative Director Joel Bylos teased, "Our Halloween next year is going to be amazing! I wrote it for this year, but we didn't get done in enough time." Wasn't 12 more months enough time? We've been waiting with bated breath! So after all that wait, and then even more, is the event worth it? My answer is...

  • The Daily Grind: Do you defend your favorite MMO?

    by 
    Jef Reahard
    Jef Reahard
    10.30.2014

    I think I'm getting old, because there was a time when I'd wade into a forum discussion about my favorite MMO and defend it to the death against all comers. I still catch myself doing that on occasion, but said occasions are getting rarer. The passion hasn't gone anywhere, but I'd rather just go play it than argue about it, you know? What about you, Massively readers? Do you defend your favorite MMOs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • RIFT's Autumn Harvest returns

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2014

    Starting this afternoon, RIFT's annual Autumn Harvest will return, bringing back the special fall-themed realm and all of its related quests and activities. In addition to Halloween rifts and the monster mash, this year's Autumn Harvest will activate seasonal minion adventures and a trio of new followers to boss around. RIFT is also hotfixing several small issues today, such as tweaking the minion system, increasing XP in Nightmare Tide dungeons, and making sure hit was added to various quest and crafting rewards for endgame activities. The Autumn Harvest runs from today through November 13th. Both Junkies Nation and RiftGrate have excellent guides for those looking.

  • Elder Scrolls Online is getting some scary monster face hats

    by 
    Jef Reahard
    Jef Reahard
    10.28.2014

    When Massively newswriters are looking for news to write, they generally look first to the Massively newsroom. The Massively newsroom is a place where editors dump links that can be turned into stories, and more often than not said links are labeled with funny/sarcastic/bitterly angry temporary titles. The temporary title for the news post you're currently reading was "ESO Hats... you'd think a game this big could manage more than hat teasers on Twitter, but you'd be wrong!" It's quite a long temporary title as temporary titles go, but that's fine because it really captures the essence of this particular news post. The Elder Scrolls Online is in fact coming out with some new hats. OK, they're actually monster helms and they look pretty badass. You can expect them in Update 5!

  • RIFT performs extensive rollback following hardware outage

    by 
    Justin Olivetti
    Justin Olivetti
    10.24.2014

    Denizens of one of RIFT's more populated servers are experiencing the raw end of a 23-hour rollback following hardware issues. Trion Worlds Executive Producer Bill Fisher announced that a hardware outage hit three servers early this morning, with one of them -- Faeblight -- lacking a recent data save point and requiring a one-day rollback. "This is a significant loss for players on this shard and we fully understand that," Fisher said. "We are currently in the process of identifying and refunding RIFT Store purchases for users from Faeblight, as well as tracking down any Instant Sixty potions that were granted on this shard. This process may take several hours but we will ensure that any credits spent during this time are returned." Fisher said that the studio is giving bonuses to the affected servers and is contemplating more compensation. Trion also implemented a hotfix that is giving a false error to players, stating that the update requires a full re-download. The actual patch is much smaller than that.

  • RIFT's Nightmare Tide expansion launches today

    by 
    Bree Royce
    Bree Royce
    10.22.2014

    After a brief postponement, RIFT's Nightmare Tide expansion will launch today. It opens up the Plane of Water, introduces a minion system, revamps endgame classes with masteries, ushers in endless nightmare rifts of all levels, and tweaks the mentor system to scale players' level upward, not just downward. Earlier this month, Massively's Justin Olivetti explored the expansion's key features and weighed the pros and cons of the collectors editions. He noted that free players who don't pay for the expansion will be able to play most of it but will lose out on earring slots, Planeswalker: Water gear, and the Manguo League, though some of the restrictions can be removed with in-game effort. West coast-based Trion Worlds says to expect the rollout this afternoon.

  • Delve deeper into Elder Scrolls with two new book series

    by 
    MJ Guthrie
    MJ Guthrie
    10.21.2014

    Why have Elder Scrolls Online only on your gaming machines when you can also have it on your bookshelves? Bethesda has partnered again with Titan Books to create two new series that delve deeper into the world of Elder Scrolls, one focusing on ESO and the other on Skyrim. A March 2015 release date is planned for the first volume of each series. The Elder Scrolls Online – Tales of Tamriel will be split into two volumes, the first titled The Land and the second, The Lore. Both will expound even further on the lore of the game and feature never-before-seen art. The Elder Scrolls V: Skyrim – The Skyrim Library consists of three volumes (The Histories; Man, Mer and Beast; and The Arcane) that moves the all of the game's in-game text to out-of-game print that players can grab and read at their leisure.

  • RIFT previews the Glacial Maw dungeon

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.09.2014

    It's nice that RIFT's upcoming expansion is named Nightmare Tide because it really gives you a clear idea of what you're walking into. So when you read about the upcoming level 65 dungeon, Glacial Maw, it doesn't really surprise you. A dungeon that takes place burrowed inside of the carcass of the powerful Izbithu, wherein you fight off an infestation of parasites hoping to make the dread creature rise once more? Nightmarish, sure, but that's what you were promised on the tin. Of course, all of that is assuming that you make it to Izbithu's corpse first, since first you'll have to fight your way past an ice drake that tends to eat anyone investigating the decaying monstrosity and a golem fused with tentacles and sharks. And even once you fight off the insidious parasitic infection, there's something even worse in the depths of the body. Which... just the fact that you're fighting inside of a giant corpse is pretty bad, yes? Take a look at the official preview, but you know it's not going to be pretty.