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  • Previewing RIFT's new masteries system

    by 
    Bree Royce
    Bree Royce
    10.04.2014

    Trion Worlds has today previewed the new "masteries" system coming in RIFT's Nightmare Tide expansion later this month. Masteries take the place of the soul points normally earned as players level up. Instead of spending soul points to take new powers in your soul trees (which would have created class imbalances), players will essentially buy powers from a new set of skills open to all characters within the same base class. Trion outlines the types of powers available: Most Masteries provide a general primary bonus and a secondary bonus that focuses on individual abilities and Souls. These secondary bonuses have several types of effects ranging from increasing the functionality of a given ability (or type of ability) to improving utility and hybridization options for others. Masteries from level 61 to level 64 focus on passive bonuses. The primary bonus on these Masteries will generally fit a theme for all Masteries at the same level: Level 61: Survivability Level 62: Healing Level 63: Utility Level 64: Damage When you hit level 65, you'll unlock the final tier of Masteries along with an array of active abilities. These are aimed at supplementing multiple builds, allowing you to add damage to a healing build, or even give some healing to a pure DPS build. Masteries are saved per role and can be swapped out of combat.

  • Trion delays RIFT: Nightmare Tide's launch [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    10.02.2014

    RIFT: Nightmare Tide's October 8th release date is no longer set in stone -- if it ever was. In a livestream yesterday, Trion Worlds devs said that there is a possibility of a release delay based on feedback and that the team will decide soon if that delay will happen. Whatever date Nightmare Tide ends up releasing, it will go live in both Europe and North America at the same time. Many smaller details about the expansion launch were discussed during the livestream. The devs said that players will have a way to buy Planewalker: Water Attunement using in-game experience as well as purchasing it through the expansion bundle. Nightmare Tide will release with three new armor sets, new aquatic pets, additional housing dimenasions, four new dungeons, two "return to" dungeons, and the 10-person Rhen of Fate raid. The 20-person Mount Sharax raid will launch at a later date. Trion also admitted to already discussing RIFT 4.0 and 5.0 (i.e., the next two expansions) but declined to give specifics apart from a mention of "an over-arching plan" with them. Update: Trion announced tonight that the expansion will be delayed until October 22nd.

  • Guild leaders converge for The Elder Scrolls Online's first guild summit

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.02.2014

    If you weren't invited to The Elder Scrolls Online's current guild summit... well, don't feel bad; only the leaders of 20 guilds and online communities were invited. But it's still kind of nail-biting. What could they be talking about in there? What strange and arcane topics will be brought up? Will special items be handed out? Are there designer cheeses available? Lucky for you, though, the folks at the Tamriel Foundry have taken the time to transcribe what's going down in Maryland so that even those not at the summit can get a sense for what's happening. The first day of the summit covered combat responsiveness, system design, AvA mechanics, and the Champion system. This means both detailed examinations of where the game is currently lacking and what's coming in the future; the Champion system and the rework of the veteran experience is slated for "when it's done" rather than a specific date. So sit back and take a look at all of the hard details on display, possibly whilst eating some designer cheese of your own.

  • Leaderboard: Nightmare Tide vs. Warlords of Draenor

    by 
    Jef Reahard
    Jef Reahard
    10.01.2014

    There are a couple of big fantasy MMO expansions coming out in short order. RIFT's Nightmare Tide drops on October 8th, while World of Warcraft's Warlords of Draenor releases on November 13th. Given those facts, I bet you can guess the content of today's Leaderboard, can't ya? Vote after the cut! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • RIFT explores the heights of Tarken Glacier

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.01.2014

    Beneath the waves lies the city of nightmares, but RIFT players exploring the Nightmare Tide expansion will not stop there. Far above those waters sits Tarken Glacier, a massive edifice of frost that stretches to the very boundaries of the cosmos. Players will be exploring this towering mass of ice, obviously, starting at the most basic ascent before moving up to the most distant reaches of the land. Along the way, players will be working with Skelf pilgrims, fighting off vicious frost giants, and seeking the last stronghold of the near-annihilated Pelagic Order. There are port cities nestled within the glacier, great structures devoted to researching the frostbitten land, and marauding enemies from all sides. In short, it's exactly the sort of place players will love exploring and fighting through when the expansion goes live; check out the full preview for more details on the lore of this region. The open beta for the expansion went live yesterday, with the full launch planned for October 8th.

  • RIFT's Nightmare Tide now in open beta

    by 
    Jef Reahard
    Jef Reahard
    09.30.2014

    Trion wants you to know that RIFT's Nightmare Tide open beta is now live. You'll need the company's Glyph launcher, and you'll need to navigate to the server list under the RIFT heading where you can select "PTS." From there it should be pretty straightforward. If you're not inclined to play a pre-release version of the expansion, you can pick up the real thing on October 8th.

  • Chaos Theory: New Sidestories show The Secret World's innovative side

    by 
    MJ Guthrie
    MJ Guthrie
    09.25.2014

    When I talked about 10 of the most compelling missions in The Secret World last time, I purposefully left out the new Sidestories mission packs. One reason is that I've already spoken a bit about Further Analysis; the other is that the third and latest pack was slated to arrive soon and I intended to talk about all of them together. As it turns out, it actually released the same day that Chaos Theory did! Since then, I've had the chance to dive in and experience some of those missions. As usual, I was not disappointed. Besides providing the expected interesting new characters and great stories, The Last Pagan highlighted something else: TSW continues to be innovative!

  • RIFT will spawn endless nightmare rifts for its expansion launch

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.24.2014

    Do you ever get bothered when you go to a restaurant offering something in an endless variety? After all, a restaurant may claim to offer endless wings, but eventually there won't be any more chickens to make into wings, and what then? But the nightmare rifts that will be opening in RIFT are truly endless. Starting on October 8th, Tier 1 rifts will be opening from Freemarch to the Tarken Glacier, and they simply won't end. They'll just keep going, spewing more horrors into the world. You can't stop them; they just keep coming. Why would you want to go after these rifts, then? Why, the rewards, naturally. Loot, achievements, and access to higher-tier nightmare rifts all await as you struggle to overcome these endless fonts of horror. Dealing with the higher-tier rifts will also grant Ghar faction notoriety and endgame Essences, which seem like fair rewards for pitching yourself against a limitless fountain of dread.

  • The Elder Scrolls Online asks players for a tale of the dead

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.23.2014

    Aw, jeez. That can't have been happy. There's a story behind that picture, you just know it; people don't just grow spears while sitting down with some wine and cheese. And what is that story, you ask? Well, that's up to you! The Elder Scrolls Online is challenging players to construct yet another tale of the dead, a 500-word story in any format outlining how the unnamed skeleton in this screenshot wound up in this unfortunate predicament. Players who'd like to participate need only post their entry to the official contest thread before 11:59 p.m. EDT on September 26th. The three winners will each receive a $25 electronic gift certificate to the Bethesda store as well as a free t-shirt. If that sounds good to you and you think you can tell a convincing story about this guy, it's time to crack your knuckles and get writing.

  • RIFT offering multiple paths to the same endgame gear

    by 
    Justin Olivetti
    Justin Olivetti
    09.22.2014

    Should all MMO playstyles offer a path to the same awesome gear? Trion Worlds seems to think so, as it's preparing a new unified currency for RIFT: Nightmare Tide that will allow raiders, PvPers, and PvE dungeon divers a way to buy great weapons and armor. Kitty Kitty Boom Boom was ecstatic to hear of this change from a recent RIFT Livestream: "According the Bill Fisher (Daglar), the reason is that the vast majority of RIFT players dabble in different things. The subtext (in my opinion) is that not enough people are getting to raiding. They'd rather do a little of this and that -– in other words, have fun. Going forward, whatever activity you choose will contribute to a background feeling of progress. This helps the raiding agenda while also helping casuals have a progression track." Other adjustments coming with the expansion is a power cap system and a transformation of the tanking toughness stat into the DPS hit stat.

  • RIFT shows off the City of Nightmares

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.19.2014

    What's your next vacation spot in RIFT? Have you not yet decided? Then perhaps you'd like to consider Draumheim, City of Nightmares! Don't worry; it's just a name. It's really more of a collection of eldritch horrors and faceless creatures shaped of dread. Some of them are even downright pleasant! Draumheim is home to the Onir, creatures of dream born in the unconscious thoughts of Telara's residents. Some of them are perfectly happy and well-adjusted people who will be happy to make your acquaintance, while others are just as nightmarish as their place of residency would imply. Lord Arak has taken much of the city, however, raising new nightmares and taking control of the local government through violent means. As you can imagine, that means it will be up to the player characters to set things right. So get ready for a visit to the city of nightmares itself! (For the record, Silent Hill is just a small town of nightmares.)

  • RIFT: Nightmare Tide to introduce Minions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.17.2014

    Today's adventurer in RIFT is busy. There are a lot of villains all across Telara, after all, and let's not forget those rifts opening up all the time. So instead of having to help another random NPC find a missing coat, wouldn't it be nice to just have some of the NPCs you've met solve problems for you? Good news, then, because the Minion system being added with the game's Nightmare Tide expansion will allow you to do just that. Minions come from a variety of sources across Telara, and they can be dispatched on a variety of different missions. Once they've completed their tasks, they'll return with a variety of rewards including crafting items and dimensional rewards. Minions can only be sent on so many missions before they need a break, though, so a player won't be able to do everything with just a handful of loyal troops. Check out the full preview for a bit more insight into the upcoming system.

  • The Elder Scrolls Online pushes players to Upper Craglorn in Update 4

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.17.2014

    You've been to Craglorn? Pff, that's boring now. Upper Craglorn is where the real action is these days. And by complete coincidence, Upper Craglorn is now open on The Elder Scrolls Online's servers, as the game's fourth major update has just dropped. The zone will wrap up the Celestial storyline as your character takes on the Scaled Court. That also ties into the new trial, Sanctum Ophidia, which is a direct strike against the heart of the Court; players will take on the minions and end up fighting the Celestial Serpent. The new Dragonstar Arena also debuts with this patch, asking players to fight against waves of oncoming enemies. Plus there's a new crafting trait available, improved grouping mechanics, various bugfixes, the usual assortment. So if you can't wait to go knife up a really important snake and check out the places that all the hip new kids are heading for, go check out the update.

  • Elder Scrolls ups VR cap, adds upper Craglorn and more

    by 
    Jef Reahard
    Jef Reahard
    09.15.2014

    Did you know that Elder Scrolls Online's fourth major content patch came out today? It sure did, and judging by the 1.4.3 notes it's a biggun. ZeniMax has added the upper region of Craglorn and a new trial called Sanctum Ophidia. The four-player Dragonstar Arena with its 10 stages of monsters is live, too, along with a VR level cap bump to 14. That's not all, so click the links below to read about the additional changes.

  • One Shots: Avian servitude

    by 
    Justin Olivetti
    Justin Olivetti
    09.14.2014

    Birds? I don't hate them, but I don't trust them either. Anything that can travel passportless with impunity is something to be wary of, especially if it has access to flight without clearing it with the FAA. And ever since the bird flu scare, I'm quite sure that our feathered "friends" are out to eradicate our entire race. That said, I'm happy for reader Bill because he's finally putting birds where they belong: under us in full service of their land-masters. "Luck has found me again on RIFT patch day when this 'Lovely Budgie" popped out of a box. I can't help but think there is evil hidden beneath pink feathers and those big black eyes!" Bill wrote. Oh, but there is evil, Bill. No doubt about it. Hopefully the rest of this week's player-submitted screenshots will not reek of foul intent the way that this cute birdie does.

  • The Daily Grind: Are you playing RIFT?

    by 
    Justin Olivetti
    Justin Olivetti
    09.13.2014

    RIFT's upcoming expansion, Nightmare Tide, got me really amped to get back into the game after I previewed it at PAX Prime. I've always had a soft spot for this game, loving its ease of use, multiple content paths, and flexible mix-and-match class system. I've almost never quit under duress, which has made returning pretty simple every time. Are you playing RIFT right now? Have you been playing it for a good long while or did you come back as I have, for next month's expansion? For a bonus discussion topic this morning, what do you like about this MMO? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Chaos Theory: Ten compelling Secret World missions

    by 
    MJ Guthrie
    MJ Guthrie
    09.11.2014

    One thing that The Secret World does extremely well is story. Few would argue that point: It's compelling, surprising, even chill-inducing, packing enough emotional punches to leave you stunned on occasion but always eager for more, which is what makes doing missions in TSW so much more enjoyable than many other MMOs. And it isn't just the overarching main story line, either. All the missions spread throughout the zones, from investigation to sabotage to even the piddliest of little side missions, tie into the story in some fashion. So missing a mission means you might miss some tantalizing tidbit. Fortunately, you needn't be a completionist to have a drive to seek out and experience every single mission. Instead of being faced with the usual desire to just move on ahead once you've "out-leveled" a zone, you literally scour to make sure you don't leave any task undone lest you miss out on any of the story. Now that said, there are some missions that are just jaw-dropping for one reason or another, ones that stop your heart or tear at it. All missions have merit, but some are just so amazing you wish you could do them for the first time over and over. There's even a grieving period when you know you can never relive that initial rush! Here are just a few of the missions that I'd personally recommend that all players experience (with as few spoilers as possible).

  • RIFT previews Nightmare Tide's Goboro Reef

    by 
    Bree Royce
    Bree Royce
    09.05.2014

    Trion Worlds has begun showcasing the new zones and content coming in RIFT's Nightmare Tide expansion in this week's dev post on Goboro Reef, which will soon become your new favorite spot to drown to death. Expect mesmerizing mermaids, an endangered reef, a threatened well, a critter hatchery, untrustworthy guards, a quest to save the Plane of Water, and the Grotto of Horror. So basically, California. Trion promises that a peek at the Pelagic Order and more bits about the zone are en route. Catch the whole post on the official site.

  • E-thugs are actively attacking Trion's stable of MMOs, ArcheAge open beta 'going forward as planned'

    by 
    Bree Royce
    Bree Royce
    09.04.2014

    Trion Community Manager Ocho has just posted an announcement to players of RIFT, ArcheAge, Defiance, and Trove that the studio is currently under a denial-of-service attack affecting some game services. He writes, Following last night's ISP maintenance, our overnight team has confirmed a DDOS that is currently aimed at Trion's services. We're actively working with our ISP partners and the authorities on both mitigating its effects and ensuring this group gets caught. Our live games are up and ArcheAge's open beta is going forward as planned. While the attack persists, there may be some effects on network stability and some website unavailability. You also may need to use the Resend Code option for our login security and RIFT's Coin Lock if the email doesn't reach you at first. We'll keep you informed as the situation evolves. If I'm bored of writing about the lame antics of script-kiddies, I'm sure MMO studios are livid about being forced to divert resources to combat them.

  • RIFT sells digital editions of Nightmare Tide

    by 
    Justin Olivetti
    Justin Olivetti
    09.04.2014

    Excitement is bubbling up from the deeps for RIFT's Nightmare Tide, and while the expansion is free for all, Trion Worlds is selling a trio of digital editions with extra goodies. The Typhoon Edition is $24.99 and features benefits such as dual earring slots, a new bag slot, and planewalker: water attunement (which allows you to equip special gear). The Infusion Edition is $49.99 and includes one instant level 60 character, housing items, a second minion slot, an extra bank vault slot, and a jellyfish pet. And if you want to shell out (no pun intended) $149.99, you'll get all of the above plus a cobalt thresher mount, a 36-slot bag, a Shadow Scion dimension, nightmare cosmetic weapons, an Abyssal Crab combat crab skin, and more. Trion is also tossing in extra loyalty for those who purchase one of these editions. If you have additional questions about the digital editions, there's a collector's edition FAQ put up just for you! [Thanks to Bill for the tip!]